David Rose
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0d53d180a9
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oops
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2009-02-16 23:00:57 +00:00 |
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David Rose
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681551c918
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empty-node-path handling
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2009-02-15 01:45:15 +00:00 |
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David Rose
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0ec1467ea9
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warnings
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2009-02-15 01:44:54 +00:00 |
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David Rose
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25ce8c30e4
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fix projected shadows
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2009-02-13 20:06:06 +00:00 |
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Darren Ranalli
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4444c3b020
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added object type leak detector
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2009-02-13 19:59:28 +00:00 |
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David Rose
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1fb2e338c3
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add .I file
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2009-02-13 19:21:11 +00:00 |
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David Rose
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6ded005ea4
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fix for big-endian machines
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2009-02-13 19:21:00 +00:00 |
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David Rose
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1145a3cf99
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need pmap.h
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2009-02-13 17:33:20 +00:00 |
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David Rose
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ae85a56385
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shaders can exceed stated texture stage limits
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2009-02-13 14:55:51 +00:00 |
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David Rose
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a019d736ec
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fix render-to-texture issue
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2009-02-13 14:38:55 +00:00 |
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Darren Ranalli
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5545aa6ce7
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added safeTypeName and histogramDict
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2009-02-12 22:09:44 +00:00 |
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David Rose
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384a2570a8
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fix bounds when flattening actors
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2009-02-12 20:46:10 +00:00 |
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rdb
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e4f4701f23
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Performance optimization
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2009-02-12 15:37:34 +00:00 |
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Darren Ranalli
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d6ca95f510
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updated CppMemoryUsage
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2009-02-12 07:30:09 +00:00 |
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David Rose
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e10ca3fdb3
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explicitly instantiate notify category
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2009-02-12 00:11:44 +00:00 |
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David Rose
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3bef83d72a
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fix DX8,DX9 in 16-bit color mode
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2009-02-11 21:45:44 +00:00 |
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Darren Ranalli
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0350e26e7c
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put lock around new method
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2009-02-11 02:17:04 +00:00 |
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Darren Ranalli
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d4e22c0795
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fix for crash due to previous checkin
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2009-02-11 01:33:01 +00:00 |
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David Rose
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84f25781b4
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transparent background, wrap mode
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2009-02-11 01:27:42 +00:00 |
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David Rose
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d521ca04fa
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revert BitMask::operator bool--just a bad idea.
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2009-02-11 00:31:34 +00:00 |
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David Rose
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4b96d9f8cf
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compilation errors
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2009-02-11 00:17:28 +00:00 |
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David Rose
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99d660fe48
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minor tweaks
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2009-02-11 00:12:34 +00:00 |
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David Rose
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6fb65f4e26
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show-tex-mem must follow base assignment
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2009-02-10 23:39:11 +00:00 |
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David Rose
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da684d4f49
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operator bool
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2009-02-10 23:34:22 +00:00 |
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Darren Ranalli
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30eb8286a2
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better runtime characteristics
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2009-02-10 23:23:49 +00:00 |
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David Rose
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932da28ac1
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show-tex-mem
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2009-02-10 21:05:52 +00:00 |
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David Rose
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07aa73df98
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fix a few bugs
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2009-02-10 21:05:36 +00:00 |
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David Rose
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a21091c9dc
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graphics_memory_limit_changed
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2009-02-10 20:40:37 +00:00 |
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David Rose
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d36782fbd0
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show-tex-mem
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2009-02-10 20:39:42 +00:00 |
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David Rose
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66a120ea8e
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bitmask-based optimizations
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2009-02-10 20:39:26 +00:00 |
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Darren Ranalli
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2677e77fb7
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memory usage optimization
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2009-02-10 19:25:18 +00:00 |
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David Rose
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ee7154a9c5
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magfilter
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2009-02-10 15:40:03 +00:00 |
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David Rose
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24caf70155
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tinyOffscreenGraphicsPipe
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2009-02-10 00:52:55 +00:00 |
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David Rose
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f25605f398
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collide with animated vertex position
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2009-02-09 22:59:10 +00:00 |
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David Rose
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9a8e2915b5
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TexViewer
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2009-02-09 20:18:07 +00:00 |
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David Rose
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2d887a630e
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TexturePool.findTexture(), findAllTextures()
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2009-02-09 20:09:51 +00:00 |
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rdb
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e47fdbe424
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Several bugfixes and improvements to API Reference
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2009-02-08 10:29:34 +00:00 |
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rdb
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1e4753f911
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Fix bugs regarding ffmpeg and AVSEEK_SIZE
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2009-02-07 10:45:39 +00:00 |
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rdb
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10f17086af
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Exposed PNMTextGlyph
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2009-02-07 07:37:07 +00:00 |
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Darren Ranalli
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8d80413d03
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additional leak debugging
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2009-02-07 01:26:41 +00:00 |
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Darren Ranalli
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4b0c19f61a
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more leak debugging
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2009-02-07 00:42:30 +00:00 |
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Darren Ranalli
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6f5a7d0bc6
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more leak detection
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2009-02-07 00:00:02 +00:00 |
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David Rose
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a764c4e37c
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minor fix
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2009-02-06 22:09:59 +00:00 |
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David Rose
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1c6893bfde
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try to avoid long-skinny areas
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2009-02-06 21:58:00 +00:00 |
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David Rose
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cec1dbfc00
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oops
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2009-02-06 21:05:50 +00:00 |
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David Rose
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8b72ac6d8d
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status line, etc.
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2009-02-06 20:40:05 +00:00 |
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Darren Ranalli
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797a71c6f9
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fixed instance bug
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2009-02-06 17:31:05 +00:00 |
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David Rose
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c98c2c0a7d
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fix texture reloading when compressed/uncompressed textures are rendered
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2009-02-06 16:18:32 +00:00 |
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David Rose
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41216204cd
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flash selected texture
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2009-02-06 01:59:47 +00:00 |
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David Rose
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ab6081054c
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set_flash_texture
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2009-02-06 01:45:25 +00:00 |
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