22762 Commits

Author SHA1 Message Date
rdb
a90159271b tests: remove unused fixture from Datagram tests 2018-08-26 14:02:52 +02:00
rdb
c9372c3699 Fix a few GCC compile warnings 2018-08-26 14:02:33 +02:00
rdb
8b927318cb makewheel: on manylinux, should include all lib dependencies
(Except for those explicitly whitelisted in PEP 513)
2018-08-20 19:13:16 +02:00
rdb
57b66ebeaf Merge branch 'master' into deploy-ng 2018-08-20 19:13:04 +02:00
rdb
5147674980 Add script to run test suite on a wheel in a virtualenv
[skip ci]
2018-08-20 17:00:40 +02:00
rdb
4f9a2aca85 tests: fix issues with temp files without correct case on Windows 2018-08-20 16:56:45 +02:00
Mitchell Stokes
2486b12a14 deploy-ng: Support generating a requirements.txt file via pipenv 2018-08-19 14:31:31 -07:00
rdb
35fff81b6a makepanda: fix missing BUILDING_DIRECT_DCPARSER
[skip ci]
2018-08-19 21:06:47 +02:00
Mitchell Stokes
f663d215d5 Remove some unused variables 2018-08-19 16:55:07 +02:00
rdb
044d84c8fd mayaegg: fix various compilation warnings 2018-08-19 16:53:03 +02:00
rdb
91ae68f04b tests: attempt to fix egg2pg test failure on macOS 2018-08-19 16:49:54 +02:00
rdb
b4abea17d5 tests: add various matrix unit tests 2018-08-19 16:43:34 +02:00
rdb
371c34d13b linmath: allow constructing matrix from rows
This also enables using mat[n] wherever an LVecBase4 is accepted, as well as Mat4(*mat).
2018-08-19 16:42:36 +02:00
rdb
c4b657b5b2 interrogate: support implicit typecast operators in some cases
For example, this will let us pass a ConfigVariableFilename to anything that accepts a Filename, just like in C++.

Does not work if the return value if the typecast operator requires management.
2018-08-19 16:06:16 +02:00
rdb
21f5e77467 dtoolbase: prefer GCC AtomicAdjust implementation over i386 asm one 2018-08-19 16:05:39 +02:00
rdb
5da8b63a66 cppparser: fix formatting of typecast operator 2018-08-19 16:04:56 +02:00
rdb
b1d2111037 express: add Datagram add_blob and add_blob32, et al.
This is for writing Python 2/3 agnostic code for writing binary data to a datagram, and reading from it using DatagramIterator.
2018-08-19 16:01:39 +02:00
rdb
74442e41f1 express: slight Datagram constructor cleanup 2018-08-19 14:21:23 +02:00
rdb
ba345d590f express: make Datagram.get_message() return bytes in Python 3
This is done using a Python extension function, which also happens to make the call more efficient as this avoids an extra copy.  The C++ version still returns std::string as there is still a lot of C++ code that relies on that.

