UnknownShadow200
|
d70851a1b9
|
Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen)
|
2016-03-23 23:28:23 +11:00 |
|
UnknownShadow200
|
3e05ba60de
|
Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer.
|
2016-02-27 08:54:37 +11:00 |
|
UnknownShadow200
|
6f595f81ec
|
Fix shadows on map water sides (Thanks Lemon), fix liquids being offset incorrectly.
|
2016-02-20 00:00:39 +11:00 |
|
UnknownShadow200
|
eb3bbc168a
|
Separate player logic into separate component classes.
|
2016-02-16 23:37:18 +11:00 |
|
UnknownShadow200
|
1275ece957
|
Support saving/loading BlockDefinitions blocks in singleplayer.
|
2016-02-09 16:18:02 +11:00 |
|
UnknownShadow200
|
20205a42fb
|
Fix NamesMode not being loaded.
|
2016-02-07 09:16:07 +11:00 |
|
UnknownShadow200
|
5668b3328f
|
Chat/hud should still be rendered when map is loading/generating. (Thanks FabTheZen)
|
2016-02-04 16:27:26 +11:00 |
|
UnknownShadow200
|
70243e6838
|
Allow using non-arial font names.
|
2016-02-01 18:11:06 +11:00 |
|
UnknownShadow200
|
4279ed3f78
|
Make menu in 'pure classic mode' more like original classic.
|
2016-01-30 23:20:03 +11:00 |
|
UnknownShadow200
|
21c1c031c6
|
Allow placing blocks off map bedrock sides. (Thanks MrGoober)
|
2016-01-30 21:43:11 +11:00 |
|
UnknownShadow200
|
c3ffec20a2
|
Save 'show FPS' option, also refresh the level if a BlockDefinition is added/changed/removed after the level loaded the first time.
|
2016-01-30 21:26:59 +11:00 |
|
UnknownShadow200
|
b46f2cff5f
|
Don't overwrite launcher settings, partially fix launcher crashing issue in classic mode.
|
2016-01-28 12:48:51 +11:00 |
|
UnknownShadow200
|
3794876119
|
Initial implementation of classic options menu.
|
2016-01-24 00:14:56 +11:00 |
|
UnknownShadow200
|
70a45f3290
|
Some minor fixes for TextColors CPE extension.
|
2016-01-22 22:34:02 +11:00 |
|
UnknownShadow200
|
7413788adc
|
Quick fix for the last commit.
|
2016-01-22 00:39:14 +11:00 |
|
UnknownShadow200
|
be005c791f
|
Abstract away platform specific window/input handling.
|
2016-01-21 21:09:41 +11:00 |
|
UnknownShadow200
|
f7e8e41346
|
Fix coordinates not being converted into tile coordinates properly in launcher.
|
2016-01-21 00:40:02 +11:00 |
|
UnknownShadow200
|
1b4071f9eb
|
Allow binding keyboard presses to act like mouse clicks.
|
2016-01-20 16:24:27 +11:00 |
|
UnknownShadow200
|
2c30831c53
|
Fixup rain particles outside the map and rain rendering in liquids.
|
2016-01-19 23:05:51 +11:00 |
|
UnknownShadow200
|
c11f1d2ebd
|
Add separate option for hotbar and inventory scale (Thanks FabTheZen), also fix blocks in hotbar not properly scaling on large resolutions.
|
2016-01-13 23:32:26 +11:00 |
|
UnknownShadow200
|
7c7bc4e79d
|
Add 'use CPE' button to nostalgia settings.
|
2016-01-12 22:15:54 +11:00 |
|
UnknownShadow200
|
6621f81cda
|
Implement the old classic player list.
|
2016-01-12 14:26:39 +11:00 |
|
UnknownShadow200
|
a4c548cd14
|
Initial implementation of nostalgia options - can turn off custom blocks, and can turn off using server textures.
|
2016-01-11 19:44:50 +11:00 |
|
UnknownShadow200
|
dadaf54c29
|
Properly limit FPS to 30/60/120.
|
2016-01-11 17:42:54 +11:00 |
|
UnknownShadow200
|
b79de4c457
|
Create and implement the CpeTextColours extension.
|
2016-01-10 21:05:46 +11:00 |
|
UnknownShadow200
|
7a866f351e
|
Add auto tab-complete as an option under gui options.
