VoxelTek
84bd0a1a87
Rework of isle-config, add resolution adjustment and max framerate settings ( #608 )
...
* Add resolution adjustment, framerate limit, etc
- isle-config has been reworked to be a smaller, more organised window
- resolution adjustment has now been added to isle-config, so that the resolution on windowed game start can be set
- max framerate setting added to isle-config
- higher-quality options disabled in isle-config if computer has too little RAM (unlikely)
* Make clang-format happy
* Switch to MxS32, move variable declaration to end
* Adjust sizing of resolution spinboxes
* Add full screen video mode
When full screen is enabled, the game goes full-screen, and the screen resolution changes.
* Rework to add Exclusive Fullscreen option.
* Remove comment
* Raise max LoD value to 60
* Fix tab order
* Simplify code
2025-07-16 02:29:45 +00:00
VoxelTek
b6a4f65db4
Add CLI help message, accessible with --help ( #614 )
...
* Add CLI --help argument
* Make clang-format happy
* Move to switch instead of creating temp var
* Remove unnecesary break
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Remove unnecesary break 2
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Make clang-format happy again
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-07-16 00:29:42 +00:00
Christian Semmler
ad2832b096
(Web port) Pass vibration milliseconds into device haptics
2025-07-15 17:18:54 -07:00
Christian Semmler
deca5e5a2e
Add device and gamepad haptics to web port ( #613 )
...
* Add device and gamepad haptics to web port
* Update skip.yml
2025-07-15 23:50:14 +00:00
Christian Semmler
d0dc595fc5
(Touch controls) Use full virtual joystick instead of hybrid ( #612 )
...
* Test touch joystick
* Change radius
2025-07-15 22:18:55 +00:00
Christian Semmler
f20fc475c7
Integrate SDL Haptic API ( #607 )
...
* Integrate SDL Haptic API
* Close other devices
* Fixes
2025-07-15 23:47:37 +02:00
Christian Semmler
87c89885ba
For MaxLOD values > 5, disable LOD threshold and view limits ( #609 )
2025-07-15 22:21:41 +02:00
Christian Semmler
3543f5f494
Fix CONFIG app after isle/master merge
2025-07-15 12:16:38 -07:00
Christian Semmler
4f3ce064e8
Merge remote-tracking branch 'isle/master'
2025-07-15 12:05:45 -07:00
Fabian Neundorf
05360b4468
Clear unknowns in TowTrack
and TowTrackMissionState
( #1629 )
2025-07-15 20:39:22 +02:00
Joshua Peisach
8a82ebeb7e
Fix typo in SetSkyColor ( #1628 )
2025-07-15 19:16:25 +02:00
MS
bf98bfffdf
CONFIG ( #1627 )
2025-07-15 12:58:13 -04:00
MS
9c9baf3c3e
Beta matching in mxdirectxinfo.cpp
( #1626 )
...
* Use goto
* Fix constructors
* Reorder error strings
* Compat mode todo
* Rename p_context to p_d
* Use count variable
* Fix typo
2025-07-15 10:43:40 -04:00
Fabian Neundorf
3b79b4c834
Use enum values for LegoPathStructNotificationParam.GetTrigger()
( #1625 )
2025-07-14 22:18:21 +02:00
Christian Semmler
19edb0340e
Remove SDL mouse/touch event bug workaround ( #606 )
...
* Remove SDL mouse/touch event bug workaround
* Small refactor
* Add include
2025-07-14 18:51:11 +00:00
Christian Semmler
996900ae9a
Pin Emscripten version in Dockerfile
2025-07-14 11:44:42 -07:00
Korbo
ee6e230a4d
New 3DS banner sound, move 3DS data to packaging ( #605 )
...
* New 3DS banner sound
* move 3DS CIA data to packaging/3ds
2025-07-14 20:37:44 +02:00
MS
e155bea7fd
Remove GetDriverList getter ( #1624 )
2025-07-14 11:44:14 -04:00
Helloyunho
7cf24ae358
🩹 fix: no black border on virtual cursor ( #604 )
2025-07-14 15:10:15 +00:00
VoxelTek
7e1df12c63
Add touch control options, add rumble checkbox, clean up layout. ( #598 )
...
* Reduce maximum sizes, make isle-config smaller
* Add extra options, clean up layout
* Add line breaks to tooltips
* Add Texture Loader extension config, fix var case
* Add "categories" in ini file
* Fix broken CI building on Linux
2025-07-14 07:58:29 -07:00
Christian Semmler
21ce906a32
Add haptic feedback (rumble) ( #596 )
...
