UnknownShadow200
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88b1d6c9f4
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Finish global tab list implementation, closes #120.
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2016-05-10 14:07:40 +10:00 |
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UnknownShadow200
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6c729ea20b
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Finish new maps tab in the gui.
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2016-05-05 17:20:45 +10:00 |
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UnknownShadow200
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5f768a9189
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Fix /undo from console.
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2016-05-05 13:29:51 +10:00 |
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UnknownShadow200
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8c8921c7d7
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First pass of using the property grid for level properties.
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2016-05-05 12:56:54 +10:00 |
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UnknownShadow200
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64062d2576
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Move 'loaded list' and 'unloaded list' to new tab.
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2016-05-05 12:21:27 +10:00 |
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UnknownShadow200
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3553412971
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Move 'create new map' to new maps tab.
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2016-05-05 09:37:49 +10:00 |
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UnknownShadow200
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515c5e75f7
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Start work on new maps tab.
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2016-05-05 09:19:49 +10:00 |
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UnknownShadow200
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4b48206838
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Group changelog/errors/logs/system into one single logs tab.
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2016-05-04 19:48:27 +10:00 |
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UnknownShadow200
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62dcb0888c
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Fix /botremove not working properly when for some reason bot is stuck on an unloaded level but with the same name as your current level.
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2016-05-04 17:59:52 +10:00 |
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UnknownShadow200
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3401dec76d
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Allow configuring default perbuild permission for maps made with /os map add, closes #153.
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2016-05-04 17:55:15 +10:00 |
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UnknownShadow200
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6c5b69ea09
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CustomColors command should have default rank of superop.
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2016-05-02 08:42:00 +10:00 |
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UnknownShadow200
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e92c1467f9
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Fix awards for zombie survival.
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2016-05-01 00:01:34 +10:00 |
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UnknownShadow200
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5de0edb846
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Finish revive potion implementation.
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2016-04-30 23:43:38 +10:00 |
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UnknownShadow200
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cfe7075019
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Make /info more concise.
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2016-04-30 22:34:02 +10:00 |
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UnknownShadow200
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c1f5be4670
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Show min rank required to use a command instead of generic 'you are not allowed to use X'.
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2016-04-30 20:14:29 +10:00 |
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UnknownShadow200
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903cd04330
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Fix 'slap' in players tab in gui crashing server, reduce code duplication in gui.
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2016-04-29 19:13:22 +10:00 |
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UnknownShadow200
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4b0582acf8
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Freeze should persist between sessions, simplify 'is muted' lookup to avoid redundantly checking the file.
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2016-04-29 18:50:28 +10:00 |
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UnknownShadow200
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d5f2d003e8
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Use more optimised method of scrolling chat box in the gui. This significantly reduces memory usage and time spent scrolling the chat box.
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2016-04-23 23:01:07 +10:00 |
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UnknownShadow200
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eaad590675
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Limit maximum number of invisibility potions that can be bought in a round.
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2016-04-23 20:50:22 +10:00 |
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UnknownShadow200
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a7690985b2
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Implement invisibility potions.
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2016-04-21 09:29:44 +10:00 |
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UnknownShadow200
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d941850771
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Now with less pointless boilerplate code for the internal RECT and Margins structs.
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2016-04-21 08:28:54 +10:00 |
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UnknownShadow200
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ceeb0826cd
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Allow changing 'log notes' option from the gui.
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2016-04-20 00:14:43 +10:00 |
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UnknownShadow200
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c148b73f39
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Add option to show rank prefixes in chat.
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2016-04-15 23:30:43 +10:00 |
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UnknownShadow200
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bf71b397c3
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Don't call ScrollToEnd() twice, optimises appending to gui significantly. (Redundant ScrollToEnd() call was responsible for 20% of time spent in AppendLog)
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2016-04-15 18:05:00 +10:00 |
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UnknownShadow200
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0bc7b8bdf4
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Move GUI code to the starter project in which it logically belongs.
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2016-04-15 17:32:18 +10:00 |
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UnknownShadow200
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4f2d1d915f
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FileDialog should not affect the current working directory (only affects XP it seems), partially addresses #136.
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2016-04-13 23:29:03 +10:00 |
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UnknownShadow200
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3b630c4c0a
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Don't hardcode so much - use the ConfigAttribute.DefaultValue when using /server reset.
