2282 Commits

Author SHA1 Message Date
VoxelTek
84bd0a1a87
Rework of isle-config, add resolution adjustment and max framerate settings (#608)
* Add resolution adjustment, framerate limit, etc

- isle-config has been reworked to be a smaller, more organised window
- resolution adjustment has now been added to isle-config, so that the resolution on windowed game start can be set
- max framerate setting added to isle-config
- higher-quality options disabled in isle-config if computer has too little RAM (unlikely)

* Make clang-format happy

* Switch to MxS32, move variable declaration to end

* Adjust sizing of resolution spinboxes

* Add full screen video mode

When full screen is enabled, the game goes full-screen, and the screen resolution changes.

* Rework to add Exclusive Fullscreen option.

* Remove comment

* Raise max LoD value to 60

* Fix tab order

* Simplify code
2025-07-16 02:29:45 +00:00
VoxelTek
b6a4f65db4
Add CLI help message, accessible with --help (#614)
* Add CLI --help argument

* Make clang-format happy

* Move to switch instead of creating temp var

* Remove unnecesary break

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Remove unnecesary break 2

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Make clang-format happy again

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-07-16 00:29:42 +00:00
Christian Semmler
ad2832b096
(Web port) Pass vibration milliseconds into device haptics 2025-07-15 17:18:54 -07:00
Christian Semmler
deca5e5a2e
Add device and gamepad haptics to web port (#613)
* Add device and gamepad haptics to web port

* Update skip.yml
2025-07-15 23:50:14 +00:00
Christian Semmler
d0dc595fc5
(Touch controls) Use full virtual joystick instead of hybrid (#612)
* Test touch joystick

* Change radius
2025-07-15 22:18:55 +00:00
Christian Semmler
f20fc475c7
Integrate SDL Haptic API (#607)
* Integrate SDL Haptic API

* Close other devices

* Fixes
2025-07-15 23:47:37 +02:00
Christian Semmler
87c89885ba
For MaxLOD values > 5, disable LOD threshold and view limits (#609) 2025-07-15 22:21:41 +02:00
Christian Semmler
3543f5f494
Fix CONFIG app after isle/master merge 2025-07-15 12:16:38 -07:00
Christian Semmler
4f3ce064e8
Merge remote-tracking branch 'isle/master' 2025-07-15 12:05:45 -07:00
Fabian Neundorf
05360b4468
Clear unknowns in TowTrack and TowTrackMissionState (#1629) 2025-07-15 20:39:22 +02:00
Joshua Peisach
8a82ebeb7e
Fix typo in SetSkyColor (#1628) 2025-07-15 19:16:25 +02:00
MS
bf98bfffdf
CONFIG (#1627) 2025-07-15 12:58:13 -04:00
MS
9c9baf3c3e
Beta matching in mxdirectxinfo.cpp (#1626)
* Use goto

* Fix constructors

* Reorder error strings

* Compat mode todo

* Rename p_context to p_d

* Use count variable

* Fix typo
2025-07-15 10:43:40 -04:00
Fabian Neundorf
3b79b4c834
Use enum values for LegoPathStructNotificationParam.GetTrigger() (#1625) 2025-07-14 22:18:21 +02:00
Christian Semmler
19edb0340e
Remove SDL mouse/touch event bug workaround (#606)
* Remove SDL mouse/touch event bug workaround

* Small refactor

* Add include
2025-07-14 18:51:11 +00:00
Christian Semmler
996900ae9a
Pin Emscripten version in Dockerfile 2025-07-14 11:44:42 -07:00
Korbo
ee6e230a4d
New 3DS banner sound, move 3DS data to packaging (#605)
* New 3DS banner sound

* move 3DS CIA data to packaging/3ds
2025-07-14 20:37:44 +02:00
MS
e155bea7fd
Remove GetDriverList getter (#1624) 2025-07-14 11:44:14 -04:00
Helloyunho
7cf24ae358
🩹 fix: no black border on virtual cursor (#604) 2025-07-14 15:10:15 +00:00
VoxelTek
7e1df12c63
Add touch control options, add rumble checkbox, clean up layout. (#598)
* Reduce maximum sizes, make isle-config smaller

* Add extra options, clean up layout

* Add line breaks to tooltips

* Add Texture Loader extension config, fix var case

* Add "categories" in ini file

* Fix broken CI building on Linux
2025-07-14 07:58:29 -07:00
Christian Semmler
21ce906a32
Add haptic feedback (rumble) (#596)
* Add rumble event for hit actor

