8462 Commits

Author SHA1 Message Date
UnknownShadow200
5cd53f2017 OpenGL: Simplify RGBA texture conversion 2025-09-17 06:46:33 +10:00
UnknownShadow200
b7346799d3
Merge pull request #1432 from tenox7/hpux11iv3
hpux 11iv3 fixes
2025-09-17 06:28:10 +10:00
UnknownShadow200
d3c19e573d
Merge pull request #1421 from TheRealPear/ios-filesharing
Enable file sharing in Files app
2025-09-17 06:16:05 +10:00
UnknownShadow200
431a9c89e8
Merge pull request #1435 from coyoteclan/patch-1
Correct a typo in readme.md
2025-09-17 05:49:49 +10:00
UnknownShadow200
375ba90589 Really really fix workflows 2025-09-16 17:44:15 +10:00
UnknownShadow200
6af12744ff Really fix workflows 2025-09-16 17:29:56 +10:00
UnknownShadow200
7c9490116a workflow fixes 2025-09-16 17:14:16 +10:00
UnknownShadow200
20890533d5
Merge pull request #1436 from TheComputerGuy96/saturn-ds-build-fix
Saturn/NDS build fixes
2025-09-16 17:04:57 +10:00
Echo J
c0bb55a83b Saturn/NDS: Make ELF artifacts appear in Actions build 2025-09-16 09:15:36 +03:00
Echo J
a6398b12fa Saturn: Remove the problematic dependency fetch 2025-09-16 09:06:48 +03:00
Echo J
d606a2c7d3 Saturn: Update the yaul image version 2025-09-16 09:06:48 +03:00
Echo J
19f625947b NDS: Fix level of header include paths 2025-09-16 09:06:33 +03:00
Echo J
fab5b4a5aa NDS: Update the old Makefile paths 2025-09-16 08:59:57 +03:00
UnknownShadow200
9283b69c00 Xbox: Keep generated vs/ps ASM files 2025-09-16 07:34:35 +10:00
Mechamorph
31faecde59
Correct a typo in readme.md 2025-09-14 16:51:12 +05:00
UnknownShadow200
c6fada2c1f 3DS: Refactor vblank handling 2025-09-14 07:39:15 +10:00
UnknownShadow200
4003ff7d6b 3DS: Send less commands per draw 2025-09-13 08:18:52 +10:00
UnknownShadow200
94768aa089 3DS: Make vertex shaders slightly more efficient (save one instruction, share uniforms across programs) 2025-09-12 21:54:43 +10:00
UnknownShadow200
34c1766007 Wii U: Less reliance on GX2R 2025-09-11 20:45:08 +10:00
UnknownShadow200
34ad75f2c9 Make L default to Place block control everywhere
Switch: Also detect ZL/ZR
2025-09-11 06:36:03 +10:00
UnknownShadow200
2b342b55bd PS2/Xbox/Xbox 360: Change L to place and R to delete for consistency with console editions
NDS: B+L/R also move hotbar too
2025-09-10 22:02:29 +10:00
UnknownShadow200
71991c2275 Gamecube: Change dpad to just be fly up/down hotbar left/right
Also make it possible for other platforms to override
2025-09-10 21:43:33 +10:00
UnknownShadow200
d2a0a597b9 GameCube/Wii: For gamecube controller, make B+Dpad L/R to hotbar L/R 2025-09-10 07:51:30 +10:00
UnknownShadow200
18a1f45ee4 Xbox: Try to fix texture warping 2025-09-09 21:29:14 +10:00
UnknownShadow200
39c266af1b Xbox: Fix log output on Xemu 2025-09-09 20:28:35 +10:00
Antoni Sawicki
3a762a5311 -lXhp11 not needed 2025-09-09 02:55:28 -07:00
Antoni Sawicki
fc9f9c011b fix hpux colormap 2025-09-09 02:41:45 -07:00
Antoni Sawicki
5774e290c5 add casts to Graphics_GL1.c to make -Werror happy 2025-09-09 02:39:54 -07:00
Antoni Sawicki
d84ad841f1 use hp opengl 2025-09-09 02:38:03 -07:00
Antoni Sawicki
873cc1ca67 update readme for hpux 2025-09-09 02:17:31 -07:00
Antoni Sawicki
5918ad85e6 restore compiler warnings 2025-09-09 02:15:56 -07:00
UnknownShadow200
f7dbe57966 PS3: More manual GPU commands 2025-09-08 20:37:39 +10:00
Antoni Sawicki
60c7da3cfb add CC_BUILD_GL11_FALLBACK for hpux 2025-09-08 02:18:17 -07:00
UnknownShadow200
cefb338e02 PS3: Write more GPU commands directly 2025-09-08 06:48:14 +10:00
Antoni Sawicki
d6e7c9b41d hpux 11iv3 fixes, use mesa 2025-09-07 03:36:43 -07:00
UnknownShadow200
0d4b271fed Fix crashing on some 32 bit x86 systems 2025-09-07 19:40:47 +10:00
UnknownShadow200
f4cf292899 Disable processor specific enhancements when compiling BearSSL with win9x build 2025-09-07 13:41:28 +10:00
UnknownShadow200
da0b7c8484 NDS: Fix compiling and use own folder 2025-09-07 12:40:09 +10:00
UnknownShadow200
f68f7ffaf0 PS3: WIP on writing GPU commands directly 2025-09-07 12:15:57 +10:00
UnknownShadow200
8c4d2db9d1 Alter dos makefile so that windows and dos executables can exist side by side 2025-09-06 22:28:39 +10:00
UnknownShadow200
df692aeaba Xbox: Use slightly more memory efficient way of performing draw calls 2025-09-04 07:54:05 +10:00
UnknownShadow200
06da3877db Xbox: Fix going in-game with splitscreen, going back, then going in-game with singleplayer, leaving draw region messed up 2025-09-04 07:09:11 +10:00
UnknownShadow200
e88058ed37 Xbox: Prefer writing raw GPU commands directly 2025-09-03 18:49:12 +10:00
UnknownShadow200
26dc506d53 Xbox: Clouds now move 2025-09-02 21:28:36 +10:00
UnknownShadow200
04df26a574 Xbox: Avoid uploading shader repeatedly, just change run address 2025-09-02 21:15:52 +10:00
UnknownShadow200
f5541e7518 Xbox: Simplify clearing slightly 2025-09-02 20:51:26 +10:00
UnknownShadow200
f701f9a9cb Xbox: Start tidying up NV2A code 2025-09-02 19:50:50 +10:00
UnknownShadow200
5cd4d7854a Make sapling physics more accurate (thanks Beyond5D) 2025-09-01 19:02:48 +10:00
UnknownShadow200
8a8df0bfa4 Convert unicode to code page 437 for JSON output, partially addresses #1428 2025-08-31 07:50:26 +10:00
UnknownShadow200
d826461573 PS4: Bring makefile up to date 2025-08-29 19:51:13 +10:00