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2016-04-13 19:32:22 +10:00 |
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UnknownShadow200
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a3e73add6e
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Kill off the unused update window code.
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2016-04-13 18:58:54 +10:00 |
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UnknownShadow200
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6501c8fade
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More properties cleanup.
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2016-04-12 22:44:03 +10:00 |
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UnknownShadow200
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4e69e280e0
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Don't show empty rank names even if the server enables them for /players, more cleanup of config parsing.
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2016-04-12 15:09:03 +10:00 |
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UnknownShadow200
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18b6b3ceb6
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Fix custom colours not working for rank colours (Thanks goodlyay), also less hardcoding of options.
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2016-04-12 13:54:49 +10:00 |
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UnknownShadow200
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fe53a5840e
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Now with 10.43% less hardcoding in server properties file.
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2016-04-12 13:25:10 +10:00 |
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UnknownShadow200
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37cd6c59c9
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Allow changing which model is used for infected players. (Thanks goodlyay)
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2016-04-11 16:16:46 +10:00 |
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UnknownShadow200
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70cc2ccb60
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Fix colour boxes not appearing for '/help syntax' and '/help description'.
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2016-04-11 08:51:18 +10:00 |
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UclCommander
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c0ca5c4914
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Property window changes
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2016-04-10 12:12:48 -05:00 |
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UnknownShadow200
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ba62df6b2c
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Fix /fly not working when you were on a X = 0 or Z = 0 border of the map, add option to send the current map name in zombie survival as part of heartbeat to classicube.net.
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2016-04-10 17:13:31 +10:00 |
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UnknownShadow200
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62f985fd32
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Add option to ignore person worlds (from /os map add), also allow configuring MaxMovementDistance ingame and in the gui, also allow configuring hitbox distance in the gui.
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2016-04-09 20:50:46 +10:00 |
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UnknownShadow200
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5f6b98f2b7
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Implement 'save blockchanges permanently and 'Ignored level list.
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2016-04-09 19:56:57 +10:00 |
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UnknownShadow200
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c2164cf264
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And kill off the ugly buttons.
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2016-04-09 17:24:58 +10:00 |
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UnknownShadow200
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a97654a0eb
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Start work on using a PropertyGrid instead of awful buttons for zombie survival in the gui.
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2016-04-09 17:05:10 +10:00 |
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UnknownShadow200
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c97513fa00
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Finish chat tab. Allow changing help syntax colour, help description colour, promote/demote messages.
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2016-04-09 14:56:53 +10:00 |
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UnknownShadow200
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04ba5f08e7
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Initial work on chat tab, allow setting custom colours for 'color' options.
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2016-04-09 10:59:06 +10:00 |
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UnknownShadow200
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138d28c0e0
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Start work on the chat tab (making this a separate commit because my IDE changed quite a bit of indention)
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2016-04-09 08:51:34 +10:00 |
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UnknownShadow200
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37a4ce3260
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Split up PropertyWindow.cs file into PropertyWindow.Games.cs and PropertyWindow.cs, also remove all the empty event handlers.
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2016-04-09 08:21:19 +10:00 |
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UnknownShadow200
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1e16b1a251
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And kill off more unused stuff in the gui.
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2016-04-08 21:46:03 +10:00 |
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UnknownShadow200
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fe45ec9552
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Remove notify on join/leave, also 'update notify' now is set from the correct button.
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2016-04-06 20:26:21 +10:00 |
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UnknownShadow200
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a03e0ad0ea
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Remove unused server properties.
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2016-04-06 19:22:18 +10:00 |
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UnknownShadow200
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bfba394433
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Now with 2.45% less pointless using System.Linq; statements.
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2016-04-03 17:29:16 +10:00 |
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UnknownShadow200
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b6f0568d1f
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Use Vec3U16 everywhere instead of multiple Pos structs, also fix /gun not reverting blocks when another player changes them from air. (Thanks KawaiiCube)
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2016-03-31 09:47:36 +11:00 |
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UnknownShadow200
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496327853a
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Fix gui rank changes not being actually applied (due to bug in IDE), also fix /undo and /restore using the full name instead of just the filename on unix systems as they have a different directory separator character. (Thanks Jjp137)
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2016-03-27 19:12:12 +11:00 |
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