383 Commits

Author SHA1 Message Date
Goodlyay
95125b2bf7 Fix view bobbing reduction speed 2017-03-04 22:43:54 -08:00
UnknownShadow200
c9dc343efa Fix custom skins not working with mobs 2017-03-05 15:30:58 +11:00
UnknownShadow200
8583c51cfc More configurable physics 2017-03-04 22:41:31 +11:00
UnknownShadow200
550f201795 Fix u and v scale not being reset to 1 on non-power of two invalid skin, e.g. http://i.imgur.com/0cC4RXV.png (Thanks CyberToon) 2017-03-02 16:50:11 +11:00
UnknownShadow200
97636267e2 Fix block model entities pushing you (Thanks CyberToon) 2017-03-02 16:17:20 +11:00
UnknownShadow200
b7c251256d Better Drawer2D api 2017-02-28 10:46:03 +11:00
UnknownShadow200
fe7b494a84 comments 2017-02-25 19:11:53 +11:00
UnknownShadow200
06ba0208bc comments 2017-02-25 18:44:27 +11:00
UnknownShadow200
005d0cebe2 For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch. 2017-02-19 22:29:07 +11:00
UnknownShadow200
a3290a8442 Better scrollbar in inventory (Thanks goodlyay) 2017-02-18 22:27:26 +11:00
UnknownShadow200
35b37dbff9 Fix block models being wrongly full bright (Thanks goodlyay) 2017-02-16 17:26:42 +11:00
UnknownShadow200
a16eaca72d Fix last few issues 2017-02-16 16:54:27 +11:00
UnknownShadow200
cf06302e33 Fix leftover issues 2017-02-16 16:42:50 +11:00
UnknownShadow200
4f1f6f491d Fix compile errors 2017-02-16 16:32:53 +11:00
UnknownShadow200
c92ebcac6c Use BlockID typedef instead of hardcoding byte everywhere.
In the 0.00001% chance someone changes blockid to be 16 bits
2017-02-16 16:31:17 +11:00
UnknownShadow200
5ac30a225d Fix block models being incorrectly culled (Thanks Tree) 2017-02-12 13:24:29 +11:00
UnknownShadow200
72b6c8f9e4 You shouldn't be pushed in Enhanced mode 2017-02-12 00:13:19 +11:00
Goodlyay
d0006628ec Make mobs collide with each other and improve their jumping. 2017-02-11 04:46:50 -08:00
UnknownShadow200
0121a1820f More fixes III 2017-02-11 18:30:30 +11:00
UnknownShadow200
096930653d More fixes 2017-02-11 17:07:29 +11:00
UnknownShadow200
5c03fc8009 Mobs can now climb up one block gaps 2017-02-10 22:01:47 +11:00
UnknownShadow200
92c2aad07d Better crash dialog message 2017-02-10 11:13:46 +11:00
UnknownShadow200
f7acc5150a better mob AI 2017-02-09 23:28:36 +11:00
UnknownShadow200
6ce84bc623 camera should not clip when NoClip is on 2017-02-09 12:27:26 +11:00
UnknownShadow200
58f80a2f81 Better entity pushing 2017-02-08 14:37:17 +11:00
UnknownShadow200
1ab8982e7a Optimise adv mesh builder 2017-02-07 21:46:46 +11:00
UnknownShadow200
a2aa233759 fix tinting 2017-02-07 16:33:39 +11:00
UnknownShadow200
69dd8af17c reduce code duplication 2017-02-07 15:19:06 +11:00
UnknownShadow200
862690993f Fixed entity model bobbing. (Thanks Mrrockman888) 2017-02-07 14:26:29 +11:00
UnknownShadow200
42d1f63db7 get picking working with arbitary model rotation 2017-02-07 10:38:02 +11:00
UnknownShadow200
a4a9031d43 Add Initial SetEntityProperty 2017-02-06 17:54:39 +11:00
UnknownShadow200
7182fa1c59 cache pickingbounds for better perf 2017-02-04 10:14:06 +11:00
UnknownShadow200
61ef392639 Optimise collision detection 2017-02-03 17:30:21 +11:00
UnknownShadow200
7949aba790 don't bother fetching skins for entities with block models. 2017-02-01 16:34:49 +11:00
UnknownShadow200
7a96cac27e microoptimisations 2017-01-25 23:09:42 +11:00
UnknownShadow200
e7aa519846 more concise interpolation, fix last commit 2017-01-25 22:30:56 +11:00
UnknownShadow200
55093847db initial entity rotation. breaks multiplayer. 2017-01-25 21:16:11 +11:00
UnknownShadow200
69d6bd228e make sure input bitmaps are 32bpp everywhere 2017-01-24 09:11:47 +11:00
UnknownShadow200
dbbdc2407b non-existent skins should reset your current skin to default (Thanks goodlyay) 2017-01-21 13:08:22 +11:00
UnknownShadow200
b08f640bbe bobbing is now field instead of property 2017-01-20 17:41:49 +11:00
UnknownShadow200
f16df0002c Optimise entity rendering 2017-01-20 16:29:11 +11:00
UnknownShadow200
4476b9c63d Inline performance hotspots in collision physics 2017-01-20 15:51:02 +11:00
UnknownShadow200
9aa8809e78 hud now displays blocks count 2017-01-20 13:55:51 +11:00
UnknownShadow200
fd454c0c01 Now some entities spawn and can be clicked on. 2017-01-20 13:08:28 +11:00
UnknownShadow200
530e9eb09c make code work with abstract Entity class instead of Player class 2017-01-20 12:16:38 +11:00
UnknownShadow200
98d435b110 fix licensing 2017-01-20 09:12:04 +11:00
UnknownShadow200
990725035d fix jumpheight=0 issues (thanks goodlyay) 2017-01-14 16:14:33 +11:00
UnknownShadow200
8f2cf0860d style: remove duplicate function 2017-01-09 07:38:46 +11:00
UnknownShadow200
fd6fbe5582 Fix issues with tinted full bright blocks. (Thanks setey1) 2017-01-08 11:37:04 +11:00
UnknownShadow200
e820ddc6a8 fix wrong UV mapping in block models 2017-01-06 13:16:21 +11:00