UnknownShadow200
							
						 
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							e33d39685c
							
						
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							Style: Make more code available to external plugins.
						
						
						
						
						
						
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						2016-12-03 19:26:38 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							250ab7f417
							
						
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							Do same for launcher
						
						
						
						
						
						
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						2016-11-27 14:50:45 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							1aef52fab2
							
						
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							Use standard indentation for everything.
						
						
						
						
						
						
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						2016-11-27 14:47:09 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							f0047be63c
							
						
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							Style: Remove CommandReader class, move stuff from ClassicalSharp.TexturePack to ClassicalSharp.Textures
						
						
						
						
						
						
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						2016-10-17 17:15:24 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							2452cc93a7
							
						
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							Style: Use gfx consistently everywhere, instead of mixing api and graphics.
						
						
						
						
						
						
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						2016-10-12 12:25:12 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							b576506b86
							
						
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							Gfx: add bool indicating whether texture should use managed or default pool.
						
						
						
						
						
						
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						2016-10-06 10:54:17 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							719d741a9b
							
						
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							More fixups for android backend.
						
						
						
						
						
						
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						2016-07-13 22:48:28 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							39828c82aa
							
						
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							Fix unhelpful error message when running the launcher but ClassicalSharp.exe is missing, fixes #224. (Thanks Mel321)
						
						
						
						
						
						
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						2016-07-01 14:19:20 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							d02d56d01b
							
						
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							Textures array should be bytes not ints.
						
						
						
						
						
						
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						2016-05-10 15:08:12 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7a2e5d6049
							
						
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							Organise most things into namespaces.
						
						
						
						
						
						
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						2016-03-27 09:33:51 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							a78205c45a
							
						
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							Add copyright notices to every source file.
						
						
						
						
						
						
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						2016-03-26 13:51:42 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							0f87b7feb5
							
						
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							Specify whether the FastBitmap instance is readonly or not. (Mainly for android)
						
						
						
						
						
						
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						2016-01-21 21:19:23 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							5ba8539c03
							
						
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							Initial progress on non 0 minX/Z and non 1 maxX/Z blocks.
						
						
						
						
						
						
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						2015-12-23 14:20:30 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							d06bca9dba
							
						
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							Fix crashing of client on all platforms, fix new launcher crashing on linux.
						
						
						
						
						
						
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						2015-10-21 19:23:42 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7cf129963d
							
						
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							More comments, new launcher works on linux.
						
						
						
						
						
						
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						2015-10-21 18:30:18 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							6c7fca02ef
							
						
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							Hopefully fix UV issues with blocks and models on AMD cards.
						
						
						
						
						
						
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						2015-10-21 11:24:07 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							f2f5e6f340
							
						
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							Partially fix texture coordinates with AMD cards, use 2010 solution format.
						
						
						
						
						
						
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						2015-10-21 10:19:26 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							f99a01cba9
							
						
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							Refactor physics some more, also fix bug with terrain atlas sometimes causing crash. More work on occlusion, still broken.
						
						
						
						
						
						
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						2015-10-10 10:17:13 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							1f54263749
							
						
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							Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
						
						
						
						
						
						
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						2015-10-08 19:39:27 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7a87906dad
							
						
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							Fix weather issues, fixes #88.
						
						
						
						
						
						
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						2015-10-04 17:23:23 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							4d3331ae47
							
						
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							Prefer 24 bit depth buffer by default, only use the maximum used atlas in MapRenderer.
						
						
						
						
						
						
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						2015-10-04 15:24:20 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							b6655d54d0
							
						
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							Add simple .zip reader (For reading texture packs), partially addresses #44.
						
						
						
						
						
						
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						2015-09-12 07:37:34 +10:00 | 
					
					
						
						
							
							
							
						
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