36 Commits

Author SHA1 Message Date
UnknownShadow200
b0f2597e38 PS3: Redo makefile 2025-07-13 23:25:49 +10:00
UnknownShadow200
8e3eebe483 PS2: Refactor VRAM allocation 2025-07-13 22:03:29 +10:00
UnknownShadow200
389fa08ebb Avoid needing extra include directory for BearSSL 2025-07-04 07:09:06 +10:00
UnknownShadow200
c440ff84cc Further console fixups 2025-06-29 13:55:33 +10:00
UnknownShadow200
ffb3964b10 Fix 32x/GBA builds not compiling 2025-06-28 22:36:57 +10:00
UnknownShadow200
5fb24f6653 Start tidying up backend files a bit 2025-06-28 21:59:45 +10:00
UnknownShadow200
4eb7eb412c Xbox: Fix not using built in fabsf/fsqrtf 2025-06-26 06:56:12 +10:00
UnknownShadow200
f7e54f4394 PS2: Ensure that empty DMA buffer can't be sent 2025-05-09 07:11:09 +10:00
UnknownShadow200
82b494203d PS2: Slightly optimise drawing by using aligned data where possible 2025-05-08 21:36:38 +10:00
UnknownShadow200
736f4fd10d PS2: Optimise textured triangle drawing
In PCSX2 test case with 70,000 vertices FPS went from 42 to 75
2025-05-08 21:12:25 +10:00
UnknownShadow200
c861410732 PS2: Fix optimised coloured vertex drawing 2025-05-08 20:08:30 +10:00
UnknownShadow200
748cc820e5 PS2: Non working slightly optimised vertex transform code 2025-05-07 21:16:20 +10:00
UnknownShadow200
e4cbe64172 PS2: Tidy up assembly 2025-05-06 06:24:20 +10:00
UnknownShadow200
323f87dfe6 PS2: Don't pointlessly set W to 1 2025-05-04 12:17:52 +10:00
UnknownShadow200
1e414ac871 PS2: Minorly tidy up assembly 2025-05-04 08:10:47 +10:00
UnknownShadow200
9e4f9f8ac4 PS2: Generate elf file without debug info 2024-09-21 08:37:01 +10:00
UnknownShadow200
572c1ad775 PS2: Enable SSL support too 2024-07-09 07:48:45 +10:00
UnknownShadow200
a5bda7d22a Dreamast: Fix split screen mode not rendering right 2024-06-24 20:11:49 +10:00
UnknownShadow200
b09a76ea7e PS2: Optimise vertex transform further 2024-06-24 18:36:41 +10:00
UnknownShadow200
e493d80671 PS2: Draw coloured vertices in same way as textured ones 2024-06-23 13:00:46 +10:00
UnknownShadow200
a36ea8380c PS2: Optimise vertex clipping 2024-06-22 20:51:55 +10:00
UnknownShadow200
bd223eb457 PS2: Slightly optimise vertex transform 2024-06-22 20:35:06 +10:00
UnknownShadow200
f6666d59b2 GameCube/Wii: Implement fog 2024-06-19 18:38:20 +10:00
UnknownShadow200
3275675b8e Include more minified X11 headers 2024-06-19 17:33:24 +10:00
UnknownShadow200
7b7d7f45c3 Add more warnings to makefile by default 2024-06-17 19:54:29 +10:00
UnknownShadow200
662d47505f PS2: Add mouse support maybe 2024-06-14 20:34:34 +10:00
UnknownShadow200
48c5c0dc88 Start making scroll wheel bindable 2024-05-20 21:55:39 +10:00
UnknownShadow200
dfe2ae1dd1 Increase default map size in classic mode to match original classic 2024-05-20 20:51:09 +10:00
UnknownShadow200
99c3c07988 PS2: Really fix this time 2024-05-20 20:01:16 +10:00
UnknownShadow200
b4c30b7122 Vita: Try to fix insta crash on real hardware 2023-12-06 21:17:30 +11:00
UnknownShadow200
bc9b97aeba PS2: Maybe working USB mass storage device support 2023-11-25 14:32:17 +11:00
UnknownShadow200
410fcf438f PS2: Some progress on filesystem support 2023-11-25 11:53:32 +11:00
UnknownShadow200
ae52ab9761 PS2: Not really working networking 2023-11-25 10:37:23 +11:00
UnknownShadow200
2f58a44e31 PS2: Clearing screen to a colour each frame sorta works 2023-11-22 19:22:26 +11:00
UnknownShadow200
b437554fa7 PS2: Launcher drawing somewhat works 2023-11-18 10:56:31 +11:00
UnknownShadow200
07d2438d5a Majorly unfinished PS2 port 2023-11-17 21:36:21 +11:00