David Vierra
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face30d24e
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avoid negative size here xxx do it better
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2010-09-28 16:03:50 -10:00 |
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David Vierra
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e5a966596c
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raise a more descriptive error when cannot import infdev
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2010-09-28 16:03:40 -10:00 |
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David Rio Vierra
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2c5a7b4b12
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better gitignore
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2010-09-28 01:57:49 -08:00 |
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David Rio Vierra
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93102897b3
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added ignore file
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2010-09-28 01:56:14 -08:00 |
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David Rio Vierra
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2981bc5bb8
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added encoding marker
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2010-09-28 01:09:36 -08:00 |
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David Rio Vierra
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5e430b3f16
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began using this function to test set membership instead of the absent 'in2d'
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2010-09-27 23:00:49 -08:00 |
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David Vierra
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18e3b38aed
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changed copyAir and copyWater args in copyBlocks... to blocksToCopy - a list of block numbers to copy
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2010-09-27 18:23:39 -10:00 |
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David Vierra
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1d081c4138
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add analyze to help
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2010-09-26 01:46:43 -10:00 |
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David Vierra
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02280ed2a6
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throw away the uncompressed chunk data - xxx add dirty flag for other level types?
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2010-09-26 01:43:28 -10:00 |
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David Vierra
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151e984909
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added analyze command to count blocks.
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2010-09-26 01:42:46 -10:00 |
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David Vierra
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72f2d3cfce
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fixed interactive load command to load things other than numbered worlds
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2010-09-26 01:41:54 -10:00 |
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David Vierra
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2bdda6f09c
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began using logging module
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2010-09-26 01:41:38 -10:00 |
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David Vierra
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efdce2b5fa
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don't modify some random variable called la instead of the one we want
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2010-09-25 21:51:51 -10:00 |
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David Vierra
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7e46c941bf
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copyWater can now be turned off without turning off copyAir
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2010-09-25 21:51:29 -10:00 |
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David Vierra
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8c5d5e7388
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save and unload chunks during entity cleaning
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2010-09-25 21:47:22 -10:00 |
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David Vierra
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ae690646e2
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changed print lines to logging module calls
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2010-09-25 21:46:58 -10:00 |
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David Vierra
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efa22c0cca
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added MCInfdevOldLevel.unload
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2010-09-25 19:25:42 -10:00 |
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David Vierra
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bcad04094e
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fixed comments
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2010-09-25 19:04:38 -10:00 |
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David Vierra
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519ff19908
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MCIndevLevel: unpacked BlockLight array from Data array.
xxx move to unpackChunkData and get full indev editing working, but nobody can play indev right now
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2010-09-25 19:04:21 -10:00 |
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David Vierra
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9f8a1ab35a
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clarified comments, removed incorrect ones
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2010-09-25 18:32:27 -10:00 |
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David Vierra
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33df0ed0dc
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box compare
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2010-09-25 18:31:55 -10:00 |
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David Vierra
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6e6ba93855
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added licensing terms
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2010-09-25 00:14:18 -10:00 |
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David Vierra
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95b65a8cf9
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None argument to fillBlocks means operate on every chunk in the world.
previously, getChunks over a huge box would waste a lot of time skipping absent chunks in large, sparse levels.
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2010-09-24 11:42:29 -10:00 |
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David Vierra
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2d20849271
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pass None to fillBlocks for the area, instead of a giant box
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2010-09-24 11:41:24 -10:00 |
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David Vierra
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cb0cddf704
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updated sample usage in readme
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2010-09-24 00:04:26 -10:00 |
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David Vierra
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3bb62426e5
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work around a bug in older versions of Numpy that can't create boolean arrays from iterators
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2010-09-23 19:24:31 -10:00 |
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David Vierra
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7caddf7784
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created PlayerNotFound exception and used it in getPlayerPosition
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2010-09-23 01:04:08 -10:00 |
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David Vierra
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b2b87a0114
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make sure newly made chunks get saved
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2010-09-22 21:59:18 -10:00 |
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David Vierra
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540a416558
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added MCLevel.setBlockAt and MCInfdevOldLevel.setBlockAt
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2010-09-22 21:32:28 -10:00 |
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David Vierra
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5df9280735
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why does git randomly include a reverse commit in the next commit??
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2010-09-22 12:11:27 -10:00 |
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David Vierra
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823e13fb75
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raise IOError when this weird condition happens - created a chunk without checking for its file
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2010-09-22 12:10:09 -10:00 |
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David Vierra
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bcb8dde14b
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copy INVEdit's inventory tag
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2010-09-22 12:09:50 -10:00 |
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David Vierra
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38534f3aa0
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entity rotation works!
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2010-09-22 12:09:35 -10:00 |
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David Vierra
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2c9ce3ff5a
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return a copy of this box
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2010-09-22 12:09:12 -10:00 |
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David Vierra
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f9a66d0e74
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handle uncompressed etc correctly
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2010-09-21 01:54:55 -10:00 |
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David Vierra
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a3c1cc83a9
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these schematics are terrible
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2010-09-21 00:12:34 -10:00 |
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David Vierra
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13c3e0d862
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honor dirty flag during chunk compress, to avoid extra work
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2010-09-21 00:12:21 -10:00 |
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David Vierra
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05a92c686a
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make sure to mark chunks dirty after removing entities....
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2010-09-20 19:30:51 -10:00 |
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David Vierra
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fce0df5a7d
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use a flag to avoid unnecessary saves
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2010-09-20 19:18:18 -10:00 |
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David Vierra
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4a711abab0
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inherit from object for property()
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2010-09-20 19:00:38 -10:00 |
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David Vierra
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3c18966e9b
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fill operation progress output is better
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2010-09-20 19:00:28 -10:00 |
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David Vierra
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889cf7f476
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Added degrief command - removes lava, obsidian, adminium, fire above a specified level
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2010-09-20 18:59:20 -10:00 |
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David Vierra
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835e4ceb02
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single-command non interactive mode works
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2010-09-20 17:58:34 -10:00 |
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David Vierra
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2e233fd25a
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added removeEntities command
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2010-09-20 17:40:29 -10:00 |
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David Vierra
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2e06d63bce
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removed unneeded except blocks after making readPoint and readBlocks throw UsageError
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2010-09-19 19:34:58 -10:00 |
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David Vierra
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ba8cfc465c
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added player not found exception
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2010-09-19 19:34:20 -10:00 |
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David Vierra
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583e4a58eb
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block search works now xxx duplication from readBlockType
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2010-09-19 19:10:06 -10:00 |
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David Vierra
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35bdd17e76
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echo the chosen block types when filling/replacing
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2010-09-19 18:49:16 -10:00 |
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David Vierra
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07642a1aba
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ooops, use the new match instead of the old one when eating more words
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2010-09-19 18:48:57 -10:00 |
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David Vierra
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d9395e847c
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argh lighting bug, need to light all changed chunks during replace, according to change in transparency
xxx still need to adjust for luminance
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2010-09-19 15:38:01 -10:00 |
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