UnknownShadow200
28aba23a1a
Rename KEY enum to IPT enum
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Given that KEY enum was being misused for e.g. KEY_LMOUSE
2023-06-22 18:22:58 +10:00
UnknownShadow200
3ad0966590
macOS: Add option for not showing dialogs, and revert the try/catch for showing dialog
2023-06-21 23:22:47 +10:00
UnknownShadow200
f34c725d8c
Fix not compiling on haiku OS
2023-06-19 21:28:02 +10:00
UnknownShadow200
678da53658
Direct3D9: Add a workaround for translucent blocks not rendering properly when Direct3D9 device doesn't support D3DRS_COLORWRITEENABLE
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Since I was concerned that automatically detecting and enabling fallback mode might get falsely activated on some GPU drivers that actually support D3DRS_COLORWRITEENABLE, you have to manually add 'fallback-rendering=true' to options.txt
2023-06-17 20:05:33 +10:00
UnknownShadow200
e9ddb97f56
Redesign map importing to not be so hardcoded
2023-06-17 18:32:09 +10:00
UnknownShadow200
7204116ad1
Add indev .mclevel map importer support
2023-06-17 17:31:44 +10:00
UnknownShadow200
4a3bae7dce
Add more CPU architectures for register dumping on haiku OS, avoid copying mcontext_t on most operating systems
2023-06-15 22:56:15 +10:00
UnknownShadow200
a6e226ce94
Add CC_BACKTRACE_BUILTIN for a stacktrace backend that works without needing an external library. Probably only works on x86/x86_64 and probably unreliable
2023-06-15 20:48:23 +10:00
UnknownShadow200
9f951893a1
macOS: Try to prevent errors when showing a dialog from crashing the game
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Also try to use descriptive error names in crash message box on Windows
2023-06-13 23:41:34 +10:00
UnknownShadow200
1a7ed4e60f
Merge pull request #1027 from UnknownShadow200/GfxCreateIB2
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WIP on better index buffer creation function
2023-06-13 19:02:05 +10:00
UnknownShadow200
ea2e57907f
Fix buffer overflow when creating default indices on 3DS/PSP/Wii/GC
2023-06-13 18:30:56 +10:00
UnknownShadow200
b379cdfee4
Fix if running with non-classic functionality turned off and a protocol version before 0.30, but still running in Enhanced mode, that the inventory would unexpectedly show invalid all grass blocks (thanks 5parkSprained89)
2023-06-13 11:52:05 +10:00
UnknownShadow200
3a3986ad65
WIP on new Gfx_CreateIB2 which takes a callback function to initialise the index buffer, instead of requiring all the data to be allocated by the caller (on the stack with current InitDefaultResources implementation)
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This was problematic for the Wii/Gamecube, as while the default index buffer is 192 kb in size, libogc only initialises the stack to be ~128 kb in size
2023-06-13 00:17:31 +10:00
UnknownShadow200
0498a2a748
macOS: Add logging for unhandled NSExceptions
2023-06-12 21:44:04 +10:00
UnknownShadow200
cca8ff64a3
Fix isometric rendered blocks being slightly misaligned on OpenGL/Direct3D 11 (Thanks 123DMWM), fix sometimes not compiling on recent macOS due to CGDisplayBitsPerPixel no longer being defined
2023-06-12 18:59:22 +10:00
UnknownShadow200
d453eb3d97
Add /client blockedit command that allows changing some properties of blocks
2023-06-11 23:22:40 +10:00
UnknownShadow200
33217d464d
Render sprites as flat in inventory and hotbar
2023-06-11 20:48:52 +10:00
UnknownShadow200
5f7526e732
Switch to ldexp in Vorbis float32_unpack
2023-06-10 17:37:22 +10:00
UnknownShadow200
896b6bf8f0
Wii/Gamecube: Fix UI not rendering properly sometimes, fix clouds not moving
2023-06-10 15:17:15 +10:00
UnknownShadow200
e87b3fe1dc
Gamecube/Wii: Fix textures not being animated (sorta), fix see-through blocks being drawn opaquely, fix backfaces of blocks (e.g. leaves) not being culled, fix sockets not connecting
2023-06-10 12:23:09 +10:00
UnknownShadow200
fd6301a840
Update buildbot.sh with more recent changes, and minorly tidy up readme
2023-06-09 23:25:21 +10:00
UnknownShadow200
20277e4dec
Fix clicking links not working on Windows 95/98, improve readme a bit to be clearer about OpenGL 1.1 support and link to WIP compiling with overriden defaults
2023-06-08 22:15:37 +10:00
UnknownShadow200
56e140428f
Reduce size of DeflateState struct, fixes #1022
2023-06-06 20:59:47 +10:00
UnknownShadow200
e2798dcebe
Refactor isometric block drawing to only update the vertex buffer once
2023-06-06 17:19:22 +10:00
UnknownShadow200
