8462 Commits

Author SHA1 Message Date
UnknownShadow200
53973d3505 Add missing UWP port files 2025-08-29 16:30:35 +10:00
UnknownShadow200
70b1d1a87a Provide common null/stub platform socket and threading backends 2025-08-27 22:13:23 +10:00
UnknownShadow200
359643af24 And don't forget memcmp 2025-08-27 18:02:39 +10:00
UnknownShadow200
3a66c9b359 BearSSL: Support relying on classicube's builtin mem functions when compiling in NO_STDLIB mode 2025-08-27 07:42:53 +10:00
UnknownShadow200
980a27427d Xbox 360: Try to fix clear colour 2 2025-08-26 07:02:31 +10:00
UnknownShadow200
edc2e32b3f Xbox 360: Try to fix clear colour 2025-08-26 06:28:18 +10:00
UnknownShadow200
e49446df61 Xbox 360: Try disabling some functionality 2025-08-25 21:30:00 +10:00
UnknownShadow200
5e4443a1f9 Amiga: WIP vbcc support 2025-08-24 18:05:28 +10:00
UnknownShadow200
afdfa29547 Atari ST: In-game technically renders 2025-08-24 15:50:08 +10:00
UnknownShadow200
28ef8faaa1 Atari ST: Launcher graphics render 2025-08-24 07:08:07 +10:00
UnknownShadow200
aabc23348b WIP Atari ST port 2025-08-23 23:34:37 +10:00
UnknownShadow200
dfb014d4a8 Mac classic: Use softmin GPU backend for 68k build 2025-08-23 13:38:58 +10:00
UnknownShadow200
aa175c75ac Fix platforms without networking support not compiling 2025-08-23 12:40:12 +10:00
UnknownShadow200
a3e54ebcf3 Avoid calling strlen with BearSSL 2025-08-23 12:22:54 +10:00
Pear
ac4dfe9df7 Enable file sharing in Files app 2025-08-21 22:42:10 -04:00
UnknownShadow200
7bb3943467 BearSSL: Remove some unneeded defines 2025-08-22 07:20:51 +10:00
UnknownShadow200
4c1919cdee iOS: Enable users to access app's Documents folder 2025-08-22 07:00:14 +10:00
UnknownShadow200
321a829243 iOS/macOS: Add other game mode keys to info.plist 2025-08-20 23:32:01 +10:00
UnknownShadow200
4b01fa8556
Merge pull request #1418 from iblowmymind/iblowmymind-patch-2
Support Game Mode for macOS
2025-08-20 18:33:17 +10:00
blue
05c44ceb91
Add application category for iOS Info.plist 2025-08-20 11:27:00 +03:00
blue
2bb57c9317
macOS: Add application category type to Info.plist
Allows Game Mode to be enabled when playing ClassiCube
2025-08-20 10:52:05 +03:00
UnknownShadow200
6e5474959f macOS: Fix makefile compiled builds not compiling due to not linking to Security framework 2025-08-20 07:43:34 +10:00
UnknownShadow200
dc44cab8be GBA/32x: Increase free RAM by 18 kb and reduce binary size by 45/66 kb by going straight in-game rather than via the launcher 2025-08-19 20:13:45 +10:00
UnknownShadow200
af6cbc9b9e Try to simplify non updater/dynamic lib platform support 2025-08-19 19:31:11 +10:00
UnknownShadow200
17d7f82ffd 32x: Fix world being culled due to compiler bug 2025-08-17 20:44:22 +10:00
UnknownShadow200
2c11be635d GBA/32x: Render world without edge/horizon 2025-08-17 20:06:26 +10:00
UnknownShadow200
4fb5cec968 GBA: Now down to ~0.94 seconds a frame 2025-08-17 18:46:17 +10:00
UnknownShadow200
cbba51ddce GBA: Now takes 1.1 seconds to render the frame 2025-08-17 18:04:17 +10:00
UnknownShadow200
433f7cfa49 GBA: Frame time down to 7.3 seconds 2025-08-17 10:19:15 +10:00
UnknownShadow200
5efdf12738 GBA/32x: Hardcode alpha of 128, saves 10 milliseconds per frame in test case 2025-08-17 10:03:49 +10:00
UnknownShadow200
4cadc0009d GBA/32x: Implement control scheme making it technically possible to move the camera 2025-08-16 07:24:50 +10:00
UnknownShadow200
862519b051 GBA/32x: Loading screen render time improved from ~19 to ~1.5 seconds 2025-08-15 21:19:46 +10:00
UnknownShadow200
c6abd08689 Xbox: try to fix can't go back to launcher menu 2025-08-15 18:25:08 +10:00
UnknownShadow200
725b5d5973 Xbox: try to increase deadzone, and fix sprites always being drawn solidly 2025-08-15 17:57:57 +10:00
UnknownShadow200
ef1decc6ad 32x: Non working WDT timer for measuring elapsed time 2025-08-15 07:45:45 +10:00
UnknownShadow200
9c9626b502 Saturn: Use WDT for measuring elapsed time 2025-08-15 07:03:24 +10:00
UnknownShadow200
af20525b18 Fix buffer overflow if a plugin calls Chat_Add multiple times with very long messages that have URLs in them (Thanks SpiralP) 2025-08-13 21:21:41 +10:00
UnknownShadow200
873c3a5310
Merge pull request #1412 from calebabutler/fix/msvc-instructions
Fix instructions for MSVC command-line build
2025-08-10 22:59:43 +10:00
Caleb Butler
fa8ab487a1 Fix instructions for MSVC command-line build 2025-08-09 12:43:32 -04:00
UnknownShadow200
c91641b5cd Tidy up timer code a little bit 2025-08-09 21:10:08 +10:00
Goodlyay
2d32791f35 Fix wrong entity PushStrength field being used, make network value fixed-point decimal 2025-08-07 03:03:12 -07:00
Goodlyay
79b2e7b474
Merge pull request #1410 from ddinan/push-control
Add PushStrength to EntityProperty v2
2025-08-07 04:46:48 -04:00
UnknownShadow200
529341fd7d Dreamcast: Use blind dialling, partially addresses #1409 2025-08-07 07:25:39 +10:00
UnknownShadow200
9d2b38d972 Add dedicated min soft GPU backend
Intended for slow FPU less systems like GBA/32x
2025-08-06 19:07:05 +10:00
Derek
38ef3678c6 Add PushStrength to EntityProperty 2025-08-06 17:52:11 +10:00
UnknownShadow200
8198a50fd6
Merge pull request #1408 from shinovon/10
Symbian: Improve PIPS version checking
2025-08-06 07:37:52 +10:00
UnknownShadow200
d28bf267a1 Make linux/BSD workflows treat warnings as errors 2025-08-04 20:57:32 +10:00
Shinovon
ef1b8fe86d Symbian: Improve PIPS version checking 2025-08-04 04:32:28 +05:00
UnknownShadow200
7c326bb2a2 Fix TinyC compilation 2025-08-01 07:13:59 +10:00
UnknownShadow200
8b11e8b5c8
Merge pull request #1406 from DrinkyBird/sdl-gl-attributes
SDL: Set GL attributes before creating the window
2025-07-31 07:40:18 +10:00