UnknownShadow200
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ce83851af4
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Replace resetSpamCount timer with DateTime.UtcNow check whenever the player sends a chat message. This timer was never disposed thus keeping the player object alive.
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2016-04-23 21:33:04 +10:00 |
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UnknownShadow200
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eaad590675
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Limit maximum number of invisibility potions that can be bought in a round.
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2016-04-23 20:50:22 +10:00 |
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UnknownShadow200
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5eeb617478
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Show zombie stats in whois/whowas and in /mapinfo, also separate /mapinfo into /mapinfo and /mapinfo env. Also, woo for 1000 commits.
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2016-04-23 18:31:20 +10:00 |
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UnknownShadow200
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ec137eb52a
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Do test for round end on main zombie thread instead of separate timer, avoids issues when using /zg force then /zg start again. (Thanks goodlyay)
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2016-04-23 17:08:43 +10:00 |
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UnknownShadow200
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4ef88d5867
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And re-add time and dates to /whois and /whowas.
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2016-04-23 15:50:39 +10:00 |
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UnknownShadow200
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e45e189497
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Cleanup /whois and /whowas to be more concise, and share code. (Still a WIP)
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2016-04-23 15:34:21 +10:00 |
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UnknownShadow200
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70b252a930
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Implement /top for zombie stats.
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2016-04-23 14:14:55 +10:00 |
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UnknownShadow200
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171c5a8e90
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Persist max/total rounds survived and infections.
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2016-04-23 13:43:07 +10:00 |
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UnknownShadow200
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b436852419
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Implement * in chat to indicate winstreaks.
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2016-04-23 00:19:42 +10:00 |
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UnknownShadow200
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ab409646cc
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Fix ghosting issues with players entities not leaving world/server.
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2016-04-22 17:13:32 +10:00 |
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UnknownShadow200
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2064aa709e
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Merge branch 'master' of github.com:Hetal728/MCGalaxy
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2016-04-22 13:45:34 +10:00 |
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UnknownShadow200
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a556aea5dd
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Use group.ColoredName instead of group.Color + group.Name, also fix /zg force not working from console and fix /tp. (Thanks goodlyay)
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2016-04-22 13:43:13 +10:00 |
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Unkie
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4bbad05ad2
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Merge pull request #138 from Peteys93/master
Impersonate bug fixes
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2016-04-22 12:36:38 +10:00 |
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Peteys93
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07fe07aca2
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Impersonate bug fixes
See post on #123
Can no longer impersonate muted players
Trying to impersonate a player on server without giving a message threw an error, fixed.
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2016-04-21 22:07:38 -04:00 |
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UnknownShadow200
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e7f148c97b
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Modularise /mapinfo in preparation for splitting up into /mapinfo <level> and /mapinfo env <level>
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2016-04-22 09:27:33 +10:00 |
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UnknownShadow200
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ab8a64bcc1
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Initial implementation of /pervisit +name (whitelist) and /pervisit -name (blacklist).
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2016-04-22 00:10:51 +10:00 |
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UnknownShadow200
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0668578a55
|
Initial work on awards/achivements for zombie survival.
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2016-04-21 19:50:25 +10:00 |
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UnknownShadow200
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0c0bcfc8ea
|
Implement WinChance for zombie survival.
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2016-04-21 19:09:25 +10:00 |
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UnknownShadow200
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c54ccc963a
|
Now with 45.6893% less hardcoding of level properties.
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2016-04-21 16:27:25 +10:00 |
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UnknownShadow200
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f1be5e1179
|
Add proper help for /buy invisibility.
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2016-04-21 09:32:25 +10:00 |
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UnknownShadow200
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a7690985b2
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Implement invisibility potions.
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2016-04-21 09:29:44 +10:00 |
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UnknownShadow200
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d941850771
|
Now with less pointless boilerplate code for the internal RECT and Margins structs.
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2016-04-21 08:28:54 +10:00 |
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UnknownShadow200
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867f0117a2
|
Allow customising default infect messages.
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2016-04-20 23:38:21 +10:00 |
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UnknownShadow200
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2f128bedd8
|
Make /store nicer.
