UnknownShadow200
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37ffee6a1c
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Windows 95: Now gets slightly worker with connecting to websites
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2021-11-23 08:20:21 +11:00 |
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UnknownShadow200
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c91ca242f2
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Add option for skipping https certificate validation
Still really bad but slightly better than previous option of not using https altogether
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2021-11-22 21:42:53 +11:00 |
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UnknownShadow200
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79fc4cb599
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Auto reload texture pack list screen if trying to load a .zip returns file not found
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2021-11-21 20:05:54 +11:00 |
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UnknownShadow200
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a761f2718b
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Don't bother logging errors for closing readonly files
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2021-11-21 17:55:35 +11:00 |
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UnknownShadow200
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84356f0847
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Split .dat parser into dat parser portion and java deserialiser portion
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2021-11-21 15:18:24 +11:00 |
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UnknownShadow200
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8e3acc9e61
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Add preclassic - classic 0.13 .dat loading support
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2021-11-21 09:08:34 +11:00 |
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UnknownShadow200
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cb48d63437
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Split up Dat_Load into Dat_Load and Dat_LoadFormat2
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2021-11-21 08:47:20 +11:00 |
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UnknownShadow200
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ac0bf7ccdb
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WIP on options.txt documentation, also add register dumping for Windows ARM64
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2021-11-20 10:41:28 +11:00 |
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UnknownShadow200
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1102601c3d
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Fix and tidyup ARM register dumping
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2021-11-20 07:57:45 +11:00 |
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UnknownShadow200
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bbf185fdcc
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Add register dumping for Darwin ARM64, simplify opengl function loading code slightly
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2021-11-19 23:02:33 +11:00 |
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UnknownShadow200
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2c59a9ebf7
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OpenGL: Attempt to fix rare crashing on Windows for GPU drivers that return NULL from wglGetProcAddress for core OpenGL functions
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2021-11-19 20:56:44 +11:00 |
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UnknownShadow200
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762660d7c6
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Add option to customise skin server
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2021-11-18 22:20:11 +11:00 |
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UnknownShadow200
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15330c620d
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Add graphics backend to crash log header
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2021-11-17 19:51:27 +11:00 |
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UnknownShadow200
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b16d1ba728
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Makefile: Remove -rdynamic from *.c compilation on linux too
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2021-11-17 18:50:30 +11:00 |
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UnknownShadow200
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ee4bdf9b45
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Merge pull request #912 from UnknownShadow200/UpdateBuilds
Refactor updater builds to be more generic
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2021-11-16 21:20:45 +11:00 |
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UnknownShadow200
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b62e9fd10c
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Track whether a hotkey is user or server defined
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2021-11-15 22:33:45 +11:00 |
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UnknownShadow200
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fa4a63b3bd
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Make hotkey struct field naming more consistent
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2021-11-15 21:47:42 +11:00 |
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UnknownShadow200
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b2b6273aa7
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Merge pull request #908 from SpiralP/add-cpe-plugin-message
Add new CPE type PluginMessage
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2021-11-14 22:45:56 +11:00 |
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UnknownShadow200
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853fb4bd28
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Fix make clean removing interop_cocoa.m on 64 bit macOS due to poorly written makefile
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2021-11-14 22:07:31 +11:00 |
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UnknownShadow200
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aa3fecb80b
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Merge pull request #909 from SpiralP/add-github-actions
add GitHub Actions ci workflow for test-building linux, windows, and mac
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2021-11-14 19:46:17 +11:00 |
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SpiralP
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19b94877be
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use make mac_x64
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2021-11-14 00:07:31 -08:00 |
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SpiralP
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ee9ce314a5
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Merge remote-tracking branch 'origin/master' into add-github-actions
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2021-11-14 00:02:13 -08:00 |
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UnknownShadow200
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ff90c8028b
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Fix makefile to work on 64 bit macOS, and split up into 32 and 64 bit mac targets
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2021-11-14 18:59:39 +11:00 |
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SpiralP
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e9dee7d0aa
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also convert unused 32bit mac step to use make
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2021-11-13 23:15:34 -08:00 |
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SpiralP
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9d7f0bd587
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convert to use make on linux
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2021-11-13 23:13:01 -08:00 |
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UnknownShadow200
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d0d008af48
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Allow cuboiding blocks with spaces in names
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2021-11-13 18:44:38 +11:00 |
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UnknownShadow200
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177a898ebc
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Commands: Refactor singleplayerOnly into flags, and add a flag that tells the client to not split command arguments by spaces
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2021-11-13 18:25:04 +11:00 |
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UnknownShadow200
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7db720f10f
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Change webclient hosting documentation to clarify scope a bit better
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2021-11-10 17:39:20 +11:00 |
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UnknownShadow200
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98d2ce3e31
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Refactor updater builds to be generic and not so tied to direct3d9/opengl and ifdef
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2021-11-09 16:34:14 +11:00 |
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SpiralP
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9f3cd77b02
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oops comma!
