327 Commits

Author SHA1 Message Date
UnknownShadow200
1ab620559b Fix key bindings not working due to mono compiler issue with enum initalisers. 2016-06-10 17:17:10 +10:00
UnknownShadow200
58aea5ca6b Refactor key bindings menus. 2016-06-10 15:19:14 +10:00
UnknownShadow200
1158193ad1 Fix selected block outline not showing when looking through map edge water. 2016-06-08 15:04:17 +10:00
UnknownShadow200
d06110f571 Make selected block lines smaller (Thanks Coliop). 2016-06-08 13:54:46 +10:00
UnknownShadow200
93494613ed Allow toggling black text shadow colours for default.png. (Thanks Cherobrine) 2016-06-06 23:41:44 +10:00
UnknownShadow200
9e17292a6b Include server name in chatlog title, don't include date for each entry in a chatlog file. Closes #209. 2016-06-02 15:32:31 +10:00
UnknownShadow200
db3c91bf55 Fix: Classic mode should always use default.zip. (Thanks Tree) 2016-05-31 18:24:31 +10:00
UnknownShadow200
c4f1f69cbd Use a single tab list code base for both CPE ExtPlayerList and original tab list behaviour. 2016-05-29 21:37:38 +10:00
UnknownShadow200
fb3da95d1b Draw selected box around picked block in classic mode. 2016-05-29 00:01:52 +10:00
UnknownShadow200
1011111de7 Use original classic background colours, don't show chat background box in pure classic. (Thanks FrostFox), closes #167. 2016-05-28 23:39:54 +10:00
UnknownShadow200
d6e2e52201 Fix texture pack overlays not being resized when window is resized. (Thanks Basicaneer) 2016-05-28 15:05:28 +10:00
UnknownShadow200
266d3d5db3 Keep ID order in normal mode since this was an unpopular change. 2016-05-28 00:27:43 +10:00
UnknownShadow200
ea4c397a6f Gold ore should be after iron ore in normal mode. 2016-05-26 17:14:08 +10:00
UnknownShadow200
f15f0134c1 Use the original classic inventory table colours. 2016-05-26 17:03:05 +10:00
UnknownShadow200
fba550f3c2 Use generic BlockChanged event instead of hardcoding behaviour in PickingHandler. 2016-05-21 15:06:38 +10:00
UnknownShadow200
c5bf202336 Use same block ordering as vanilla in classic mode. 2016-05-16 19:07:14 +10:00
UnknownShadow200
be28a782f5 Don't show CPE blocks unless the server supports them. 2016-05-16 18:04:42 +10:00
UnknownShadow200
fe6dccc944 Reduce shadow alpha slightly (Thanks goodlyay). 2016-05-16 15:22:28 +10:00
UnknownShadow200
66e9329eb4 Read skybox.png from the texture pack if given. 2016-05-14 20:51:26 +10:00
UnknownShadow200
9c2b40146e Fix https texture packs not working on older mono versions. (Thanks hemsindor) 2016-05-14 13:06:38 +10:00
UnknownShadow200
21e8a34b36 Make ParticleManager an IGameComponent, remember to release native textures. 2016-05-13 16:26:31 +10:00
UnknownShadow200
e7410673e9 Fix client crashing on mono when taking a screenshot, but the client was started from a different directory. 2016-05-12 21:31:44 +10:00
UnknownShadow200
5498c5e4fa Use icons.png crosshairs if given, partially addresses #187. 2016-05-12 16:56:13 +10:00
UnknownShadow200
2717458067 Move everything to WorldEnv class. 2016-05-11 19:29:59 +10:00
UnknownShadow200
37273895dc Properly reset CPE state on server reconnection. 2016-05-09 23:35:44 +10:00
UnknownShadow200
3fa57fa6ac Add UserEvent events class. Only event currently is when user has manually placed a block. 2016-05-09 00:26:36 +10:00
UnknownShadow200
ec050aaefc Move code away from TexturePackExtractor into their logical classes. 2016-05-08 23:27:58 +10:00
UnknownShadow200
723585661a Make Animations a game component, make TexturePackExtractor less hardcoded. 2016-05-08 23:05:56 +10:00
UnknownShadow200
b0f3faa530 Reduce 'popping' effect when leaving the ground and view bobbing is enabled, partially addresses #192. 2016-05-08 19:13:09 +10:00
UnknownShadow200
442d72bd6b More usage of IGameComponent 2016-05-08 18:53:52 +10:00
UnknownShadow200
f63ca316d7 Reject invalid terrain.png (non square, non power of 2) instead of crashing. (Thanks 123DMWM) 2016-05-06 13:19:11 +10:00
UnknownShadow200
5b8cf2b1c3 Also store ETags for 'If-None-Match' type cache methods (such as dropbox), fixes #180. 2016-05-02 16:51:40 +10:00
UnknownShadow200
1e3fad5930 Make all game components handle new map / new map loaded. 2016-05-01 11:23:38 +10:00
UnknownShadow200
2bb67cd2f1 More usage of IGameComponent, modularise OnLoad. 2016-04-27 17:06:55 +10:00
UnknownShadow200
3efd2365e1 Make warning dialogs less hacky. 2016-04-26 19:03:06 +10:00
UnknownShadow200
fc4028f013 Initial work on adding Reset method to IGameComponent. (To reset state for reconnection to a server) 2016-04-24 23:13:29 +10:00
UnknownShadow200
669c88c4d0 Make various classes derive from IGameComponent for easier extensibility. 2016-04-23 12:08:57 +10:00
UnknownShadow200
9f933ac1d6 Make normal and classic mode buttons consistent. 2016-04-22 08:39:29 +10:00
UnknownShadow200
a8cd79abcd Fix client crashing after clicking 'chat scale', then 'use font', then 'chat scale' again. 2016-04-20 09:48:23 +10:00
UnknownShadow200
8956cc5abd Modularise MapRenderer class. 2016-04-20 08:41:22 +10:00
UnknownShadow200
e51aefe4d7 Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.' 2016-04-19 10:17:24 +10:00
UnknownShadow200
131b18bc67 Quick fix for client not working in multiplayer. (Thanks MrGoober) 2016-04-14 15:29:05 +10:00
UnknownShadow200
bdbe0e0337 Modularise out model building code. 2016-04-14 14:56:54 +10:00
UnknownShadow200
a58bdddc2d Modularise picking handling into a separate file. 2016-04-14 14:31:55 +10:00
UnknownShadow200
08ae814bb2 Cmd+Q should close client on osx, closes #169. (Thanks AndrewPH) 2016-04-14 11:09:49 +10:00
UnknownShadow200
93c35029a3 Make zoom fov only active when key binding is held down, to match optifine. (Thanks 123DontMessWitMe) 2016-04-14 07:38:25 +10:00
UnknownShadow200
c050ae7a9e Add very basic .lvl importer (need to fallback physics blocks, no support for custom blocks), also tidy up some of the interfaces. 2016-04-11 09:55:02 +10:00
UnknownShadow200
0866009fef Alt+Scrolling in inventory should scroll hotbar instead (Thanks FabTheZen), closes #161. 2016-04-08 12:16:30 +10:00
UnknownShadow200
8807bff0db Fix sprites not being pickable when collision physics set to liquid. (Thanks goodlyay) 2016-04-08 09:48:55 +10:00
UnknownShadow200
4946926552 Quick fix for compile errors in last commit. 2016-04-06 17:44:41 +10:00