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2016-04-20 23:07:04 +10:00 |
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UnknownShadow200
|
935290cd7d
|
Merge branch 'master' of github.com:Hetal728/MCGalaxy
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2016-04-20 22:19:50 +10:00 |
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UnknownShadow200
|
07533c0ce8
|
Hidden players are only hidden to lower ranks in-game now, also referees are not hidden to other referees.
|
2016-04-20 22:17:24 +10:00 |
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UnknownShadow200
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56b75da3be
|
Only referees can teleport to other players in the middle of a round of zombie survival.
|
2016-04-20 19:29:40 +10:00 |
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UnknownShadow200
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dab46f198d
|
There's no point saving the level BlockDB for game maps.
|
2016-04-20 18:50:29 +10:00 |
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UnknownShadow200
|
e7c83cd73e
|
Fix /award not working properly when 'give/take' is not used and award has a space.
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2016-04-20 15:56:00 +10:00 |
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UnknownShadow200
|
ceeb0826cd
|
Allow changing 'log notes' option from the gui.
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2016-04-20 00:14:43 +10:00 |
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UnknownShadow200
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cc0cc482ce
|
Add /notes. (Thanks yorkiebarz)
|
2016-04-19 23:55:59 +10:00 |
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UnknownShadow200
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2d3e5c9cfc
|
Write more text files in a thread safe manner.
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2016-04-19 22:18:41 +10:00 |
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UnknownShadow200
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8c4f6b6b50
|
Release 1.8.5.0
1.8.5.0
|
2016-04-19 13:05:53 +10:00 |
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UnknownShadow200
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038b5da076
|
Fix Good's title again.
|
2016-04-19 09:36:54 +10:00 |
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UnknownShadow200
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66de32199b
|
ref mode should show in /players, also don't hardcode it into SendChatFrom but make it part of the prefix.
|
2016-04-18 08:48:47 +10:00 |
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UnknownShadow200
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d31c2949d8
|
Use ColoredName instead of FullName in more places to reduce visual clutter.
|
2016-04-18 08:12:34 +10:00 |
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UnknownShadow200
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e21905b95d
|
Add Entities.CanSee/Entities.CanSeeEntity, in preparation for players only being able to see certain other players (E.g. higher ranked hidden can see lower ranked hidden)
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2016-04-17 22:37:38 +10:00 |
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UnknownShadow200
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eed60eb62f
|
Move entity methods into own separate class.
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2016-04-17 20:40:15 +10:00 |
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UnknownShadow200
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0a76243a68
|
Economy commands should only show when eco is enabled, /model and /skin should use own name if only one argument provided.
|
2016-04-17 19:39:04 +10:00 |
|
UnknownShadow200
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c62e390ad9
|
Quick fix for Good erroring while spawning.
|
2016-04-17 15:17:21 +10:00 |
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UnknownShadow200
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4f88ec85a5
|
Implement /eat.
|
2016-04-17 12:46:55 +10:00 |
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UnknownShadow200
|
3c93ae1aab
|
Shave enough 0.4 seconds off for 512^3 forest worlds.
|
2016-04-16 18:01:53 +10:00 |
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UnknownShadow200
|
f947cf4694
|
Optimise map generation, saves 0.5 seconds for a 512^3 forest map.
|
2016-04-16 17:45:09 +10:00 |
|
UnknownShadow200
|
bc6c7e1bfe
|
Use optimised 32/64 bit setting of blocks for flatgrass map.
|
2016-04-16 17:13:10 +10:00 |
|
UnknownShadow200
|
f8536e1288
|
Fix /env preset only instantly showing changes for own player but other players had to rejoin. (Thanks Odd0002)
|
2016-04-16 16:48:36 +10:00 |
|
UnknownShadow200
|
375644e1cb
|
Operators should be notified on join if there are players online waiting for a review. (Thanks FabTheZen)
|
2016-04-15 23:42:46 +10:00 |
|
UnknownShadow200
|
c148b73f39
|
Add option to show rank prefixes in chat.
|
2016-04-15 23:30:43 +10:00 |
|
UnknownShadow200
|
bf71b397c3
|
Don't call ScrollToEnd() twice, optimises appending to gui significantly. (Redundant ScrollToEnd() call was responsible for 20% of time spent in AppendLog)
|
2016-04-15 18:05:00 +10:00 |
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UnknownShadow200
|
0bc7b8bdf4
|
Move GUI code to the starter project in which it logically belongs.
|
2016-04-15 17:32:18 +10:00 |
|
UnknownShadow200
|
bba5e3cb44
|
Allow configuring player update interval with /lowlag, also save player update interval.
|
2016-04-15 17:05:59 +10:00 |
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