UnknownShadow200
|
29696560be
|
Fix changing a colour code not changing colour in chat, only extended input widget.
|
2016-06-25 23:04:25 +10:00 |
|
UnknownShadow200
|
b2c642b8af
|
Remove Block enum.
|
2016-06-11 15:29:45 +10:00 |
|
UnknownShadow200
|
6c3f72c6c8
|
Reduce code duplication for classic and normal player list code.
|
2016-05-29 21:47:46 +10:00 |
|
UnknownShadow200
|
c4f1f69cbd
|
Use a single tab list code base for both CPE ExtPlayerList and original tab list behaviour.
|
2016-05-29 21:37:38 +10:00 |
|
UnknownShadow200
|
cf5448e9ac
|
Back colours now work with custom colours too. (Thanks goodlyay)
|
2016-05-27 11:10:12 +10:00 |
|
UnknownShadow200
|
ec773449a9
|
Use back colours for built-in colour codes, partially addresses #167. (Thanks FrostFox)
|
2016-05-26 12:38:38 +10:00 |
|
UnknownShadow200
|
be28a782f5
|
Don't show CPE blocks unless the server supports them.
|
2016-05-16 18:04:42 +10:00 |
|
UnknownShadow200
|
a9172905cd
|
Separate ResourceFetcher into ResourceFetcher and ResourceChecker.
|
2016-05-15 16:29:07 +10:00 |
|
UnknownShadow200
|
109e5fc1a8
|
Render rain/snow in correct order.
|
2016-05-13 19:49:39 +10:00 |
|
UnknownShadow200
|
05a8f5f598
|
Finish EnvMapAppearance v3 (now EnvMapAspect to avoid breaking backwards compatibility.)
|
2016-05-12 17:50:45 +10:00 |
|
UnknownShadow200
|
e05c1a14ed
|
More work on EnvMapAppearance v3.
|
2016-05-12 16:13:08 +10:00 |
|
UnknownShadow200
|
67395247f2
|
Initial work on EnvMapAppearance version 3.
|
2016-05-12 09:40:02 +10:00 |
|
UnknownShadow200
|
2717458067
|
Move everything to WorldEnv class.
|
2016-05-11 19:29:59 +10:00 |
|
UnknownShadow200
|
37273895dc
|
Properly reset CPE state on server reconnection.
|
2016-05-09 23:35:44 +10:00 |
|
UnknownShadow200
|
d50476e760
|
Allow camera to go 0.15 degrees closer to truly vertical (Thanks 123DMWM), also read code page instead of ascii strings for 'disconnect packets' and block names in 'DefineBlock'.
|
2016-04-26 11:42:08 +10:00 |
|
UnknownShadow200
|
f3ed4d4c40
|
Make NetworkProcessor less hardcoded and more extensible.
|
2016-04-24 22:57:15 +10:00 |
|
UnknownShadow200
|
ce2efa5ba9
|
Properly fix workaround for D3 server bug. (Thanks Evander)
|
2016-04-13 21:30:14 +10:00 |
|
UnknownShadow200
|
d012d7dd0a
|
Only refresh map borders when sides level changes, only refresh entire map when the texture pack is different to the last one. (Thanks FabTheZen)
|
2016-04-03 08:31:11 +10:00 |
|
UnknownShadow200
|
634b3213c3
|
Modularise LocalPlayer.Physics into separate PhysicsComponent.
|
2016-03-31 21:25:25 +11:00 |
|
UnknownShadow200
|
7a2e5d6049
|
Organise most things into namespaces.
|
2016-03-27 09:33:51 +11:00 |
|
UnknownShadow200
|
a78205c45a
|
Add copyright notices to every source file.
|
2016-03-26 13:51:42 +11:00 |
|
UnknownShadow200
|
a234af2443
|
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
|
2016-03-25 22:59:01 +11:00 |
|
UnknownShadow200
|
52d471b4fd
|
More work on custom models.
|
2016-03-25 22:58:51 +11:00 |
|
UnknownShadow200
|
00f4dc134a
|
Initial work on a 'select mode' menu for the launcher, also fix mirroring of left side for 64x32 skins. (Thanks goodlyay)
|
2016-03-25 07:54:28 +11:00 |
|
UnknownShadow200
|
41a1ef7113
|
Client uses your account name and skin from the main menu in singleplayer, also add a /client model command to change model in singleplayer.
