rdb
2bde2baed2
device: a couple of fixes with Windows device input
2019-01-01 16:23:16 +01:00
rdb
c61b480a41
Revert "bam2egg: support exposed joints properly"
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This reverts commit dee4cd62017853f44bb54f6e6c764ba2b18cf90f.
Fixes #237
2018-12-31 17:07:42 +01:00
rdb
6559932c7b
ShaderTerrainMesh: silently reload texture if it has no RAM image
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Fixes #492
2018-12-31 16:28:27 +01:00
rdb
f3ba1d317c
device: support for Steam Controller on Linux
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Adds lgrip and rgrip button handles, which are present on Steam Controller but also on the Oculus Touch
2018-12-31 16:10:56 +01:00
rdb
4699dfcd5b
ShaderGenerator: fix toggling shadows while shader gen is on
2018-12-31 14:07:14 +01:00
rdb
83374de0ff
shader: don't use GENERIC profile to compile Cg shaders
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Instead, make an educated guess of what the GSG we are going to be compiling this shader for wants to use as profile.
2018-12-31 14:01:26 +01:00
rdb
9382e09b7c
display: fix returning reference to temporary in shader input
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This might cause issues when the transform cache is off.
2018-12-31 13:13:45 +01:00
rdb
8119547e90
device: add hacky detection of Trust GXT 24 as gamepad for now
2018-12-31 13:12:40 +01:00
rdb
0cfd86d0f4
glgsg: warn if Cg shader uses float4 vtx_normal
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See #495 ; Cg's glslv profile does not handle a float4 vtx_normal well and causes garbage to be in the w coordinate.
2018-12-31 13:11:33 +01:00
rdb
4a7266d420
samples: float4→float3 for vtx_normal in cartoon & fireflies samples
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It seems that Cg's glslv profile causes the w coordinate of the normal column to be random.
Fixes #494
Fixes #495
2018-12-31 13:09:39 +01:00
rdb
42405dff2e
pnmimagetypes: fix allocation efficiency in PNG reader
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Rather than making one allocation per row, it instead makes one allocation for all rows.
2018-12-30 20:13:12 +01:00
rdb
62781c154b
makepanda: fix instructions to find Opus thirdparty pkg on Windows
2018-12-30 20:09:57 +01:00
rdb
73083127bf
x11display: bypass compositor when switching to fullscreen mode
2018-12-30 16:59:32 +01:00
rdb
cedd4172c4
makepanda: build Python libraries statically with --static
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Fixes #477
2018-12-30 16:45:27 +01:00
rdb
0a43008313
py_panda: avoid duplicate symbol issues with LINK_ALL_STATIC
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Fixes #478
2018-12-30 16:42:50 +01:00
Sam Edwards
818fdbd232
interrogate: Tidy up hash_string function
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The main motivation behind this change is to get rid of a
signed integer overflow that sometimes happens in the prime
multiplication step, which is (per the C++ spec) undefined
behavior. However, it's probably for the best to use only
unsigned int when the function is clearly trying to avoid
negative values.
Not that I suspect it matters much, but I have also heavily
tested that the behavior of the function is unchanged (at
least on PC hardware - signed integer overflow doesn't
behave portably) although it may now be slightly faster due
to the fact that I have removed the floating-point math.
2018-12-30 04:21:34 -07:00
Sam Edwards
952031455c
express: Remove stray reference to DConfig
2018-12-29 02:29:56 -07:00
Sam Edwards
5d74411c37
display: Fix export/import macro for MouseAndKeyboard
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It was moved here from device, so we should not use
EXPCL_PANDA_DEVICE anymore.
