David Rose
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0b224a320a
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Merge branch 'master' of https://github.com/panda3d/panda3d
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2016-05-02 15:05:25 -07:00 |
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David Rose
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403dd39934
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add support for OpenEXR floating-point image files
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2016-05-02 14:44:53 -07:00 |
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rdb
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388c8d698d
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pfreeze: Extension module link support on Windows. Add explicit -k option for keeping temp files.
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2016-05-02 20:02:31 +02:00 |
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rdb
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6c70b41a21
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Various pfreeze improvements, allow linking in extension modules
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2016-05-02 16:46:58 +02:00 |
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rdb
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910a50de16
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Fix crash when using pnmimage.write with unsupported format, also fix a minor issue in shader.set_filename
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2016-05-02 16:43:43 +02:00 |
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rdb
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d3172015d5
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Allow setting custom filename on shader, fix diagnostics for Mesa GLES2
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2016-05-01 22:53:20 +02:00 |
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tobspr
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b2ebd78d81
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Support for R16I and R16UI
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2016-04-30 12:26:59 +02:00 |
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tobspr
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dac2bfc7b9
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Support for setting a heightfield handle directly on the ShaderTerrainMesh
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2016-04-30 09:32:09 +02:00 |
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rdb
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288452a861
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Changes to help with static build, allow linking OpenAL statically
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2016-04-29 19:54:24 +02:00 |
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rdb
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369df86096
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Fix a compile issue or two
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2016-04-29 19:17:47 +02:00 |
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rdb
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dc09e28ed9
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Also accept a .gz wherever a .pz file is accepted
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2016-04-29 16:54:25 +02:00 |
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rdb
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a2ae62dbda
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Introduce ability to write older .bam versions, down to 6.21
See https://www.panda3d.org/manual/index.php/Dev:Bam_Format
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2016-04-29 16:30:41 +02:00 |
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David Rose
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063f9bbc4d
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minor compilation issues
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2016-04-28 16:14:44 -07:00 |
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rdb
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723c1de520
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Fix various emscripten compile issues
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2016-04-28 21:15:46 +02:00 |
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rdb
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6b83261ea4
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Implement stb_image, support loading HDR, PSD, GIF images
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2016-04-28 17:10:44 +02:00 |
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rdb
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6f8fd916f3
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Allow seeking a ZStream back to 0 (but no other location)
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2016-04-28 17:03:31 +02:00 |
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rdb
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1c6f4c29c4
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Add support for native FLAC reading
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2016-04-28 12:05:10 +02:00 |
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rdb
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5feecd2243
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Fix iterator support in interrogate
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2016-04-28 11:08:23 +02:00 |
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tobspr
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0c16baa707
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Reduce warning severity when resizing texture with immutable stirage
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2016-04-25 12:03:15 +02:00 |
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Tohka
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facb1cca31
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Fix several Sequence crashes (#99)
tuple and list shouldn't be used as parameter names. With the new Python 2.7.11 these break Sequences altogether.
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2016-04-24 11:37:34 +02:00 |
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Tohka
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41deb1c00f
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Fix error "TypeError: 'NoneType' object is not iterable"
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2016-04-24 12:14:19 +03:00 |
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rdb
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ee595ae880
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fast path optimizations for get_ram_image_as
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2016-04-24 02:42:12 +02:00 |
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rdb
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c8f59367d1
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More robust location of libraries in thirdparty packages on Linux
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2016-04-24 01:45:24 +02:00 |
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rdb
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2c6a6c9f06
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Display deprecation warning when writing FFT compressed anim chans
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2016-04-24 01:44:09 +02:00 |
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rdb
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07d06d434c
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Print more debug info when FrameBufferProperties are not sufficient
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2016-04-23 18:06:18 +02:00 |
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rdb
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879b8a5ccb
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Remove win-extras (smartroom/BeyondQuestion, serial, JOD, phidgets) from the Windows SDK
Let me know if you still need any of these and we'll find a better spot for them.
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2016-04-22 17:38:15 +02:00 |
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rdb
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2c1cb4c313
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Compile fixes for latest VRPN and TIFF
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2016-04-22 17:18:27 +02:00 |
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deflected
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bffe3bf55a
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bullet: Plug memory leaks
Signed-off-by: deflected <deflected@github>
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2016-04-21 21:34:55 +03:00 |
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rdb
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ad04a4b026
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Fix: Bam file contains objects of unknown type: MovingPart<LMatrix4f>
Restores ability to read old .bam files containing animation data
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2016-04-21 11:28:00 +02:00 |
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rdb
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6225755230
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Support rendering without any vertex arrays bound better
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2016-04-21 01:32:13 +02:00 |
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rdb
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40acfeffb5
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Punish soft framebuffer configs if we're not asking for one
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2016-04-21 00:18:08 +02:00 |
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rdb
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32bc7cd819
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Changes to allow compiling Panda with MSVC 2015
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2016-04-19 15:43:02 +02:00 |
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rdb
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32b4273c94
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bullet: fix issue with result of get_contact() going out of scope
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2016-04-18 23:57:02 +02:00 |
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rdb
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320f341467
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Fix pbuffer crash on Windows with old Intel drivers
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2016-04-18 23:26:12 +02:00 |
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rdb
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2f0bc01b68
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Fix bug causing random crash during module initialization
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2016-04-18 14:34:50 +02:00 |
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rdb
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380ff44710
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Workaround for older versions of the DirectX SDK
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2016-04-17 20:45:24 +02:00 |
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John Cote
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c896f7269b
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bugfix: Add missing import to ShowBaseGlobal (#96)
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2016-04-17 09:09:55 +02:00 |
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rdb
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d3071d1e50
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Use a bitmask for storing clear-active flags
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2016-04-16 14:19:54 +02:00 |
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rdb
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2b7ef9c787
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Add SphereLight class
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2016-04-16 12:30:07 +02:00 |
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tobspr
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206539d719
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Fix missing coordinate system in sample
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2016-04-15 19:12:13 +02:00 |
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rdb
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f06f184850
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Prefer core/ARB version of FBOs instead of EXT version
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2016-04-14 21:02:35 +02:00 |
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rdb
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902a314f68
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Remove unused squeeze tool
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2016-04-13 17:28:08 +02:00 |
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rdb
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e4b032ea21
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Fix crash reading Camera objects from pre-6.41 bam files
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2016-04-12 20:47:11 +02:00 |
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rdb
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5a2a9a3020
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Merge branch 'release/1.9.x'
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2016-04-12 20:46:32 +02:00 |
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rdb
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82fdb30957
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Fix incorrect format selection for renderbuffers (missing alpha channel)
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2016-04-12 20:44:07 +02:00 |
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rdb
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873fd3294a
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Work around bug in certain Intel drivers with #pragma include
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2016-04-12 18:20:27 +02:00 |
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rdb
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449d4c8a89
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Build fix on Mac when building without libRocket
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2016-04-12 18:19:55 +02:00 |
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wolfgangp
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4821b69ec1
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Match ShaderTerrainMesh triangulation scheme with Bullet's
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2016-04-11 22:01:13 +02:00 |
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rdb
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7addf3e12b
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Merge pull request #80 from tobspr/master
Add new terrain implementation (ShaderTerrainMesh)
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2016-04-11 18:35:11 +02:00 |
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tobspr
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5f28d20402
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Change uniform warning in glShaderContext to avoid spam
This changes the severity of the uniform warning to debug, to avoid spamming the console
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2016-04-10 10:59:30 +02:00 |
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