rdb
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6113979792
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merge from panda3d_1_8_branch: work around conflicting declarations of glShaderSource
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2013-08-13 20:35:07 +00:00 |
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rdb
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6cf523c4de
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Locate fcollada lib in thirdparty dir correctly
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2013-08-13 17:45:16 +00:00 |
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rdb
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037d803ae8
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Let's reenable libp3dpython.so as viable fallback on non-Windows platforms.
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2013-08-13 17:34:17 +00:00 |
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rdb
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1cfa19d473
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support mousewheel in WxPandaWindow, bugfix provided by Craig (LP bug 1210850)
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2013-08-13 14:18:02 +00:00 |
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rdb
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2274f2e651
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FBO overhaul: support layered framebuffers (RTM_bind_layered), support render-to-2d-array, better respect FrameBufferProperties, more simple handling of RTP_depth_stencil
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2013-08-13 12:44:27 +00:00 |
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rdb
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a6eeaf42b5
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set_size_padded should not pad z for cube maps and 2d texture arrays
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2013-08-12 14:29:40 +00:00 |
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rdb
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4690cb4bbf
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include coverage-samples in FrameBufferProperties
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2013-08-12 14:28:04 +00:00 |
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rdb
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d489f68115
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Add support for 2D texture arrays to ShaderGenerator and BufferViewer (actual render-to-texture-array functionality to come)
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2013-08-12 09:18:24 +00:00 |
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David Rose
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a1c70ce95e
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avoid some divide-by-zero exceptions
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2013-08-04 18:14:37 +00:00 |
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David Rose
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9158d9b20c
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minor change to decimate
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2013-08-04 12:31:32 +00:00 |
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David Rose
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9beae889a2
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pts2bam
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2013-08-03 19:02:22 +00:00 |
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David Rose
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b4a09e4296
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I think the default cache size should be 10GB intead of 1GB nowadays.
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2013-08-01 16:48:14 +00:00 |
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David Rose
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c63fe6f56d
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osx build error
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2013-08-01 06:43:02 +00:00 |
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David Rose
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dba661253a
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Fix handling of large (>2GB) files on Windows. Egad, off_t is 32 bits on Windows, even in 64-bit Windows. Ridiculous.
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2013-08-01 00:10:20 +00:00 |
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rdb
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574199c94d
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Remove pandaapp completely
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2013-07-30 21:33:50 +00:00 |
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David Rose
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1735ae4600
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osx build issue
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2013-07-30 20:02:51 +00:00 |
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rdb
|
9901dee2c2
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support ADD_SIGNED combine mode in shader generator
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2013-07-29 09:12:03 +00:00 |
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rdb
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230b65c58a
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fix cg shader arrays
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2013-07-28 23:18:08 +00:00 |
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rdb
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f23f2a0ea7
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Add gl-separate-specular-color, enabled by default
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2013-07-28 22:01:36 +00:00 |
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rdb
|
ccf4863ca1
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prepare_scene() should also prepare shaders
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2013-07-28 22:00:38 +00:00 |
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rdb
|
1354fbf5cd
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Some fixes (but still doesn't run due to missing Lerp class)
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2013-07-27 11:09:34 +00:00 |
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rdb
|
712ecb8d3b
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Fix LerpBlendHelpers import
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2013-07-27 11:03:39 +00:00 |
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rdb
|
bba6537f97
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Fix VFSImporter for modules that change their sys.modules definition (such as 'Pmw' and 'panda3d')
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2013-07-23 18:09:44 +00:00 |
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rdb
|
808ca386c4
|
Fix error for modules where __file__ is None
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2013-07-23 18:03:46 +00:00 |
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rdb
|
ac3ba58e55
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Move all tk/tcl stuff to the 'tk' package, fix tcl file location
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2013-07-23 17:54:30 +00:00 |
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rdb
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350b2aaf3c
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Add version of execfile() that uses the VFS
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2013-07-23 17:27:58 +00:00 |
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rdb
|
2414bcd787
|
ppremake no longer ignores empty lines or one-character lines in #output block
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2013-07-16 10:58:53 +00:00 |
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enn0x
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64851b9557
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Added missing NULL-check in BulletsoftBodyNode::attach_angular_joint.
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2013-07-06 00:27:04 +00:00 |
|
Chris Brunner
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2843fcbc86
|
Just some output stating that nurbs will be converted to polys if this is so
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2013-07-03 22:01:12 +00:00 |
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rdb
|
6bb87ca9c5
|
Avoid creating an unnecessary intermediate node when loading .egg models (see forum thread 16039)
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2013-06-27 13:09:32 +00:00 |
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rdb
|
872362bd3e
|
fix bind call in more recent msvc versions
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2013-06-26 15:32:20 +00:00 |
|
enn0x
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0ee060aefd
|
Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
|
David Rose
|
87590d6d09
|
more robust fixes for moduledir vs. moduledir/__init__ confusion
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2013-06-12 22:41:24 +00:00 |
|
David Rose
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ac3f5e924c
|
two-parameter radius in pull_spot()
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2013-06-06 21:14:12 +00:00 |
|
David Rose
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c277d802a0
|
pull_spot()
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2013-06-06 02:05:35 +00:00 |
|
David Rose
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a3027ceb23
|
also build Maya 2013.5
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2013-06-04 00:23:30 +00:00 |
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rdb
|
106a7977ba
|
fix particle panel error
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2013-06-03 13:43:58 +00:00 |
|
enn0x
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3830ef2f85
|
Bullet: getTotalForce/Torque exposed
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2013-05-31 15:13:19 +00:00 |
|
David Rose
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297864e834
|
resolve pixel-offset issues with gaussian and box filters
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2013-05-30 20:32:18 +00:00 |
|
David Rose
|
c7daa00c5b
|
fix off-by-one on gaussian_filter and box_filter
|
2013-05-29 00:22:38 +00:00 |
|
David Rose
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842f4d82a0
|
pfm-resize-quick, and let pfm-resize-gaussian default to false
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2013-05-28 23:49:19 +00:00 |
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rdb
|
8019297cea
|
Make "Loading <model>" a framework_cat message
|
2013-05-28 18:39:28 +00:00 |
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rdb
|
a7b6b71faa
|
recognise ogv as video extension
|
2013-05-27 10:07:12 +00:00 |
|
Chris Brunner
|
261a53ba06
|
no message
|
2013-05-22 23:27:30 +00:00 |
|
enn0x
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ca103005a5
|
Added method to enforce calling the transform_changed hook on bullet nodes.
|
2013-05-22 21:37:29 +00:00 |
|
David Rose
|
48c2ea92c5
|
Support GeomVertexFormat::remove_column(name, keep_empty_array = false)
|
2013-05-22 20:46:24 +00:00 |
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rdb
|
412c79f147
|
fix erroneous INLINE modifier
|
2013-05-22 15:32:24 +00:00 |
|
rdb
|
3b33710fbf
|
Fix BulletSoftBodyControl compilation
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2013-05-22 15:08:23 +00:00 |
|
rdb
|
7b7a7874d8
|
Add $INSTDIR\python\Scripts to %PATH% on Windows as well
|
2013-05-22 13:59:28 +00:00 |
|
rdb
|
11403d7826
|
Fix regression from 1.18 that broke separate shader programs
|
2013-05-22 13:47:37 +00:00 |
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