4249 Commits

Author SHA1 Message Date
UnknownShadow200
9e2a28dd2a more const 2019-09-01 14:38:35 +10:00
UnknownShadow200
21b2d9ce70 less compiler warnings 2019-09-01 13:12:25 +10:00
UnknownShadow200
441359e7b5 Fix 'your build' not updating when you leave then go back to updates menu in launcher (Thanks cybertoon) 2019-09-01 08:52:39 +10:00
UnknownShadow200
de8900c557 Fix playerclick being sent even when server doesn't support CPE. oops. 2019-09-01 08:40:17 +10:00
UnknownShadow200
a3a1784f1a Fix gen level screen selected input widget not getting reset on screen close 2019-09-01 07:58:55 +10:00
UnknownShadow200
f668cc0be3 temp fix mouse input being broken 2019-09-01 07:39:58 +10:00
UnknownShadow200
08cf8f5805 WIP changes 2019-09-01 07:29:27 +10:00
UnknownShadow200
5072b8566d MouseEvents -> PointerEvents 2019-08-31 17:28:06 +10:00
UnknownShadow200
b3a7397e77 Key_Clear shouldn't change mouse button state
also rename KeyEvents to InputEvents
2019-08-31 07:45:49 +10:00
UnknownShadow200
8aaa91e591
Merge pull request #602 from UnknownShadow200/KeyRewrite
Key rewrite
2019-08-30 20:06:09 +10:00
UnknownShadow200
53349919c4 Fix PlayerClick still being sent with F10 overlay open 2019-08-29 23:24:36 +10:00
UnknownShadow200
6d8e4fb3a1 Fix playerclick sending
Originally if you were say holding down left and pressed right, a false 'left mouse released' playerclick packet got sent to the server.
2019-08-29 20:53:05 +10:00
UnknownShadow200
a3380f8a6e Rename stuff from Key_Names/Pressed to Input_Names/Pressed and start tidying up InputHandler 2019-08-29 20:09:40 +10:00
UnknownShadow200
b719422ffc Fix pressing key buttons (like T) leaking through in listscreen to screens underneath
i.e. you could press T while in change texture pack and that would open chat, even though it shouldn't
2019-08-29 19:36:57 +10:00
UnknownShadow200
9505a8c373 Treat left/right mouse as keys too, so hotkeys can be bound to them 2019-08-29 19:31:13 +10:00
UnknownShadow200
d82b40bb0b Treat middle mouse button as a key instead.
This means you can rebind 'pick block' to another key, and then assign a hotkey to middle mouse
2019-08-29 18:34:21 +10:00
UnknownShadow200
11e44e9a6b Cache height for fonts 2019-08-29 15:16:44 +10:00
UnknownShadow200
12833fdaa5 Take FontDesc out of Core.h and remove its Typedef 2019-08-29 13:28:28 +10:00
UnknownShadow200
aac15edbab Fix OSX build 2019-08-29 13:14:11 +10:00
UnknownShadow200
83ac758a38 Move the freetype system font stuff out of platform.c and into its more logical place in Drawer2D
Except for actually getting list of system fonts, that's still completely platform specific so stays in Platform.c
2019-08-29 13:05:54 +10:00
UnknownShadow200
acf288d67f Release 1.0.7 1.0.7 2019-08-29 10:55:14 +10:00
UnknownShadow200
6530f376f2 Fix OpenGL build on windows 2019-08-29 10:43:47 +10:00
UnknownShadow200
7eabf45bcd Drawer2D_MakeTextTexture shouldn't try to draw anything and just returns an empty texture when context is lost 2019-08-29 10:31:13 +10:00
UnknownShadow200
e91d863997 Move font initing/freeing to contextlost/contextrecreated for all menus
This fixes clicking 'use system font' crashing the game from recent changes
2019-08-29 08:47:40 +10:00
UnknownShadow200
a4e67703cc Don't crash if destroying OpenGL context fails
Frankly there's no point crashing at this point, since it's the second last thing the game thing does (last thing is saving options) before exiting anyways
2019-08-28 21:38:40 +10:00
UnknownShadow200
5279a6f2a0 Flush X11 message box on close and set WM_TRANSIENT_FOR hint.
