UnknownShadow200
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b24e2cb56b
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Linux: Try adding AltGr support
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2024-05-19 08:14:00 +10:00 |
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UnknownShadow200
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9d7bde7218
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Windows/Linux: Add more special keys support
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2024-05-18 20:19:11 +10:00 |
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UnknownShadow200
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a9929e52b0
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Saturn: Double performance and fix timing sort of
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2024-05-17 23:14:59 +10:00 |
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UnknownShadow200
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1e765919ea
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More multimedia keys
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2024-05-17 18:31:59 +10:00 |
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UnknownShadow200
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0ad6d4e8ba
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Windows: Add support for binding to some media keys
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2024-05-17 17:53:36 +10:00 |
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UnknownShadow200
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a5dfd2ef8b
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All graphics backends can now see if in 2D mode or not
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2024-05-16 21:28:10 +10:00 |
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UnknownShadow200
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2d5e0e2edf
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Fix NetBSD workflow
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2024-05-16 18:47:09 +10:00 |
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UnknownShadow200
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a3e559add9
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Linux/macOS: Support 4 extra buttons, partially addresses #1186
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2024-05-16 17:20:17 +10:00 |
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UnknownShadow200
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29859ca9ab
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Dreamcast: Unify assembly
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2024-05-15 22:00:24 +10:00 |
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UnknownShadow200
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9a69e3fac6
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Fix order of buttons in PauseScreen to work better for gamepad input
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2024-05-15 20:17:06 +10:00 |
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UnknownShadow200
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8621415f50
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Dreamcast: Move clipflag calculation into vertex transform code
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2024-05-14 17:52:02 +10:00 |
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UnknownShadow200
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1151eb473d
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Fix can't manually run workflows on non-master branches
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2024-05-13 22:24:47 +10:00 |
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UnknownShadow200
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6b089ccb22
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Xbox: Use proper way of infinite timeout when waiting for a signal
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2024-05-13 21:10:49 +10:00 |
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UnknownShadow200
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e0970e1c9f
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Xbox: Add support for disabling stuff that doesn't work in cxbx-reloaded
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2024-05-12 21:52:10 +10:00 |
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UnknownShadow200
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8a3f02dc0c
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Xbox: Don't pointlessly create unused index buffer
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2024-05-12 11:27:47 +10:00 |
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UnknownShadow200
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4a96f653bf
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Direct3D11: Fix 3D anaglyph not working
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2024-05-11 11:12:03 +10:00 |
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UnknownShadow200
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43a49d48cc
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Xbox: Be a little more efficient in draw calls
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2024-05-11 11:12:02 +10:00 |
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UnknownShadow200
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0bcc2c09c0
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Allow triggering workflows manually
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2024-05-10 12:49:51 +10:00 |
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Goodlyay
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df3e6834d6
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Fix setting spawn with -noclip sometimes allowing clipping through blocks
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2024-05-09 19:38:40 -07:00 |
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UnknownShadow200
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7fd7d489f1
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VirtualKeyboard: L/R append @ and /, also fFix accidentally initing with placeholder instead of initial text
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2024-05-09 23:08:46 +10:00 |
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UnknownShadow200
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c4e20e94f4
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Avoid pointer sign conversion warning when parsing content length, should also fix DS build
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2024-05-09 21:43:50 +10:00 |
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UnknownShadow200
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0035ffc9cd
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Upload .bin/.cue for Saturn build
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2024-05-09 21:30:46 +10:00 |
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UnknownShadow200
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5bd2d6848a
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Saturn: Try to fix chunk building insta crashing the game
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2024-05-09 20:53:46 +10:00 |
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UnknownShadow200
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3ee1b1e92a
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Mobile: Fix can't click on thumbstick widget to move anymore after going in-game, quitting, then going in-game again
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2024-05-08 22:59:24 +10:00 |
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UnknownShadow200
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3ce74bf30e
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PS1: Fix texture brightness and blocks in inventory
