UnknownShadow200
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2b68b93aba
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First batch of command code cleanups.
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2016-03-29 17:17:45 +11:00 |
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UnknownShadow200
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68b6b546f7
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Fix /gun being able to explode one block of bedrock. (Thanks goodlyay)
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2016-03-29 16:40:14 +11:00 |
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UnknownShadow200
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4054de78c2
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Fix /gun not checking if you can actually place the block.
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2016-03-29 16:32:10 +11:00 |
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UnknownShadow200
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b3b9dae5cb
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Whoops forgot to update the binaries.
1.8.40
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2016-03-29 15:51:15 +11:00 |
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UnknownShadow200
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c95bb1786a
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Super quick fix for trees being stuck in static mode. (Thanks goodlyay)
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2016-03-29 15:50:07 +11:00 |
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UnknownShadow200
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0cec03afc5
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Release 1.8.4.0
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2016-03-29 15:30:19 +11:00 |
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UnknownShadow200
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a1178d5d56
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Don't raise an error when 'additional perms' are specified for a command which has no 'additional perms'.
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2016-03-29 15:21:56 +11:00 |
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UnknownShadow200
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ef73cb3061
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Show more helpful error messages in /imgprint.
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2016-03-29 14:27:07 +11:00 |
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UnknownShadow200
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cf91d6d4df
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Now /click, /mark, and /place properly clamp positions outside the map.
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2016-03-29 12:16:59 +11:00 |
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UnknownShadow200
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3e6b20b955
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Cleanup the help for /draw.
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2016-03-29 10:10:53 +11:00 |
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UnknownShadow200
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82f2a20b40
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Stage 3: /draw now works with brushes. Still need to cleanup a few things.
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2016-03-29 09:19:43 +11:00 |
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UnknownShadow200
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3e59cda393
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Add /unloaded all to also include loaded levels in the list. (Thanks RealRoland)
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2016-03-29 00:03:09 +11:00 |
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UnknownShadow200
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df5d6a1427
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Stage 2: Optimise /draw to do skip processing coordinates outside the map.
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2016-03-28 22:54:19 +11:00 |
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UnknownShadow200
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8bd1e6423d
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First stage of converting /draw into DrawOp classes.
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2016-03-28 21:24:56 +11:00 |
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UnknownShadow200
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a45b761358
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Make trees a drawop.
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2016-03-28 20:10:22 +11:00 |
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UnknownShadow200
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90e67323ec
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Better handling of referee players in zombie survival.
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2016-03-28 16:00:07 +11:00 |
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UnknownShadow200
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ac6fd1afd8
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Make zombie survival work with other non-zombie map players.
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2016-03-28 12:34:30 +11:00 |
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UnknownShadow200
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b4bb5d098a
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Use Server.zombie.Running instead of ZombieModeOn, also fix joining a zombie level (not from transferring from the previous level) did not show a join messsage.
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2016-03-28 11:54:30 +11:00 |
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UnknownShadow200
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c253a84bf7
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Use Server.zombie.Running instead of ZombieModeOn, also fix joining a zombie level (not from transferring from the previous level) did not show a join messsage.
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2016-03-28 11:54:08 +11:00 |
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UnknownShadow200
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daa003db1e
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Add custom infection messages to zombie survival, also fix /rp rainbow 2+ not working when the block is not a wool to start with.
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2016-03-28 08:38:09 +11:00 |
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UnknownShadow200
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f227631255
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Move /os weather to more logical /os env weather.
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2016-03-27 23:28:34 +11:00 |
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UnknownShadow200
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effafece44
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Show whether you are alive or dead in the top right.
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2016-03-27 21:51:55 +11:00 |
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UnknownShadow200
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496327853a
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Fix gui rank changes not being actually applied (due to bug in IDE), also fix /undo and /restore using the full name instead of just the filename on unix systems as they have a different directory separator character. (Thanks Jjp137)
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2016-03-27 19:12:12 +11:00 |
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UnknownShadow200
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1132c7d90b
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Should not be able to use /afk while muted (Thanks goodlyay), also cleanup /info a bit.
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2016-03-27 12:51:27 +11:00 |
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UnknownShadow200
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c62ca5f2f3
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Don't prevent players from talking when voting for the next map in zombie survival, don't spam ingame/IRC with 'X joined Y' messages.
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2016-03-27 12:40:01 +11:00 |
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UnknownShadow200
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8d8c1aafa8
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Reduce verbosity of /rankinfo, also can create non 128x64x128 maps in /os map add now.