654ce2079b
Fix getting build time in Updates menu not working on Windows 95/98
2023-06-04 21:50:05 +10:00
UnknownShadow200
ed92eab3e5
Gamecube/Wii can kinda connect to servers
2023-06-03 18:02:38 +10:00
UnknownShadow200
230611f736
Running on gamecube kinda works now
2023-06-03 16:55:46 +10:00
UnknownShadow200
54e1e47ada
3DS: Add untested SSL support and log what's in argv
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Also for LOWMEM platforms (3DS/PSP etc), reduce size of initial singleplayer world to 64x64x64
2023-06-03 11:06:21 +10:00
UnknownShadow200
2851e02dcf
Fix SSL failing with SEC_E_SECPKG_NOT_FOUND on Win 9x
2023-06-02 22:27:46 +10:00
UnknownShadow200
4323e6d0f5
Fix SSL connection sometimes failing, and show some appropriate error messages for SSL certificate validation failure
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Windows XP before:
- by default: error 12157 (An error occurred in the secure channel support)
- after enabling TLS 1.0 in IE options: error 10245
- and after disabling https-verify: works
Windows XP after:
- by default: error 80090325 (SEC_E_UNTRUSTED_ROOT)
- and after disabling https-verify: works
older Windows NT before:
- by default: error 12157 (An error occurred in the secure channel support)
- after enabling TLS 1.0 in IE options: 80096004 (TRUST_E_CERT_SIGNATURE)
- and after disabling https-verify: still 80096004 (TRUST_E_CERT_SIGNATURE)
older Windows NT after:
- by default: sometimes error 80096004 (TRUST_E_CERT_SIGNATURE)
- and after disabling https-verify: works
older Windows 9x before:
- by default: error 12157 (An error occurred in the secure channel support)
- after enabling TLS 1.0 in IE options: 80096004 (TRUST_E_CERT_SIGNATURE)
- and after disabling https-verify: still 80096004 (TRUST_E_CERT_SIGNATURE)
older Windows 9x after:
- error 80090305 (SEC_E_SECPKG_NOT_FOUND)
2023-05-31 17:48:16 +10:00
UnknownShadow200
dbf908bc64
WIP on better SSL compatibility with pre Windows 2000 operating systems
2023-05-31 08:47:11 +10:00
UnknownShadow200
deafec54b3
WIP on TLS support for http client on Windows using SChannel
2023-05-30 20:25:47 +10:00
UnknownShadow200
37e22a6ab2
More fixes for 3D rendering
2023-05-28 12:18:52 +10:00
UnknownShadow200
52f11d2679
3D rendering now sort of works
2023-05-27 23:06:54 +10:00
UnknownShadow200
f6f47cc339
GC/Wii: Filesystem I/O with SD card now, download failure no longer crashes
2023-05-27 20:38:46 +10:00
UnknownShadow200
7215a1ca69
Now renders something at least
2023-05-27 17:22:27 +10:00
UnknownShadow200
f8b63093f2
WIP gamecube/wii port
2023-05-27 16:07:07 +10:00
UnknownShadow200
42c3b6acfc
Http client: Use better error codes, fix Host headers for webservers not running on port 80, use as the http backend for 3DS/PSP consoles
2023-05-26 18:48:14 +10:00
UnknownShadow200
6cd0dae2a8
Http client: able to login now
2023-05-25 22:43:17 +10:00
UnknownShadow200
be925a7780
Http client: WIP redirects
2023-05-25 08:24:14 +10:00
UnknownShadow200
d53ef33e0e
Implement chunked transfer encoding for custom http client, refactor custom http client part 1
2023-05-23 22:30:49 +10:00
UnknownShadow200
0e94decae4
Add WIP raw http backend implementation (http from scratch)
2023-05-20 20:15:24 +10:00
UnknownShadow200
5dd83e7768
Fix a server having \n in its software value not being parsed properly, causing all servers after it in the servers list to not appear
2023-05-20 08:36:53 +10:00
UnknownShadow200
70502a56e5
Windows: Fix load/save file dialogs not working on Windows 9x/NT4
2023-05-15 20:40:06 +10:00
UnknownShadow200
10b9384fb3
Merge pull request #1014 from UnknownShadow200/WinStringCleanup
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Windows: Simplify native unicode and ascii string representation handling
2023-05-15 07:41:21 +10:00
UnknownShadow200
68d8b748d2
Allow blocking sockets
2023-05-13 10:49:50 +10:00
UnknownShadow200
7c92e21ce6
Merge pull request #1012 from 360ied/keylook
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Keyboard aiming (looking around using keyboard instead of mouse)
2023-05-12 09:02:12 +10:00
UnknownShadow200
09d000fec2
Tidy up and expand readme a bit
2023-05-11 21:59:12 +10:00
360ied
c64f01b244
Don't move camera while in menus
2023-05-10 13:58:41 -04:00
360ied
7c9d57dae2
Format Look keybinds better
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- Put all 4 keybinds on one column
- Place LookLeft keybind before LookRight keybind
2023-05-10 12:26:08 -04:00