4 Commits

Author SHA1 Message Date
IntegratedQuantum
9898db654b Specify the location of all shader in/out parameters.
also normalized the version and layout formatting
progress towards #1376
2025-05-02 14:53:57 +02:00
IntegratedQuantum
840d62177c Switch to f16 frame buffers in preparation for volumetric fog.
Also display some performance data using OpenGL's queries.
2023-08-21 09:41:41 +02:00
IntegratedQuantum
5ca4ab6a9d Fake reflections and transparency (both absorptive and regular transparency are possible) 2023-07-16 14:09:18 +02:00
IntegratedQuantum
d4e9fa2c44 Add block selection. 2022-10-25 18:24:08 +02:00