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b0371993f7
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minor code cleanup
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2019-03-27 12:09:48 +11:00 |
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96d0330f84
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quick fix for % in menu options
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2019-03-24 01:27:23 +11:00 |
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74e1d0ba45
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Correct mingw32 and manual cross-compile flags in readme
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2019-03-23 21:09:51 +11:00 |
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77cf3f4825
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Fix time since last release appearing as large negative number in launcher
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2019-03-23 21:03:37 +11:00 |
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04f508ff72
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simplify menu code a little bit
saves 1-2 kb
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2019-03-23 19:18:17 +11:00 |
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ca778c01bc
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get rid of some duplicated code
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2019-03-23 10:49:05 +11:00 |
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54cfb8b84a
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Add some more descriptions for internal client errors
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2019-03-21 23:24:27 +11:00 |
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1c391dec3f
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fix some compiler warnings with GLModern backend
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2019-03-21 13:47:37 +11:00 |
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857fd85d7d
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Fix EGL backend breaking on resize
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2019-03-21 09:42:00 +11:00 |
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4ea2aca046
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Add EGL backend
also fixes #575
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2019-03-19 20:00:04 +11:00 |
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c7c552e27f
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Decouple window system from OpenGL context system
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2019-03-19 18:28:56 +11:00 |
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dd0b35d1d5
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attempt to register dump for PowerPC OSX and ARM linux. Completely untested.
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2019-03-18 23:38:52 +11:00 |
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ac7b99eeab
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Fix last commit
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2019-03-16 23:35:01 +11:00 |
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1e0c3c4307
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Attempt to eliminate all the register dumping duplication in Logger.c.
There is a very high likelihood at least one operating system will get broken though, oops.
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2019-03-16 23:06:40 +11:00 |
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a7e68e8e21
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make GfxResourceId 64 bit with 64 bit opengl too
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2019-03-14 20:45:44 +11:00 |
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6379670429
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remove more unused bits
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2019-03-14 18:39:20 +11:00 |
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c1afbb76ab
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fix chat logs not being saved after reconnect
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2019-03-14 14:19:35 +11:00 |
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c4f3af197f
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cleanup Random a bit
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2019-03-14 13:41:25 +11:00 |
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7a1b245693
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fix #573
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2019-03-13 23:43:00 +11:00 |
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c706fc161e
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move Atlas/Atlas1D vars to exported api
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2019-03-13 23:30:26 +11:00 |
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97a3d1bd65
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fix 64 bit opengl build in launcher not working
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2019-03-12 23:09:47 +11:00 |
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bb110a1623
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Fix saying 'very build' instead of 'very latest build' in readme
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2019-03-12 08:53:28 +11:00 |
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47f9d72f6a
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Merge pull request #571 from igor725/master
getsha.bat is no longer needed
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2019-03-11 22:23:22 +11:00 |
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igor725
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4e36ae8632
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getsha.bat is no longer needed
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2019-03-11 14:17:02 +03:00 |
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e188746f03
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fix overly long input widgets being aligned incorrectly (thanks masoncb)
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2019-03-11 20:12:57 +11:00 |
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d20a49123d
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Fix fog for modern OpenGL backend
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2019-03-11 15:21:42 +11:00 |
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b1a951e714
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fix clouds on modern opengl backend
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2019-03-11 04:14:00 +11:00 |
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11176be3f0
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update compilation instructions with mingw and mingw-w64 on windows
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2019-03-11 03:24:28 +11:00 |
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95fd2e0f99
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fix not compiling with some mingw32
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2019-03-11 03:13:18 +11:00 |
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49f847a984
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less compiler warnings, remove unused bit of code
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2019-03-10 19:29:25 +11:00 |
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f20de966cb
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fix crashing when loading some .cw maps with custom fog colour
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2019-03-09 19:59:04 +11:00 |
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2a59444f71
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finish support for NetBSD
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2019-03-09 14:31:17 +11:00 |
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6602ae50c3
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Initial work on NetBSD port
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2019-03-09 13:33:08 +11:00 |
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d12e1c1b0b
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fix x11 testbox
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2019-03-09 02:35:36 +11:00 |
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2e9e2b0be4
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don't hide horizon if you go below map, and border block is air (thanks masoncb)
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2019-03-08 22:38:45 +11:00 |
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87f1677e62
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Log error message on separate line. Also start work on describing internal classicube errors.
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2019-03-08 22:34:56 +11:00 |
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cc3ae79136
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again
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2019-03-08 09:42:54 +11:00 |
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01e520ad4d
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fix last commit
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2019-03-08 09:35:20 +11:00 |
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b7c43bbe8a
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Also log error description
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2019-03-08 09:27:45 +11:00 |
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f4a2485144
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include time of crash in crash logs
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2019-03-07 11:54:13 +11:00 |
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48f861515a
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fix http debug messages having garbage elapsed timestamps
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2019-03-07 00:10:01 +11:00 |
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ae9eb607a9
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use const in a few more places, reduce some compiler warnings
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2019-03-06 23:27:48 +11:00 |
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ef21348fff
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add separate skybox env colour env variable and fix #570
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2019-03-06 20:47:32 +11:00 |
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6d8a4e0149
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Optimise OpenGL 1.1 backend performance
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2019-03-06 17:21:54 +11:00 |
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5456d4205f
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call glEnable/glDisable(GL_TEXTURE_2D) less times per frame
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2019-03-06 12:40:24 +11:00 |
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ed20ac00d0
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use more specific names in Platform.h
e.g. instead of Platform_LoadLibrary use DynamicLib_Load
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2019-03-05 23:21:53 +11:00 |
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8d967effd9
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reduce size of block physics arrays, saves 8/16 kb on 32/64 bit
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2019-03-05 15:14:49 +11:00 |
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5ab20920a2
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how did that even compile
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2019-03-05 10:27:34 +11:00 |
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c404d3c460
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move display stuff to Window_Init, also properly initialise SDL
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2019-03-05 10:17:35 +11:00 |
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bd5d9e7969
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use relative mouse mode for SDL backend
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2019-03-04 23:35:15 +11:00 |
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