UnknownShadow200
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abd3bfd153
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Minor code cleanup, minimise usage of LevelPermission.Null
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2017-07-08 15:59:44 +10:00 |
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dab8928f9b
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Make more of gui use NumericUpDown controls for properties that are integers
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2017-07-08 13:06:12 +10:00 |
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f53570e9c3
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Improve /place, and only allow valid enum members for ConfigEnum attribute
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2017-07-08 12:02:53 +10:00 |
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ee7b5ff436
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Cleanup PropertyWindow.Ranks.cs
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2017-07-08 11:32:20 +10:00 |
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23ea437be0
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Fix selecting a block in blocks list in gui marking block as having its props changed, even if the user did not actually change any props. Fixes #469.
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2017-07-08 10:21:54 +10:00 |
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7f3f4255ec
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Get rid of Command.RevertAndClearState
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2017-07-07 23:07:44 +10:00 |
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UnknownShadow200
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9192e6110a
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Simplify /mi
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2017-07-07 21:45:43 +10:00 |
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77636bcc85
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Combine /endround into /zs end
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2017-07-07 21:32:11 +10:00 |
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9903cd8c20
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Simplify /help zs
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2017-07-07 21:29:28 +10:00 |
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b791a24673
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Fix sending BlockPermissions packet when changing rank, even if client doesn't indicate support for it
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2017-07-07 19:51:03 +10:00 |
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f10952091e
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Don't allow spaces in rank names. Fixes #468.
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2017-07-07 18:17:19 +10:00 |
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64128df450
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Always use webproxy, lowers .NET required to 3.5
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2017-07-07 18:10:41 +10:00 |
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73b8a0dee7
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minor code cleanup, move MessageBlock and MessageCannotUse to BlockPerms and CommandPerms
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2017-07-07 18:00:39 +10:00 |
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545c375813
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Fix fall death for real (thanks goodlyay)
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2017-07-07 08:52:45 +10:00 |
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e1eb6295bb
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Simplify help /cd, remove /cd tutorial, add /delay for usage in MBs
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2017-07-06 19:11:02 +10:00 |
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321e1da599
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Add back in obsolete Log(string, bool) to avoid breaking backwards compatibility
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2017-07-02 23:12:09 +10:00 |
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949cf78f1c
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Fix drowning not being accurate time
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2017-07-01 17:35:06 +10:00 |
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73bb41b64b
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Better drowning physics - custom gas blocks count as 'air' now.
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2017-07-01 17:04:00 +10:00 |
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55953c1118
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Fix not dying from falling when landing on corner of a neighbouring block. Fixes #461 (Thanks goodlyay)
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2017-07-01 16:45:09 +10:00 |
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116680cd03
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Tidy up SimpleLiquidPhysics
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2017-07-01 14:20:06 +10:00 |
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2f2ac17758
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CommandParser.GetEnum should only allow actual values of the enum, improve CTFConfig load/save, start modifying /ctf to let you set config values
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2017-06-30 13:35:04 +10:00 |
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e27c8ec482
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Refactor majority of CTF code, and probably break it in the process.
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2017-06-29 22:20:43 +10:00 |
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7c4d6f0394
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Rename ZombieGameProps to ZSConfig
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2017-06-29 18:49:41 +10:00 |
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5351aef0c8
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Remove the Description field from the ConfigXYZ attributes, since desc was never actually given a non-null value.
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2017-06-29 18:45:30 +10:00 |
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cf362c0361
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Create a separate CTFConfig class
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2017-06-29 18:31:50 +10:00 |
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78e1acfdd5
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Abort round countdown if status changed.
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2017-06-29 16:27:08 +10:00 |
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0714e9c59c
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and fix glass on max border not being removed in freeze mode
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2017-06-29 16:23:10 +10:00 |
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d9f67fd562
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Cancel countdown when the map is unloaded. Fixes #375.
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2017-06-29 16:08:25 +10:00 |
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dbb2569efb
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Fix various bugs with last few commits with countdown.
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2017-06-29 15:55:31 +10:00 |
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67290a73a4
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Finish cleaning up countdown classes, and make /cd more logical to operate.
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2017-06-29 15:40:45 +10:00 |
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8eeb0e5614
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Start cleaning up countdown classes, probably breaks countdown.
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2017-06-29 14:48:57 +10:00 |
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05f49b60c7
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Also log 'error:' message in normal log files, improve some countdown messages.
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2017-06-29 09:10:30 +10:00 |
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1f83981ff2
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Let's start cleaning up this mess.. create a new Countdown plugin class.
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2017-06-28 22:24:03 +10:00 |
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758491931c
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Forgot to commit ConfigByteAttribute oops
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2017-06-28 22:17:04 +10:00 |
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565e428256
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Better help for mute/freeze, add a ConfigByte attribute.
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2017-06-28 22:15:00 +10:00 |
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57f468f7b1
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mark /fixgrass as only being usable in-game
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2017-06-28 11:48:22 +10:00 |
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0ed2ff3c09
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Now visit permissions are checked before the map itself is loaded, avoiding the very high cost of loading a map just to unload it immediately due to the user not having permission to visit
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2017-06-28 11:21:15 +10:00 |
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ff703947e5
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Get rid of Group.concatList and Level.CheckLoadOnGoto
Also less usage of ServerConfig.DefaultColor
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2017-06-28 11:05:05 +10:00 |
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80ea964409
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Make /map work with unloaded maps.
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2017-06-27 22:24:30 +10:00 |
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b05a20981c
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Now /mi has pretty much some behaviour, regardless of whether map is loaded or not.
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2017-06-27 22:17:06 +10:00 |
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78ddd724cc
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Completely remove LvlProperties class and replace with LevelConfig
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2017-06-27 21:54:44 +10:00 |
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aa26c3b9b1
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Organise LevelConfig fields, give its fields more logical names.
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2017-06-27 21:40:22 +10:00 |
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f3c9129224
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Move Level settings to separate LevelConfig class.
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2017-06-27 21:33:13 +10:00 |
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6ab86fe72a
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Move stuff out of Server class
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2017-06-27 20:07:20 +10:00 |
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240ada38d9
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Organise ServerConfig fields, give its fields more logical names.
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2017-06-27 19:49:05 +10:00 |
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613c3a5cd3
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Move Server settings to separate ServerConfig class.
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2017-06-27 18:28:19 +10:00 |
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3f76d775d2
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Improve PlayerActions.ChangeMap by removing ignorePerms parameter.
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2017-06-27 17:47:09 +10:00 |
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f0fe59278f
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Release 1.8.9.4
1.8.9.4
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2017-06-26 21:59:18 +10:00 |
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9fa3b8d752
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Hacky fix for players not spawning in CTF. (Thanks VenkSociety)
all games code really needs a rewrite
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2017-06-26 21:51:33 +10:00 |
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aa558ec565
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prefer NetUtils.StringSize to hardcoding 64
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2017-06-26 21:32:44 +10:00 |
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