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2016-03-27 11:37:30 +11:00 |
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UnknownShadow200
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16997d8ed5
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Allow configuring round min/max time.
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2016-03-27 10:51:38 +11:00 |
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UnknownShadow200
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bdf297c4c1
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Fix money changes from zombie survival not being saved.
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2016-03-26 23:38:49 +11:00 |
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UnknownShadow200
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b171a9776d
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Fix /report not working, fix levels appearing twice in zombie survival level choosing.
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2016-03-26 23:26:41 +11:00 |
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UnknownShadow200
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ace8cd5b71
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Make /possess 24.535% less copy-paste.
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2016-03-26 12:19:25 +11:00 |
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UnknownShadow200
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5babc4332f
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Fix several bugs in zombie survival.
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2016-03-26 12:00:11 +11:00 |
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UnknownShadow200
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be4a50e0be
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No longer need to always add 'setup' in /eco.
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2016-03-26 08:29:05 +11:00 |
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UnknownShadow200
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734ddd5088
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Fix player name not showing in the lightweight native sqllite backend BlockDB tables.
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2016-03-25 21:52:13 +11:00 |
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UnknownShadow200
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aadceacb1b
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Avoid boxing primitives on NativeBackend, majorly reduced memory allocations during BlockDB saving. Also remove pointless text/salt check as it is entirely undocumented. (Borrowed from MCHmk, thanks Jjp137)
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2016-03-25 21:24:47 +11:00 |
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UnknownShadow200
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bde18d7d41
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Finish lightweight (and fast) native sqllite implementation, also fix /renamelvl not working properly when level names have + in them on the sqllite backend.
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2016-03-25 20:53:26 +11:00 |
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UnknownShadow200
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18ba121b88
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More work on native sqlite backend.
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2016-03-25 19:06:34 +11:00 |
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UnknownShadow200
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67dabbf819
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Start work on a lightweight native sqllite backend.
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2016-03-25 18:06:53 +11:00 |
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UnknownShadow200
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fb2b3bb8b9
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Fix remaining bugs with optimised binary format, deprecate saving binary format.
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2016-03-25 15:53:14 +11:00 |
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UnknownShadow200
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04198f7f94
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Add experimental new optimised binary format for undo (saves 33% of file size)
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2016-03-25 15:19:23 +11:00 |
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UnknownShadow200
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3dff13aade
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Fix /whois and /whowas raising an error when there is an empty line in the text/bans.txt file. (Thanks RealRoland)
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2016-03-25 10:22:33 +11:00 |
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UnknownShadow200
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16b13ff70a
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Fix door_green blocks removed when they activate a neighbouring fireworks/rocket/tnt block and the physics level is doors-only.
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2016-03-25 09:53:20 +11:00 |
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UnknownShadow200
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6f06dff408
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Cleanup /gcrules.
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2016-03-25 09:35:56 +11:00 |
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UnknownShadow200
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4e78c32497
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Use zombie model for zombie survival, reduce code duplication in /undo variations.
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2016-03-23 22:44:54 +11:00 |
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UnknownShadow200
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1d6bf621a8
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Initial implementation of UndoArea.
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2016-03-23 19:55:10 +11:00 |
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UnknownShadow200
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60f68ae7d4
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Gui no longer makes an annoying beep sound when you enter chat or commands. (Thanks goodlyay)
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2016-03-23 18:09:13 +11:00 |
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UnknownShadow200
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764bc394be
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Update /undo and /highlight code to work between a given start and end time.
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2016-03-23 17:17:27 +11:00 |
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UnknownShadow200
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5c31e47667
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Add new /hug command. (coded by goodlyay, thanks)
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2016-03-23 10:50:46 +11:00 |
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UnknownShadow200
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5687901de6
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Fix not being able to place blocks in other maps when zombie survival is active, also Blockqueue now uses BulkBlockUpdate if applicable.
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2016-03-23 10:24:43 +11:00 |
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UnknownShadow200
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6fd3f50914
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Initial work on supporting an /undo similiar to fCraft for draw operations.
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2016-03-23 08:31:41 +11:00 |
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UnknownShadow200
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b5eaa7d4d2
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Fix 'round end' being shown twice when the round ended with humans surviving, fix entities being repeatedly respawned, update /time to also show the time left in the round when running with zombie survival.
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2016-03-22 22:55:12 +11:00 |
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