UnknownShadow200
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241cfd7628
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Update main screenshot on github.
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2016-06-01 22:05:37 +10:00 |
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UnknownShadow200
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3795352c85
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Update main screenshot on github.
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2016-06-01 22:01:21 +10:00 |
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UnknownShadow200
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a7842f48d7
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Fix launcher crashing when clicking 'cancel' to 'are you sure you want to run ClassicalSharp.exe?
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2016-06-01 09:01:38 +10:00 |
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UnknownShadow200
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6dbe8098ea
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Make tab list in classic mode have same gradient as original classic.
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2016-05-31 20:09:09 +10:00 |
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UnknownShadow200
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0ef0eb3c32
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Use the same random number generation algorithm as java.
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2016-05-31 19:18:21 +10:00 |
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UnknownShadow200
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b12fab6944
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Scale entity shadows with model scale.
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2016-05-31 18:40:07 +10:00 |
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UnknownShadow200
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db3c91bf55
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Fix: Classic mode should always use default.zip. (Thanks Tree)
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2016-05-31 18:24:31 +10:00 |
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UnknownShadow200
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6111e72f88
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Remove some unused code.
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2016-05-31 17:41:49 +10:00 |
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UnknownShadow200
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3978649327
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Change 'normal' to 'enhanced' game mode in launcher.
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2016-05-31 13:33:35 +10:00 |
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UnknownShadow200
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fa36e7f8af
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Slightly better rendering of weather, still needs to fix some special cases though.
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2016-05-29 22:26:50 +10:00 |
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UnknownShadow200
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de5648af2c
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Make tab list in classic mode more classic like (Thanks FrostFox), partially addresses #170.
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2016-05-29 22:12:40 +10:00 |
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UnknownShadow200
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ecb052a6b5
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Fix compass strings in fCraft showing in regular chat.
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2016-05-29 21:55:03 +10:00 |
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UnknownShadow200
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6c3f72c6c8
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Reduce code duplication for classic and normal player list code.
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2016-05-29 21:47:46 +10:00 |
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UnknownShadow200
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c4f1f69cbd
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Use a single tab list code base for both CPE ExtPlayerList and original tab list behaviour.
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2016-05-29 21:37:38 +10:00 |
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UnknownShadow200
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8794989e5b
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Use same shadow colour for entity names as classic.
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2016-05-29 14:42:31 +10:00 |
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UnknownShadow200
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c7c6e15b8d
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Fix being unable to pick sprites when top tex id is not same as sides. (Thanks goodlyay)
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2016-05-29 13:13:18 +10:00 |
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UnknownShadow200
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fb3da95d1b
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Draw selected box around picked block in classic mode.
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2016-05-29 00:01:52 +10:00 |
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UnknownShadow200
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1011111de7
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Use original classic background colours, don't show chat background box in pure classic. (Thanks FrostFox), closes #167.
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2016-05-28 23:39:54 +10:00 |
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UnknownShadow200
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d6e2e52201
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Fix texture pack overlays not being resized when window is resized. (Thanks Basicaneer)
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2016-05-28 15:05:28 +10:00 |
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UnknownShadow200
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266d3d5db3
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Keep ID order in normal mode since this was an unpopular change.
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2016-05-28 00:27:43 +10:00 |
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UnknownShadow200
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fa17ae2662
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-05-27 11:14:55 +10:00 |
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UnknownShadow200
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cf5448e9ac
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Back colours now work with custom colours too. (Thanks goodlyay)
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2016-05-27 11:10:12 +10:00 |
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UnknownShadow200
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2832a5ce93
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Don't show tab list in singleplayer.
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2016-05-26 23:41:24 +10:00 |
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UnknownShadow200
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087be01db2
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Disable players tab list in singleplayer (makes no sense), disable alt text widget in classic mode.
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2016-05-26 21:17:19 +10:00 |
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UnknownShadow200
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ea4c397a6f
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Gold ore should be after iron ore in normal mode.
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2016-05-26 17:14:08 +10:00 |
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UnknownShadow200
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f15f0134c1
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Use the original classic inventory table colours.
