10492 Commits

Author SHA1 Message Date
David Rose
2034bd25bb remove troublesome call 2006-03-25 21:17:15 +00:00
David Rose
ad468be1c5 SSL -> OPENSSL 2006-03-25 21:16:32 +00:00
David Rose
ffb676cc9a compute _net_transform, not _modelview_transform, at each node of cull traversal 2006-03-24 23:41:09 +00:00
David Rose
c8633086c3 remove comment 2006-03-24 22:59:55 +00:00
David Rose
a31f6e7894 files moved to cull 2006-03-24 21:46:45 +00:00
David Rose
36b51114a9 remove debug statement 2006-03-24 18:48:02 +00:00
David Rose
8af9c5b213 whoops, forgot cull 2006-03-24 18:42:05 +00:00
David Rose
539ab8291b comment 2006-03-24 01:09:43 +00:00
David Rose
38dde80e5f isolate cull from pgraph 2006-03-24 01:01:34 +00:00
Dave Schuyler
19de130ffd formatting 2006-03-24 00:36:55 +00:00
David Rose
6e9bab7195 preserve 40-degree default fov 2006-03-23 19:17:13 +00:00
David Rose
9c8ce7accf minFov 2006-03-23 19:12:38 +00:00
David Rose
6335ebe61c fix compilation errors with new buffer merge 2006-03-23 19:02:16 +00:00
David Rose
d1e65cd52d fix crash 2006-03-23 18:29:06 +00:00
Josh Yelon
a8ffec28b6 Changes moving FrameBufferProperties into GraphicsOutput 2006-03-23 18:17:27 +00:00
David Rose
b27ad8aacb fix loading rawtex 2006-03-23 03:35:16 +00:00
David Rose
af64776780 whoops, broke basic texture loading 2006-03-23 02:52:43 +00:00
Chris Brunner
24154d4a4b Depreciated. Now at http://aspen.online.disney.com/mediawiki/index.php/How_to_install_Panda_on_Windows as a wiki. 2006-03-23 00:10:47 +00:00
David Rose
8b93f67c23 set_min_fov() 2006-03-22 22:45:36 +00:00
David Rose
f803ef85ce explicit mipmap control 2006-03-22 22:23:56 +00:00
Roger Hughston
020a09fc9c *** empty log message *** 2006-03-22 22:09:15 +00:00
David Rose
03a861dfcb remove inappropriate include 2006-03-22 21:09:00 +00:00
Josh Yelon
b2a96df6c9 It now compiles. But does it do anything? 2006-03-22 20:58:22 +00:00
Joe Shochet
4bd845c782 support for widescreen aspect ratio 2006-03-22 20:18:32 +00:00
Joe Shochet
ac0f6042e2 warning for accepting an event already in the dict, made watching variables private, assert that the method is callable 2006-03-22 20:18:16 +00:00
David Rose
76252c5316 fix problem with hidden PGui items still being active 2006-03-22 19:02:58 +00:00
Josh Yelon
f35a7469d0 More work on glGraphicsBuffers (will compile soon) 2006-03-22 04:14:46 +00:00
Dave Schuyler
67f79bc9c4 formatting 2006-03-22 02:03:57 +00:00
aignacio_sf
9f909bd865 Vast improvement for the framebuffer_copy_to_texture function by using StretchRect function. 2006-03-22 00:01:11 +00:00
aignacio_sf
506f2c8b5c Previous change to ARGB format for render to texture caused a problem for framebuffer to texture since the source and destination buffer formats had to match for DX the "CopyRects" function to work.
The code path is now split into ram type vs texture type destinations.
Match previous DX9 changes  set_context, ...
2006-03-21 21:00:43 +00:00
aignacio_sf
af04cf8f74 Match DX8 render to texture / framebuffer changes. 2006-03-21 20:52:14 +00:00
aignacio_sf
6474496071 restrict setting render to texture 2006-03-21 20:47:57 +00:00
Roger Hughston
beee323924 *** empty log message *** 2006-03-21 19:58:50 +00:00
aignacio_sf
ed28850efa Fix DX 8 and 9 problem for render to texture after new graphics buffer changes.
The texture was being created before the set_render_to_texture was being called.  Therefore, it was not creating a texture that could be rendered to.
2006-03-21 04:18:30 +00:00
Roger Hughston
3f93a2c815 OSX Stuff 2006-03-21 03:25:44 +00:00
Roger Hughston
f26167156c OSX .. Make clock object visible 2006-03-21 03:22:13 +00:00
Roger Hughston
b733a22493 OSX MAcro Colision 2006-03-21 02:28:44 +00:00
aignacio_sf
6d79bac2fe Fix missing line from editing merge conflct. 2006-03-21 02:27:18 +00:00
David Rose
e79df2bfcc protect debug statements 2006-03-21 01:42:53 +00:00
David Rose
59eaa16056 init glShaderContext 2006-03-21 01:40:33 +00:00
Dave Schuyler
85d75121c4 image comment 2006-03-21 01:39:32 +00:00
aignacio_sf
bd97d329c4 Add automipmap generation code to eliminate dynamic textures.
The automipmap generation filter is not as good as the D3DX box filter so dont' use it for now.
2006-03-20 23:08:38 +00:00
Dave Schuyler
a29aaeb14f working on add impact 2006-03-20 23:01:50 +00:00
aignacio_sf
8a278fb946 Add _supports_automatic_mipmap_generation
Add debug display for SDK version
2006-03-20 22:43:26 +00:00
aignacio_sf
b1fb705e86 set dx-management 1 as default
add dx-use-dynamic-textures config option
2006-03-20 22:39:37 +00:00
Josh Yelon
b665a3707d Buffer overhaul phase one 2006-03-20 22:04:24 +00:00
David Rose
b82652aaaa check-debug-notify-protect 2006-03-20 21:39:20 +00:00
David Rose
71e3ea4964 useful assertion 2006-03-20 21:38:36 +00:00
David Rose
725e82e6f4 show_through() 2006-03-20 20:48:26 +00:00
Josh Yelon
21727aca0c Clarified install docs 2006-03-20 19:12:33 +00:00