|
2016-01-10 12:57:32 +11:00 |
|
UnknownShadow200
|
73563d63f8
|
Fix mouse 'jumping' on soft 30 or 60 FPS limit mode. (Thanks goodlyay)
|
2016-01-09 23:11:48 +11:00 |
|
UnknownShadow200
|
fcee4079ad
|
Optimise singleplayer water physics. (Thanks Fudgie)
|
2016-01-09 22:26:51 +11:00 |
|
UnknownShadow200
|
6dbce98a67
|
Lazily allocate weather heightmap, also fix double texture warning screne not restoring the cursor (Thanks Zingan).
|
2016-01-09 21:45:25 +11:00 |
|
UnknownShadow200
|
101cbc5f06
|
Add more methods for android, add platform class to abstract away some platform differences.
|
2016-01-07 22:29:40 +11:00 |
|
UnknownShadow200
|
526fa9669c
|
Properly fix rope, also draw selected texture over top of isometric blocks.
|
2016-01-06 23:21:00 +11:00 |
|
UnknownShadow200
|
cac62b14db
|
Include username in window title and add rand() to direct connect screen (Thanks Fudgie), also avoid rendering empty translucent batches twice. Improves FPS by 4-5 on 1024^3 maps.
|
2016-01-04 20:10:14 +11:00 |
|
UnknownShadow200
|
a6d0bf15b3
|
You can use down arrow back to the original text you had typed in before pressing up, also fix 'Hacks enabled' cycling the camera.
|
2016-01-04 09:44:52 +11:00 |
|
UnknownShadow200
|
784bcd73b4
|
Allow using classic gui.png texture.
|
2016-01-02 23:49:05 +11:00 |
|
UnknownShadow200
|
36115c7b80
|
Add an 'always yes/always no' option to texture pack warning screen.
|
2016-01-02 23:20:35 +11:00 |
|
UnknownShadow200
|
5e5ee2a1cd
|
Allow changing jump height and fov again.
|
2016-01-02 22:51:38 +11:00 |
|
UnknownShadow200
|
6478ddb987
|
Allow using scroll wheel in 'colour scheme' in launcher, other minor touchups.
|
2015-12-31 23:15:40 +11:00 |
|
UnknownShadow200
|
76452c75d1
|
Implement EnvMapAppearance v2 extension.
|
2015-12-31 16:02:49 +11:00 |
|
UnknownShadow200
|
d7128d5bc7
|
Use scrollable zoom.
|
2015-12-31 13:52:58 +11:00 |
|
UnknownShadow200
|
d51f3572b6
|
Add zoom option to client.
|
2015-12-31 12:33:55 +11:00 |
|
UnknownShadow200
|
f8e19afe65
|
Implement clipping for third person camera, also fix sound selection method for blocks being wrong (Thanks 123DontMessWitMe)
|
2015-12-31 11:09:53 +11:00 |
|
UnknownShadow200
|
ec4b708a84
|
Fix not being able to select sprites, start work on camera clipping.
|
2015-12-31 09:28:19 +11:00 |
|
UnknownShadow200
|
0102471e91
|
Implement gas block draw type in BlockDefinitions, also allow press function keys in text input widget (Thanks FabTheZen).
|
2015-12-30 21:42:20 +11:00 |
|
UnknownShadow200
|
1887b2f389
|
Add a first person zoom camera (Thanks imjonnyboy), also first step sound chosen should be solid block directly at feet (Thanks goodlyay).
|
2015-12-30 21:03:32 +11:00 |
|
UnknownShadow200
|
1bb4b9d99b
|
Move texture packs and map files into their own sub-directories.
|
2015-12-30 13:54:33 +11:00 |
|
UnknownShadow200
|
8b73b0a713
|
Minor code cleanup, separate event classes.
|
2015-12-29 16:24:54 +11:00 |
|
UnknownShadow200
|
f03148555e
|
Use absolute instead of relative paths, launching ClassicalSharp from terminal works properly now.
|
2015-12-27 22:51:26 +11:00 |
|
UnknownShadow200
|
a69074bb88
|
Don't dispose of old screen when changing maps (Thanks WolfgangNS)
|
2015-12-25 12:01:49 +11:00 |
|
UnknownShadow200
|
1116c22a66
|
Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS)
|
2015-12-25 11:11:57 +11:00 |
|
UnknownShadow200
|
9707b083db
|
Can use air block models, also make noclip sliding configurable.
|
2015-12-22 07:59:32 +11:00 |
|