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2016-05-26 17:03:05 +10:00 |
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UnknownShadow200
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9061063b1e
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Get rid of console window again.
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2016-05-26 13:45:01 +10:00 |
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UnknownShadow200
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5ea268f7db
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Make colours look better.
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2016-05-26 13:12:17 +10:00 |
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UnknownShadow200
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ec773449a9
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Use back colours for built-in colour codes, partially addresses #167. (Thanks FrostFox)
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2016-05-26 12:38:38 +10:00 |
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UnknownShadow200
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9b5ce29702
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-05-26 10:31:36 +10:00 |
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UnknownShadow200
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e610a191e0
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Draw input text over top of hotbar (Thanks FrostFox).
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2016-05-26 10:01:32 +10:00 |
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UnknownShadow200
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9678c06156
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-05-25 22:17:11 +10:00 |
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UnknownShadow200
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4c0b6ea1d6
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Use safer method of incrementing pointers.
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2016-05-25 22:16:38 +10:00 |
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UnknownShadow200
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3dd7a8599d
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Allow using a full-block step instead of just slabs. (Thanks goodlyay)
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2016-05-24 15:23:01 +10:00 |
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UnknownShadow200
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70a6e2fe1a
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Fix sprite blocks not recalculating their selection box after reconnect.
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2016-05-23 08:23:18 +10:00 |
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UnknownShadow200
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67b1fb0b4a
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Fix sounds not working properly after reconnect (Thanks 123DMWM).
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2016-05-22 13:05:57 +10:00 |
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UnknownShadow200
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aebeefc1ed
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Fix crashing when you type in %8, then press left, then press backspace. (Thanks 123DMWM)
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2016-05-21 23:58:31 +10:00 |
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UnknownShadow200
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1ea806a38f
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Fix deleting an upside down slab underneath a solid block that blocked light incorrectly marking the above block as being fully in light (Thanks Cherios), closes #207.
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2016-05-21 20:48:14 +10:00 |
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UnknownShadow200
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a584fe9dd3
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Make sand/gravel fall instantly, closes #205. (Thanks andrewja6)
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2016-05-21 16:28:21 +10:00 |
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UnknownShadow200
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30f39a90fb
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Deleting sponge should active neighouring water, partially addresses #205. (Thanks andreja6)
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2016-05-21 16:11:17 +10:00 |
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UnknownShadow200
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fba550f3c2
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Use generic BlockChanged event instead of hardcoding behaviour in PickingHandler.
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2016-05-21 15:06:38 +10:00 |
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UnknownShadow200
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f4b2403639
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Inline CheckSponge.
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2016-05-20 18:27:34 +10:00 |
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UnknownShadow200
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4f376ad146
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Do not hardcode which blocks have physics, use generic array of 256 delegates for OnPlace and OnActivate.
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2016-05-20 18:13:01 +10:00 |
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UnknownShadow200
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e426f7859b
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Modularise out liquid physics.
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2016-05-20 16:31:50 +10:00 |
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UnknownShadow200
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ccbdd19080
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Modularise out falling and foilage physics.
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2016-05-20 16:21:11 +10:00 |
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UnknownShadow200
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ad34d92a09
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Modularise out falling physics.
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2016-05-20 16:04:02 +10:00 |
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UnknownShadow200
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9576ec39af
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Fix text not having yellow colour code prepended when id = 0xFF and server isn't using message types (Thanks andreja6).
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2016-05-20 15:32:26 +10:00 |
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UnknownShadow200
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8052c944f2
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Comment out custom model code (since it's unlikely to be worked on for a while) with block region so build output isn't polluted with pointless warnings - thanks Retatta.
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2016-05-20 15:22:54 +10:00 |
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UnknownShadow200
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4841e84923
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Fix sponge not properly updating blocks in singleplayer (Thanks andreja6), partially addresses #205. Fix music thread lagging on some computers due to not buffer enough data ahead of time (Thanks funzrey).
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2016-05-20 15:14:19 +10:00 |
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UnknownShadow200
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65069f2f34
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Organise launcher classes into namespaces.
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2016-05-17 10:17:24 +10:00 |
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