2018-12-28 20:59:14 -07:00
Sam Edwards
bc2450441d
device: Fix some includes
2018-12-28 20:59:09 -07:00
rdb
f8f0180ee7
doc: add release notes for Panda 1.10.0
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[skip ci]
2018-12-28 23:31:13 +01:00
rdb
31c532387e
pgraph: remove unused weakKeyHashMap.h import
2018-12-28 21:36:16 +01:00
rdb
30446952cb
putil: remove no-longer-used WeakKeyHashMap for now
2018-12-28 21:26:46 +01:00
rdb
7bdbbc78a3
tests: fix syntax error in setup.py, use default platforms
2018-12-28 15:36:02 +01:00
rdb
ee6531abee
makepackage: copy over panda3d.dist-info dir on macOS
2018-12-26 23:45:00 +01:00
rdb
ae74e2d18e
makepackage: avoid packaging deploy-stub with installers
2018-12-26 23:42:39 +01:00
rdb
01915a36db
Merge branch 'master' into deploy-ng
2018-12-26 23:41:50 +01:00
rdb
981c44f636
glgsg: fix misleading errors from p3d_LightSource[].shadowMap
2018-12-26 23:31:48 +01:00
rdb
b7e7986198
deploy-ng: rewrite relative dependencies in macOS dylibs
2018-12-26 23:18:17 +01:00
rdb
3a2a29a1aa
deploy-ng: catch more egg2bam errors with Python 2.7
2018-12-26 22:54:19 +01:00
rdb
6b27dae24d
deploy-ng: add hidden imports for numpy on macOS
2018-12-26 22:54:01 +01:00
rdb
669a655366
Fix ShaderBuffer cleanup assertion with state cache disabled
2018-12-26 22:47:14 +01:00
rdb
a9d6d3be46
interrogate: refactor default argument handling
2018-12-26 22:47:14 +01:00
Donny Lawrence
f29643dd14
cocoa: Prevent a deadlock when using SIMPLE_THREADS on macOS
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Closes #491
Fixes #490
2018-12-26 22:47:14 +01:00
rdb
862906b86d
makepackage: install for multiple Python versions on Windows
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See #441
2018-12-24 21:38:46 +01:00
Mitchell Stokes
950ffd6eb8
deploy-ng: Add https://archive.panda3d.org/simple/opt as an optimized wheel index for release builds
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Fixes #469
2018-12-24 12:05:39 -08:00
rdb
94d1722c8c
makepanda: add --no-copy-python flag for Windows build
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This will avoid copying over the python installation to the built/python directory.
2018-12-24 20:51:20 +01:00
rdb
d180be2acc
makepackage: build macOS installer for multiple Python versions
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See #441
2018-12-24 13:50:12 +01:00
Donny Lawrence
0fa0ad673f
cocoa: use CVDisplayLink on macOS to sync video to display(s)
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Closes #487
Fixes #486
2018-12-24 13:36:13 +01:00
rdb
8a38337e6b
makepanda: fix model cache written in current dir on macOS
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This was a regression in 2b537d2263d312672fe4a380fb6f49bda641cd48 that caused the model-cache to be written to ./Library/Caches rather than $HOME/Library/Caches
2018-12-24 00:17:02 +01:00
rdb
69decc17ff
tests: raise GLSL version from 1.30 to 1.50 for compute shader
2018-12-23 22:28:52 +01:00
rdb
395b9733fb
makepanda: when making Linux package, ship Python 2 and 3 bindings
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See #441 for discussion.
2018-12-23 22:28:12 +01:00
rdb
8cb7f7d9c0
ffmpeg: don't hold AV lock while fetching first packet/frame
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This allows loading multiple videos side-by-side more effectively.
Closes #397
2018-12-23 22:28:12 +01:00
rdb
e2574af82d
collide: create compatibility header collisionTube.h
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This is a separate commit from the previous one in order not to confuse Git's rename tracking.
2018-12-23 22:28:12 +01:00
rdb
bd6ef2b0ea
Rename CollisionTube to CollisionCapsule (bam 6.44)
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Adds ability to register "obsolete" names for certain types under older .bam versions, so that we are still able to write out old .bam files.
Fixes #347
2018-12-23 22:28:06 +01:00
rdb
b40ecd6c51
general: fix some old-style docstring comment blocks
2018-12-23 16:27:08 +01:00
rdb
729a2364bc
windisplay: remove unused WHQL stuff
2018-12-23 16:25:29 +01:00
rdb
d28e99db82
directscripts: some fixes for C++ API reference
2018-12-23 16:24:38 +01:00
rdb
c0c202a423
directscripts: bring Python documentation generation up-to-date
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Fixes #484
2018-12-23 15:50:00 +01:00
rdb
a24c817144
interrogatedb: regenerate Python bindings
2018-12-23 15:46:09 +01:00
rdb
47188b47f6
interrogate: fix recording type of property in interrogatedb
2018-12-23 15:45:30 +01:00