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2021-11-07 20:45:00 -08:00 |
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SpiralP
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5b9ab638cd
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update comments
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2021-11-06 21:16:15 -07:00 |
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SpiralP
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2e70d1e6e7
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fix typo in buildbot.sh
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2021-11-06 17:38:09 -07:00 |
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SpiralP
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eb25dbed2b
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add GitHub Actions ci workflow for test-building linux, windows, and mac
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2021-11-06 17:37:18 -07:00 |
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SpiralP
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6a1d6bdaa3
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Merge branch 'UnknownShadow200:master' into add-cpe-plugin-message
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2021-11-06 06:08:24 -07:00 |
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UnknownShadow200
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29d50596fd
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Direct3D11: Fix 30/60/120 limit modes not limiting, fix crash sometimes when closing debug build
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2021-11-06 19:33:15 +11:00 |
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UnknownShadow200
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c317318924
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Fix chatlog overflow at 8.3 million characters, addresses #837
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2021-11-06 17:46:13 +11:00 |
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SpiralP
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bf6059c75e
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support for sending, exports CPE_SendPluginMessage
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2021-11-05 21:04:31 -07:00 |
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SpiralP
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d967436475
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make Event_PluginMessage instead, add "PluginMessages" to cpe string list
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2021-11-05 21:04:31 -07:00 |
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SpiralP
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81fdd73028
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start work on new cpe type for plugin messages
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2021-11-05 21:04:05 -07:00 |
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UnknownShadow200
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aa2b9dfc58
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Android: Fix buffer overflow after joining server, then reciving over 256 messages, then clicking Quit Game, then joining server, then receiving over 256 messages
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2021-11-05 20:16:52 +11:00 |
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UnknownShadow200
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c32341c9dc
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Fix menu options appearing wrong for a few frames after being changed (especially chatlines option)
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2021-11-05 19:48:38 +11:00 |
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UnknownShadow200
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1d94f2c8dc
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fix last commit
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2021-11-05 18:34:15 +11:00 |
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UnknownShadow200
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6a74fd0408
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Now with more consistency in use of color/colour/col
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2021-11-05 18:26:52 +11:00 |
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UnknownShadow200
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513d2d9a7b
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Direct3D9Ex: Also enter reduced performance mode when minimised, and showe a message in chat when that happens
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2021-11-05 17:18:14 +11:00 |
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UnknownShadow200
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05f8fe0555
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Direct3D11: Fix textures leaking memory
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2021-11-04 20:40:16 +11:00 |
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UnknownShadow200
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65e51cc4ec
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Direct3D11: Now with 1.23% less memory leaking
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2021-11-04 20:13:56 +11:00 |
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UnknownShadow200
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2e72ffefa2
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Direct3D11: Reduce FPS instead of crashing when minimised
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2021-11-04 19:21:25 +11:00 |
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UnknownShadow200
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114aa2f666
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ESC shouldn't close texture pack download dialog
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2021-11-03 21:11:46 +11:00 |
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UnknownShadow200
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16ad02e0ae
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Direct3D11: Forgot to enable customMipmapsLevels, fixes mipmaps a long way away appearing wrong
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2021-11-03 19:53:32 +11:00 |
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UnknownShadow200
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0bb46d6c71
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Direct3D11: Implement mipmaps. Almost.
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2021-11-03 19:28:59 +11:00 |
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