This means the dialog box will immediately close instead of waiting until all initial fonts have been loaded when fontscache.txt doesn't exist. Setting WM_TRANSIENT_FOR marks the message box as a dialog box on the main window, which causes it to have the desired behaviour of not appearing in the taskbar and not having a minimise box.. at least in some WMs
2019-08-28 19:11:10 +10:00
UnknownShadow200
4f7a82356a Instead of using sh update script with xterm on linux, just directly unlink and rename exe file, then fork/exec the process
This means you don't have to sit through a pointless 5 second delay, or having to leave the xterm window open because closing it closes the game. Also this fixes the updater on some recent distributions that don't have xterm included by default anymore.
2019-08-28 07:38:55 +10:00
UnknownShadow200
7e3fa33711 Fix four space instead of tab usage in a few places in the code 2019-08-27 22:35:11 +10:00
UnknownShadow200
ad6c247154 Filter events in the X11 message box to only apply to to the message box window
This fixes launcher window being resized incorrectly with i3 WM if the 'initing fonts cache' message box appears, but without breaking any other WMs.
2019-08-27 22:20:40 +10:00
UnknownShadow200
f18fcf4f67 Move fonts to ContextRecreated only for TexIdsOverlay/UrlWarningOverlay 2019-08-27 20:08:25 +10:00
UnknownShadow200
ea00719c2d Fix changing system font not changing font of fonts list menu 2019-08-27 07:35:25 +10:00
UnknownShadow200
e1b2aa32ea move a bit of code out of inputhandler and into inventory 2019-08-26 21:32:20 +10:00
UnknownShadow200
363f28f52b Add cc_uint8 definitions for metrowerks
Don't be fooled though, compiling for that is still completely broken
2019-08-25 21:50:21 +10:00
UnknownShadow200
72fb33f9b6 Even more const and fix compiler warnings 2019-08-25 19:56:17 +10:00
UnknownShadow200
8b48a3381c Fix linux build 2019-08-25 19:51:21 +10:00
UnknownShadow200
39cd47b2d3 use cc_uint8 instead of uint8_t so we can avoid stdint.h for gcc and clang
This fixes not compiling with mingw32 out of the box on windows (not mingw-w64, it works fine) due to WINVER being defined somewhere in the headers included by stdint.h. Even after that it would produce executables that wouldn't work properly unless DUNICODE was also added.
2019-08-25 19:36:45 +10:00
UnknownShadow200
0cf74e9878 add some const and replace some int16_t with short 2019-08-25 16:58:37 +10:00
UnknownShadow200
482df54808 Drop UniString
The only thing I intended to use it for was exe path with setcurrentdirectory, but that doesn't matter anymore
2019-08-25 11:57:39 +10:00
UnknownShadow200
bad7f79b7a Fix chat input caret appearing at wrong Y position after resize with opengl 2019-08-25 11:41:08 +10:00
UnknownShadow200
2dea000b71 remove hardcoded connect to 127.0.0.1, am idiot 2019-08-25 10:51:11 +10:00
UnknownShadow200
d1fb95092e
Merge pull request #601 from UnknownShadow200/ScreenRewrite
Merge screen rewrite stuff
2019-08-25 10:44:12 +10:00
UnknownShadow200
88c8ed3cc6 fix font resizing for OpenGL 2019-08-25 10:36:57 +10:00
UnknownShadow200
5d4a3a0df4 fix alt text being placed improperly on resize 2019-08-25 09:48:18 +10:00
UnknownShadow200
8da37b0437 WIP on getting alt text input to layout properly on unminimise 2019-08-24 20:34:05 +10:00
UnknownShadow200
fae4fcbb1a Inventory table widget isn't hardcoded to centre alignment anymore 2019-08-24 20:09:43 +10:00
UnknownShadow200
ffb92f652f Fix chatlines not updating 2019-08-23 21:14:45 +10:00
UnknownShadow200
49152ee5d9 Remove some unused freetype code 2019-08-23 20:38:19 +10:00
UnknownShadow200
9c8037b95d Fix blank line appearing when you type /client cuboid 2019-08-23 08:01:56 +10:00
UnknownShadow200
13b6407b3d Fix leaving fullscreen resetting maximised state on linux 2019-08-22 19:21:52 +10:00
UnknownShadow200
e10237c5e5 Status should be rendered behind menus/inventory menu instead of on top 2019-08-22 08:00:13 +10:00