Fixes #297
2018-08-19 13:40:58 +02:00
Mitchell Stokes
495ce50d84 deploy-ng: NULL terminate readlink() result in deploy-stub 2018-08-18 21:36:45 -07:00
Mitchell Stokes
53dea28f53 deploy-ng: Remove docstrings from frozen modules 2018-08-18 21:31:12 -07:00
Sam Edwards
97d6d84ade dcparser: Add BUILDING_DIRECT_DCPARSER switch
Resolves GH #342.
2018-08-15 20:38:00 -06:00
Sam Edwards
06f7da5215 express: Fix misclassified EXPCL_PANDA_ macro 2018-08-14 21:58:11 -06:00
Sam Edwards
6105953b40 general: Add forgotten include 2018-08-14 17:23:56 -06:00
Mitchell Stokes
49c47164ff Merge remote-tracking branch 'origin/master' into deploy-ng 2018-08-12 19:58:15 -07:00
rdb
00b5c9d168 assimp: add various config variables, change default winding order 2018-08-12 22:37:39 +02:00
rdb
f84b0840f9 makepanda: work around GCC/Eigen double matrix invert bug
Fixes #228
2018-08-12 22:15:40 +02:00
rdb
838d238f6e tests: add various test cases to test egg loading and transforms
Used to track down and reproduce the issue in #228.
2018-08-12 22:14:22 +02:00
rdb
72e593800f gobj: don't recalculate proj mat on set_near/far with existing value 2018-08-12 22:06:13 +02:00
rdb
54ec575472 egg: add properties to EggData / EggNode 2018-08-12 22:05:25 +02:00
rdb
3d383a3d9c sceneeditor: get it to run with Python 3 2018-08-10 23:53:33 +02:00
John Cote
e99f8a7bcc sceneeditor: clean up scene editor code, removing deprecated calls
Closes #373
2018-08-10 23:50:36 +02:00
rdb
be19411cf8 Add support for Maya 2018 2018-08-10 23:03:15 +02:00
rdb
4ff619b75f pystub: fix some definitions that should be variables, not funcs
This is needed to compile Panda3D with -flto.
2018-08-09 14:56:40 +02:00
deflected
eb0f753a3c x11display: fix loading cursor from compressed/encrypted stream 2018-08-08 21:54:58 +02:00
rdb
aa66d8313e tests: add BoundingPlane unit tests 2018-08-08 21:54:58 +02:00
rdb
433f734d43 mathutil: BoundingPlane improvements 2018-08-08 21:54:52 +02:00
rdb
ee318a73f3 interval: prevent hypothetical stack overflow 2018-08-08 20:16:11 +02:00
bfrisby2000
7c375ac531
showbase: Add blendType argument for Fade/Iris/Letterbox
This allows the 'blendType' argument to be passed through the three transitions' Lerp Intervals.
2018-08-07 20:23:16 -04:00
rdb
2556d006f7 glgsg: a few version check tweaks 2018-08-05 13:09:25 +02:00
rdb
8348f16665 glgsg: fix incorrect behavior if mat has either ambient or diffuse
This might have only been an issue in some drivers (not sure, spec is a bit vague here).
Apparently we need to call glMaterial *after* the color material setting has been disabled for it to stick.

Fixes #369
2018-08-05 12:54:32 +02:00
rdb
60468b0bec ShaderGenerator: additional case where vtx_color isn't needed
See sample code in a comment in #370
2018-08-05 12:49:03 +02:00
rdb
b836a60adb cull: remove unused variable declarations 2018-08-03 22:59:04 +02:00
rdb
929808b867 ShaderGenerator: fix regression with flat colors 2018-08-03 22:58:29 +02:00
rdb
8806dedb51 ShaderGenerator: avoid writing vtx_color input if unneeded 2018-08-03 22:24:48 +02:00
rdb
9ba2d7242e gobj: get rid of enforce-attrib-lock, just DTRT instead
This setting causes asserts when modifying certain material flags after they are assigned to a node, in case a shader has been generated that uses the materials, which cannot efficiently detect whether the material has changed.  However, we already sort of have a (inefficient, but effective) solution for this in TextureStage (see #178) that we could just apply here as well: changing the material attributes after such a shader has been generated could call GraphicsStateGuardianBase::mark_rehash_generated_shaders().

In the future, we should replace the material model with one that does not require shader regeneration for such seemingly trivial property changes.

Fixes #370
2018-08-03 21:55:06 +02:00
rdb
1e9a64fe63 tests: add Geom.decompose tests 2018-08-03 21:10:26 +02:00
rdb
7e290b221b Remove a few unused and obsolete C++ test files 2018-08-03 21:09:36 +02:00
rdb
668a093c26 gobj: try to fix some deadlocks modifying geometry while rendering
The correct locking order should be: the Geom's GeomVertexArrayData first, *then* the GeomPrimitive.
2018-08-03 20:45:29 +02:00
rdb
c959d274be makewheel: add __version__ and docstring to panda3d/__init__.py 2018-08-03 20:22:09 +02:00