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2024-05-08 22:03:59 +10:00 |
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UnknownShadow200
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b6ff26aa5b
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PS1: Backface culling and better VRAM usage
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2024-05-08 21:29:49 +10:00 |
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UnknownShadow200
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a4848d0f38
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PS1: 10 to 15 FPS, sorta fix 2D rendering
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2024-05-08 19:26:09 +10:00 |
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UnknownShadow200
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137705c51d
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360: Untested analog controller support
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2024-05-08 18:30:11 +10:00 |
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UnknownShadow200
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fe7fd614da
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Dreamcast: Slightly optimise clipping
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2024-05-07 19:15:08 +10:00 |
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UnknownShadow200
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4f0b125f9b
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Change back Camera.GetPosition argument list to avoid breaking plugins
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2024-05-07 18:39:26 +10:00 |
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UnknownShadow200
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d3f9c5ab84
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Windows ARM builds for github actions
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2024-05-05 21:37:55 +10:00 |
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UnknownShadow200
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c70cc1932c
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PS3/Vita: Disable low memory mode
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2024-05-05 19:20:44 +10:00 |
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UnknownShadow200
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b55dadf50e
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Try to fix rare download issues
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2024-05-05 18:25:46 +10:00 |
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UnknownShadow200
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ffa128c854
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Merge pull request #1183 from ClassiCube/AdvLightingFix
Adv lighting: make entities lit in fully bright blocks
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2024-05-05 16:59:43 +10:00 |
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UnknownShadow200
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14685d704c
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GameCube/Wii: Very slightly faster rendering
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2024-05-05 14:43:13 +10:00 |
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UnknownShadow200
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3081e4b304
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Implement comment state tracking for Gfx_SetAlphaBlending
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2024-05-04 21:22:53 +10:00 |
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UnknownShadow200
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fd1f6ef424
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Implement comment state tracking for Gfx_SetAlphaTest
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2024-05-04 12:35:18 +10:00 |
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UnknownShadow200
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7cfce0fb96
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iOS: Compile with less warnings
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2024-05-04 11:00:54 +10:00 |
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UnknownShadow200
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6f0918ee95
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iOS: Set deployment target to 6.0
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2024-05-04 08:57:39 +10:00 |
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UnknownShadow200
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798a2d6e1e
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Dreamcast: Increase powervr buffer size
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2024-05-03 23:26:49 +10:00 |
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UnknownShadow200
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0b8f07f307
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Add right version of last commit
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2024-05-03 23:07:41 +10:00 |
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UnknownShadow200
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f1fdc2a177
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Dreamcast: Try to optimise transform, and increase powervr buffer size
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2024-05-03 22:53:42 +10:00 |
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UnknownShadow200
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b659b609b9
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Use faster atan2 implementation since accuracy is not that important
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2024-05-03 19:53:12 +10:00 |
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Goodlyay
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dc59fc318a
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Adv lighting: make entities lit in fully bright blocks
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2024-05-03 00:54:21 -07:00 |
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UnknownShadow200
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577d69153a
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Switch to classicube SDN for updates url
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2024-05-03 17:02:05 +10:00 |
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UnknownShadow200
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1ee4c58fdd
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Webclient action
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2024-05-02 22:23:34 +10:00 |
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UnknownShadow200
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7af80a9223
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Virtual keyboard: X for backspace, Y for space
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2024-05-02 21:03:39 +10:00 |
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UnknownShadow200
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82529852f4
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Test whether notify action works
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2024-05-02 07:22:13 +10:00 |
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UnknownShadow200
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a9a90c91e3
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Wii U: WIP splitscreen and non-gamepade input
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2024-05-01 21:47:00 +10:00 |
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UnknownShadow200
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f2307da83a
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WiiU: Properly handle out of memory for textures
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2024-05-01 20:31:19 +10:00 |
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