|
2016-03-17 17:08:47 +11:00 |
|
UnknownShadow200
|
99969ab941
|
Invalid block update messages show only show in console when desired for debugging purposes (define DEBUG_BLOCKS for this). (Thanks Jjp137)
|
2016-03-15 14:01:48 +11:00 |
|
UnknownShadow200
|
91b7353885
|
Start work on custom models.
|
2016-03-06 23:04:23 +11:00 |
|
UnknownShadow200
|
c5b2ff1efe
|
Implement multi-line link wrapping.
|
2016-03-03 21:46:21 +11:00 |
|
UnknownShadow200
|
77e52bb592
|
Fix for critical bug with BulkBlockUpdate packet handling. (Thanks 123DMWM)
|
2016-03-03 07:10:14 +11:00 |
|
UnknownShadow200
|
d16ba9bfc6
|
Optimise network reading - only need to move memory after all pending packets are processed, not after each field.
|
2016-02-29 14:43:31 +11:00 |
|
UnknownShadow200
|
3e05ba60de
|
Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer.
|
2016-02-27 08:54:37 +11:00 |
|
UnknownShadow200
|
eb3bbc168a
|
Separate player logic into separate component classes.
|
2016-02-16 23:37:18 +11:00 |
|
UnknownShadow200
|
1275ece957
|
Support saving/loading BlockDefinitions blocks in singleplayer.
|
2016-02-09 16:18:02 +11:00 |
|
UnknownShadow200
|
c28e1f343f
|
Default speed modifier should be 10, to match ClassiCube.
|
2016-02-05 21:39:51 +11:00 |
|
UnknownShadow200
|
300a9e23e9
|
Quick fix for last commit.
|
2016-02-01 15:44:07 +11:00 |
|
UnknownShadow200
|
95c7eaa6ca
|
Initial implementation of version 2 of BlockDefinitionsExt.
|
2016-02-01 15:29:27 +11:00 |
|
UnknownShadow200
|
c3ffec20a2
|
Save 'show FPS' option, also refresh the level if a BlockDefinition is added/changed/removed after the level loaded the first time.
|
2016-01-30 21:26:59 +11:00 |
|
UnknownShadow200
|
0ba33ce2a3
|
Make colours in extended text widget nicer and more extensible, in preparation for CustomTextColours.
|
2016-01-21 23:12:14 +11:00 |
|
UnknownShadow200
|
0f87b7feb5
|
Specify whether the FastBitmap instance is readonly or not. (Mainly for android)
|
2016-01-21 21:19:23 +11:00 |
|
UnknownShadow200
|
f6d083f280
|
Slightly reduce own player bobbing to be less noticable (Thanks Cecil), add a confirmation dialog when selecting 'no/always no' to a texture pack (Thanks goodlyay), move arial chat font back to its more logical place in gui options. (Thanks FabTheZen)
|
2016-01-15 22:18:11 +11:00 |
|
UnknownShadow200
|
7c7bc4e79d
|
Add 'use CPE' button to nostalgia settings.
|
2016-01-12 22:15:54 +11:00 |
|
UnknownShadow200
|
bbe3820e95
|
Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut)
|
2016-01-12 21:32:31 +11:00 |
|
UnknownShadow200
|
a4c548cd14
|
Initial implementation of nostalgia options - can turn off custom blocks, and can turn off using server textures.
|
2016-01-11 19:44:50 +11:00 |
|
UnknownShadow200
|
ac33a869af
|
Implement double/triple jump.
|
2016-01-11 15:28:19 +11:00 |
|
UnknownShadow200
|
b79de4c457
|
Create and implement the CpeTextColours extension.
|
2016-01-10 21:05:46 +11:00 |
|
UnknownShadow200
|
6ac0e096a4
|
Add a warning to chat (always shown at button of chat area) when using multiple-line messages on servers that don't support LongerMessages.
|
2016-01-09 15:23:28 +11:00 |
|
UnknownShadow200
|
169a5538f6
|
Fix some isometric blocks top faces being drawn with the wrong texture coords. (Thanks 123DontMessWitMe)
|
2016-01-08 10:35:14 +11:00 |
|
UnknownShadow200
|
99bd040d2f
|
Fix DefineBlock/DefineBlockExt packets taking a disproportionate amount of time to process.
|
2016-01-07 09:54:40 +11:00 |
|
UnknownShadow200
|
36115c7b80
|
Add an 'always yes/always no' option to texture pack warning screen.
|
2016-01-02 23:20:35 +11:00 |
|
UnknownShadow200
|
5e5ee2a1cd
|
Allow changing jump height and fov again.
|
2016-01-02 22:51:38 +11:00 |
|