Extend example

This commit is contained in:
Dmitry Marakasov 2015-08-28 23:46:13 +03:00
parent 1ba35e5575
commit 4be68384ff

View File

@ -40,20 +40,38 @@ int main() try {
int chan;
mixer.ChannelFinished([](int channel){
std::cerr << "Channel " << channel << " finished playback" << std::endl;
});
// Fade in
chan = mixer.FadeInChannel(-1, chunk, 0, 1000);
std::cerr << "Fading sound in on channel " << chan << "\n";
SDL_Delay(2000);
// Mix 3 sounds
chan = mixer.PlayChannel(-1, chunk);
std::cerr << "Playing sound on channel " << chan << "\n";
SDL_Delay(500);
SDL_Delay(250);
chan = mixer.PlayChannel(-1, chunk);
std::cerr << "Playing sound on channel " << chan << "\n";
SDL_Delay(1000);
SDL_Delay(250);
chan = mixer.PlayChannel(-1, chunk);
std::cerr << "Playing sound on channel " << chan << "\n";
SDL_Delay(4500);
SDL_Delay(2000);
// Fade out
chan = mixer.PlayChannel(-1, chunk);
std::cerr << "Fading out sound on channel " << chan << "\n";
mixer.FadeOutChannel(chan, 2000);
SDL_Delay(2000);
// Make sure no chunks are being played before destroying Chunk
mixer.HaltChannel();