* Add rumble event for hit actor
* Add ini option
2025-07-13 20:26:47 -07:00
Christian Semmler
42f877e177
(Web port) Fix virtual cursor transparency ( #595 )
2025-07-14 04:16:03 +02:00
Fabian Neundorf
356c64ce0e
Name state field, getter and setter in Act1State ( #1621 )
2025-07-13 12:01:06 -07:00
Christian Semmler
c9930d10f9
Refine gamepad touch controls ( #591 )
2025-07-13 18:23:59 +00:00
jonschz
40c1a40d2b
Match FUN_1006b140()
and related functions ( #1623 )
...
* Match on BETA10
* Possible improvement on Matrix4::Swap
* Document entropy build result
* Comments at at Matrix4::Invert
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-13 16:50:51 +02:00
jonschz
657720c825
Match Act3List::FUN_100720d0
( #1622 )
2025-07-13 16:50:20 +02:00
Christian Semmler
232ef07b51
Allow extensions to define options ( #590 )
...
* Allow extensions to define their own options
* Fixes
* Remove logging
2025-07-13 02:30:29 +00:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") ( #587 )
...
* Add new touch control scheme
* Add export
* Fix enum naming
2025-07-13 04:13:37 +02:00
MS
00a4861914
Beta matching CConfigApp
( #1620 )
...
* Beta matching CConfigApp
* Docs
2025-07-12 12:39:16 -04:00
jonschz
ac46537599
Interpret Act3List properties, minor fixes ( #1619 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-12 17:05:29 +02:00
MS
10986376cb
Fix #1575 ( #1618 )
2025-07-11 23:26:21 -04:00
Christian Semmler
7c91a14875
Extended full screen capabilities for Web port ( #584 )
...
* Extended full screen capabilities for Web port
* Add Emscripten patches
* Add back newline
2025-07-12 03:05:33 +02:00
Fabian Neundorf
d9d9880d8b
Clear unknowns in LegoAnimNodeData
( #1617 )
2025-07-11 17:11:12 -07:00
Fabian Neundorf
a34c293177
Name Disable function in LegoOmni
and misc
( #1616 )
2025-07-11 17:10:36 -07:00
Christian Semmler
0e95e6d521
Fix ConvertEventToRenderCoordinates for mouse button events ( #582 )
2025-07-11 19:45:10 +02:00
Fabian Neundorf
6497cb42b7
Clear unknowns in Matrix
( #1615 )
2025-07-10 18:58:53 -07:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master'
2025-07-10 12:06:53 -07:00
olebeck
b26a707db2
put ifdefs around every d3drm backend so that any can be disabled ( #569 )
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* put ifdefs around every d3drm backend so that any can be disabled
* make clang-format happy
* move backend selection and enum to its own functions
2025-07-10 18:19:21 +02:00
Anders Jenbo
28b026f605
Maintain paletted textures ( #574 )
2025-07-10 18:07:03 +02:00
Helloyunho
96f60cb683
🩹 fix: touch screens go beep and done ( #573 )
2025-07-10 12:43:46 +02:00
Christian Semmler
078b1b52d0
Update Dockerfile
2025-07-10 00:32:55 -07:00
Christian Semmler
e61f9209f2
Update README.md [skip ci]
2025-07-10 00:28:35 -07:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader
( #570 )
...
* Add extensions, `TextureLoader`
* Fix wording
* Add to default ini
* Add folder to flatpak
* Use different enable strategy
2025-07-10 00:24:59 -07:00
Helloyunho
4e8ac86415
Dynamically on/off virtual cursor ( #567 )
...
* ✨ feat: eliminate need of draw_cursor config
* 🩹 fix: type mismatch
2025-07-10 08:58:17 +02:00
Helloyunho
9d8cb64a19
Add iOS Port ( #566 )
...
* ✨ feat: add ios support
* ⚗️ chore: trying some experiments to make ci working
* ⚗️ chore: is it really ci version problem?
* 💚 fix: it really is just a ci version issue
* 🩹 fix: go as low as possible
* 🩹 fix: support ipad
2025-07-10 08:34:52 +02:00
MS
c784fc32f1
Move g_skeletonKickPhases to .data ( #1614 )
2025-07-10 00:29:22 -04:00
Fabian Neundorf
f0f771f3f4
Clear global unknowns in LegoROI
( #1611 )
2025-07-09 21:28:59 -07:00
MS
4ebc5b453f
Improve match for Act3Ammo::Animate
( #1612 )
...
* Improve Act3Ammo
* Early return
2025-07-09 14:09:49 -04:00
olebeck
4446aaaf53
translate and scale touch coordinates to the viewport ( #565 )
2025-07-09 12:55:26 +00:00
Anders Jenbo
b8e7c8f774
Fix uninitialized ddpfPixelFormat in VTable0x44 ( #563 )
2025-07-09 05:40:24 +00:00