9062 Commits

Author SHA1 Message Date
rdb
3831d44576 Fix issue with resetting ScissorAttrib state
https://www.panda3d.org/forums/viewtopic.php?f=1&t=17505
2015-01-02 22:38:02 +01:00
rdb
5e5a04031f Remove old decal system to simplify cull/draw process a bit more 2015-01-02 15:26:47 +01:00
rdb
e8905b840c Use C++11 move semantics to dramatically improve PointerTo performance 2015-01-02 15:25:58 +01:00
rdb
9c3553b3fc Add r8i, rg8i, rgb8i, rgba8i to switches it's missing from 2014-12-30 11:39:40 +01:00
rdb
624b3dad14 Delete DirectX 8 support 2014-12-30 02:00:43 +01:00
rdb
8c0b0990a8 Dramatically improve performance when sorting vectors of PointerTo objects 2014-12-30 00:06:15 +01:00
tzaeru
9c137426e3 Integer texture formats for 8-bit R, RG, RGB and RGBA channels 2014-12-22 21:18:34 +01:00
rdb
cd8c6ee37f fix compile error on gcc/clang 2014-12-21 14:26:06 +01:00
rdb
01b669ccd8 Implement texture clear, fix immutable tex support 2014-12-21 14:13:49 +01:00
rdb
cb66a51bbc fmin and fmax should be const methods 2014-12-18 16:58:03 -05:00
rdb
270667ece2 Use sampler states in Direct3D 8 2014-12-12 20:39:24 +01:00
rdb
8a5452b0b6 Support sampler states in tinyGL renderer 2014-12-12 20:32:36 +01:00
rdb
89031b4e48 Fix mipmapping with sampler state 2014-12-12 20:27:08 +01:00
rdb
fe3f4a6d2a Fix linear mipmapping crash in tinydisplay 2014-12-12 20:18:34 +01:00
rdb
09741ecf33 implement get_next_higher_bit using get_highest_on_bit to benefit from optimisations 2014-12-12 19:16:26 +01:00
rdb
a0409c54c1 Direct3D 9 supports LOD bias 2014-12-12 16:21:09 +01:00
rdb
95d85819b0 Separate out sampler state from texture, support sampler objects, support LOD min/max/bias 2014-12-12 15:58:45 +01:00
rdb
7d0c1420c2 Bypass view frustum cull entirely when camera has OmniBV 2014-12-11 16:27:51 +01:00
rdb
5aaaf72851 Fix issue with Eigen when matrix determinant is nearly 0
also fix error message for singular matrix
2014-12-10 16:32:04 +01:00
rdb
40a40b20cf Rename EventStoreValue to ParamValue to make it more generic,
in anticipation of new parameter system
2014-12-10 00:26:26 +01:00
rdb
3fbdc43fbb Fix compile errors with clang 2014-12-06 22:38:40 +01:00
rdb
ba25fc540b I shouldn't forget that green is a colour, too 2014-12-06 16:40:50 +01:00
rdb
bc24576b02 Split up color-bits into red-bits + green-bits + blue-bits 2014-12-06 16:10:01 +01:00
tobspr
0358abfc0e Added clear_dispatches() to ComputeNode
Signed-off-by: rdb <git@rdb.name>
2014-12-06 14:35:20 +01:00
rdb
9567247c9a Allow using rgb32 and rgb16 for render to texture when alpha-bits is 0 2014-12-06 14:00:17 +01:00
David Rose
cabe17abdb Merge branch 'master' of https://github.com/panda3d/panda3d 2014-12-04 17:18:12 -08:00
David Rose
255027b18d add optional undist_lut parameter to PfmVizzer::project() 2014-12-04 17:17:57 -08:00
rdb
0473fa7ead Simplify oddly redundant StencilAttrib implementation.
Also add RenderState::compare_mask().
2014-12-03 22:44:07 +01:00
David Rose
ad449848c2 extend .gitignores for more ppremake files 2014-12-02 09:48:04 -08:00
David Rose
06a4daf9f2 add divide_sub_image() 2014-11-27 02:10:53 +00:00
rdb
1082e75d87 Fix more compiler warnings 2014-11-20 00:22:06 +00:00
rdb
963186e1ec Fix compiler warning. "const int" return type makes no sense 2014-11-18 19:50:07 +00:00
rdb
5ee64279a4 Oops, stupid debug message, how embarrassing 2014-11-04 15:07:01 +00:00
rdb
ce1282c7e3 Fixes for primitive restart index stuff 2014-11-04 14:14:49 +00:00
rdb
0f35480fcf Allow disabling primitive restart index. Also, better handling of unsupported shader languages. 2014-11-03 02:29:05 +00:00
rdb
2c4fbf08be Also use MSVC intrinsics for bit scanning (up to 2x as fast on 64-bit systems) 2014-10-31 17:05:10 +00:00
rdb
10a72e595b Improve pbitops performance by enabling GCC intrinsics when available 2014-10-29 21:18:28 +00:00
David Rose
747e1fe381 we have to install config_framework.h now 2014-10-29 17:00:24 +00:00
rdb
52a4278b80 Fix cwiseProduct compile error when building with Eigen 2014-10-29 12:20:22 +00:00
David Rose
5d5150c5aa componentwise_mult() 2014-10-28 21:46:15 +00:00
David Rose
5dad10cf78 PfmFile::add_sub_image(), mult_sub_image() 2014-10-28 21:45:41 +00:00
David Rose
7bce2d6124 support GL_RGBA16, GL_LUMINANCE16, GL_LUMINANCE_ALPHA16 etc. 2014-10-28 21:44:45 +00:00
David Rose
df33105e30 workaround for some artifacts with missing points in distortion map 2014-10-28 21:43:27 +00:00
rdb
d3947d4b01 Fix scissoring crash. Also prevent crash when GLSL is not supported. 2014-10-27 16:09:33 +00:00
rdb
d7b21c9aeb Replace assert with more helpful error 2014-10-27 15:18:49 +00:00
rdb
6d6a4398c6 Change max vertices to 65534 to avoid conflict with strip cut index 2014-10-27 13:25:38 +00:00
rdb
241adfe34d Implement comparison and hashing in NetAddress. Clean up Socket_Address code a bit. 2014-10-27 12:09:56 +00:00
rdb
5c681a0346 public -> private 2014-10-21 21:40:53 +00:00
rdb
0181fae076 This should fix LP bug #954257; replace locked BamWriters mechanism with atomic list. 2014-10-21 20:45:30 +00:00
David Rose
a9d1d1ad54 fix build issue, should include look_at.h instead of look_at_src.h 2014-10-21 18:07:27 +00:00