* Add ini option
2025-07-13 20:26:47 -07:00
Christian Semmler
42f877e177
(Web port) Fix virtual cursor transparency (#595) 2025-07-14 04:16:03 +02:00
Fabian Neundorf
356c64ce0e
Name state field, getter and setter in Act1State (#1621) 2025-07-13 12:01:06 -07:00
Christian Semmler
c9930d10f9
Refine gamepad touch controls (#591) 2025-07-13 18:23:59 +00:00
jonschz
40c1a40d2b
Match FUN_1006b140() and related functions (#1623)
* Match on BETA10

* Possible improvement on Matrix4::Swap

* Document entropy build result

* Comments at at Matrix4::Invert

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-13 16:50:51 +02:00
jonschz
657720c825
Match Act3List::FUN_100720d0 (#1622) 2025-07-13 16:50:20 +02:00
Christian Semmler
232ef07b51
Allow extensions to define options (#590)
* Allow extensions to define their own options

* Fixes

* Remove logging
2025-07-13 02:30:29 +00:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") (#587)
* Add new touch control scheme

* Add export

* Fix enum naming
2025-07-13 04:13:37 +02:00
MS
00a4861914
Beta matching CConfigApp (#1620)
* Beta matching CConfigApp

* Docs
2025-07-12 12:39:16 -04:00
jonschz
ac46537599
Interpret Act3List properties, minor fixes (#1619)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-12 17:05:29 +02:00
MS
10986376cb
Fix #1575 (#1618) 2025-07-11 23:26:21 -04:00
Christian Semmler
7c91a14875
Extended full screen capabilities for Web port (#584)
* Extended full screen capabilities for Web port

* Add Emscripten patches

* Add back newline
2025-07-12 03:05:33 +02:00
Fabian Neundorf
d9d9880d8b
Clear unknowns in LegoAnimNodeData (#1617) 2025-07-11 17:11:12 -07:00
Fabian Neundorf
a34c293177
Name Disable function in LegoOmni and misc (#1616) 2025-07-11 17:10:36 -07:00
Christian Semmler
0e95e6d521
Fix ConvertEventToRenderCoordinates for mouse button events (#582) 2025-07-11 19:45:10 +02:00
Fabian Neundorf
6497cb42b7
Clear unknowns in Matrix (#1615) 2025-07-10 18:58:53 -07:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master' 2025-07-10 12:06:53 -07:00
olebeck
b26a707db2
put ifdefs around every d3drm backend so that any can be disabled (#569)
* put ifdefs around every d3drm backend so that any can be disabled

* make clang-format happy

* move backend selection and enum to its own functions
2025-07-10 18:19:21 +02:00
Anders Jenbo
28b026f605
Maintain paletted textures (#574) 2025-07-10 18:07:03 +02:00
Helloyunho
96f60cb683
🩹 fix: touch screens go beep and done (#573) 2025-07-10 12:43:46 +02:00
Christian Semmler
078b1b52d0
Update Dockerfile 2025-07-10 00:32:55 -07:00
Christian Semmler
e61f9209f2
Update README.md [skip ci] 2025-07-10 00:28:35 -07:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader (#570)
* Add extensions, `TextureLoader`

* Fix wording

* Add to default ini

* Add folder to flatpak

* Use different enable strategy
2025-07-10 00:24:59 -07:00
Helloyunho
4e8ac86415
Dynamically on/off virtual cursor (#567)
*  feat: eliminate need of draw_cursor config

* 🩹 fix: type mismatch
2025-07-10 08:58:17 +02:00
Helloyunho
9d8cb64a19
Add iOS Port (#566)
*  feat: add ios support

* ⚗️ chore: trying some experiments to make ci working

* ⚗️ chore: is it really ci version problem?

* 💚 fix: it really is just a ci version issue

* 🩹 fix: go as low as possible

* 🩹 fix: support ipad
2025-07-10 08:34:52 +02:00
MS
c784fc32f1
Move g_skeletonKickPhases to .data (#1614) 2025-07-10 00:29:22 -04:00
Fabian Neundorf
f0f771f3f4
Clear global unknowns in LegoROI (#1611) 2025-07-09 21:28:59 -07:00
MS
4ebc5b453f
Improve match for Act3Ammo::Animate (#1612)
* Improve Act3Ammo

* Early return
2025-07-09 14:09:49 -04:00
olebeck
4446aaaf53
translate and scale touch coordinates to the viewport (#565) 2025-07-09 12:55:26 +00:00
Anders Jenbo
b8e7c8f774
Fix uninitialized ddpfPixelFormat in VTable0x44 (#563) 2025-07-09 05:40:24 +00:00