75 Commits

Author SHA1 Message Date
David Rose
43768bf3fd fix crash loading egg file with morphs but no dart 2005-03-30 04:11:04 +00:00
David Rose
f77ea5156a hardware animation 2005-03-30 01:51:27 +00:00
David Rose
cf8303421f texcoord transform also affects duvs 2005-03-29 01:19:54 +00:00
David Rose
bf68f75f91 egg loader defines morphs 2005-03-29 01:12:09 +00:00
David Rose
f8acb8d5d4 qpGeomVertexWriter 2005-03-27 16:43:46 +00:00
David Rose
f2559a7217 GeomVertexReader 2005-03-26 02:10:57 +00:00
David Rose
3716a4b470 qpgeom animation 2005-03-25 21:59:20 +00:00
David Rose
bd820acd49 beginning vertex animation in qpgeom 2005-03-24 23:48:15 +00:00
David Rose
634a498588 egg triagle fans 2005-03-23 15:32:35 +00:00
David Rose
18169d527e lines and points, antialiasing in qpgeom 2005-03-23 03:31:18 +00:00
David Rose
720fddb73b egg loader optimizations; directx vbuffer support 2005-03-20 18:47:52 +00:00
David Rose
dbed74e410 ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
David Rose
85b019feda vertex buffers? 2005-03-18 03:32:08 +00:00
David Rose
acfa6978db more egg features for new geom 2005-03-17 21:45:05 +00:00
David Rose
d72e2da5c5 support flat-shading properly in new geom 2005-03-17 01:16:28 +00:00
David Rose
8b2854f82a better treatment of colors, etc in new geom loader 2005-03-15 14:42:40 +00:00
David Rose
58e093303c don't crash on degenerate poly 2005-03-15 01:05:14 +00:00
David Rose
d4401c9c43 more new geom work 2005-03-15 00:22:22 +00:00
David Rose
6b54ff8fb9 fix crashes 2005-03-14 21:41:24 +00:00
David Rose
8636fb6221 build on Linux 2005-03-14 16:16:00 +00:00
David Rose
4af9b7b882 more work on egg loader with new geom format 2005-03-14 15:20:22 +00:00
David Rose
e20f73799c preliminary egg support for new geoms 2005-03-13 20:02:45 +00:00
David Rose
c975b7cd49 initial checkin of experimental Geom rewrite--preliminary 2005-03-11 02:28:51 +00:00
Asad M. Zaman
3b59b1d592 forgot some egg texture check in 2005-03-07 21:30:31 +00:00
David Rose
c045c5894d support real-time rendered cube maps 2005-03-04 22:28:19 +00:00
David Rose
001abb0edd unify Texture, ImageBuffer, and PixelBuffer; add 3-d and cube map textures 2005-03-03 20:12:09 +00:00
David Rose
ffdbf61985 TextureStage::M_blend_color_scale, TextureStage::rgb_scale, ColorBlendAttrib::O_color_scale, better handling of state changes in GL 2005-02-25 18:25:00 +00:00
David Rose
0563079eab don't duplicate collision solids 2005-01-05 22:57:24 +00:00
David Rose
a1d0fbc932 invsphere for egg syntax 2005-01-05 21:24:32 +00:00
David Rose
7d5ae1e3f6 move more config variables to new interface 2004-12-23 05:42:42 +00:00
David Rose
5761ae9d2c first pass at MultitexReducer 2004-12-03 00:01:02 +00:00
David Rose
1ed3266d9e automatically triangulate non-planar collision polygons 2004-11-24 22:18:48 +00:00
David Rose
3410413ae5 define ConfigVariableManager::make_variable_template() 2004-10-26 00:27:31 +00:00
David Rose
831e0a84e7 add indexed flag to egg files 2004-09-27 22:38:54 +00:00
Asad M. Zaman
ab99a40f51 rearranged code so that polylights and portals will support multiple attiribute flags from maya 2004-09-11 00:24:41 +00:00
Asad M. Zaman
7a0762a8c7 fixed egg2bam problem for PolylightNode 2004-09-03 01:27:46 +00:00
David Rose
e2145af839 remove commented-out debugging code 2004-08-24 18:36:27 +00:00
David Rose
0fbb4b671a fix untextured triangle problem 2004-07-31 23:27:27 +00:00
David Rose
e561cc0046 fix palettized egg files 2004-07-31 00:01:35 +00:00
David Rose
e3573f97df whoops, wrong logic for picking default TextureStages 2004-07-30 23:27:17 +00:00
David Rose
c7c639797e merge multitexture support in from branch 2004-07-30 00:38:35 +00:00
Shalin Shodhan
81e752915a Polylight API changes based on DRose's suggestions 2004-06-15 17:16:09 +00:00
Shalin Shodhan
3887f5681a Polylight API 2004-06-14 18:43:05 +00:00
Asad M. Zaman
3ff5b79b00 created make_sphere function to reuse code for make_collision_sphere and make_polylight_sphere 2004-06-09 21:04:43 +00:00
David Rose
9c8037ad62 parse portal syntax in egg files 2004-05-20 19:43:33 +00:00
David Rose
843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose
2536db25f4 add CollisionSolid::set_effective_normal 2003-11-11 05:24:56 +00:00
David Rose
de8c2d0de3 oops, fix tube under transform problem 2003-11-06 04:32:01 +00:00
David Rose
3acd1576c1 set_prev_transform along with set_transform 2003-11-04 19:53:13 +00:00
David Rose
093e99cd5a add egg visibility scalar 2003-11-04 05:23:46 +00:00