rdb
6eb460c359
Add ability to cache compiled GLSL shaders, remove unused ShaderUtilization
2016-01-13 19:58:11 +01:00
David Rose
bc58335214
Merge branch 'master' of https://github.com/panda3d/panda3d
2016-01-11 13:27:24 -08:00
David Rose
ea07322b1d
PNMImage::indirect_1d_lookup()
2016-01-11 13:27:18 -08:00
David Rose
059c929b79
store_mask() with a range limit
2016-01-11 13:27:02 -08:00
rdb
ebbdb6fac5
Fix bug reading roughness from .bam material
2016-01-11 19:18:53 +01:00
rdb
becd0aa416
Return diffuse color for get_base_color if neither base color nor metallic have been specified
2016-01-11 18:23:52 +01:00
rdb
41fad59ae8
bam 6.40: support writing NodePaths, allows instanced lights and clip planes
2016-01-11 15:04:06 +01:00
rdb
9b4ce5ec0a
Fix crash when culling compute nodes in state-sorted bin
2016-01-10 21:04:53 +01:00
rdb
22fb9dec65
Add baser/baseg/baseb/basea and ior scalars to egg <Material>
2016-01-09 17:15:41 +01:00
rdb
3393454582
Metalness workflow PBR stuff, support light color temperatures, make light specular color tied to light color by default
2016-01-09 16:08:33 +01:00
tobspr
817a002ac6
Fix texture::estimate_texture_memory
2016-01-04 18:30:44 +01:00
tobspr
a9e18f9d24
Improve Vector implementations: - Remove unecessary assignment operators - Add normalize() method - Use properties for certain swizzle masks - Add constexpr where appropriate
2016-01-03 22:02:00 +01:00
rdb
83ed206551
Support implicitly generated copy constructor and default constructor in interrogate
2016-01-03 21:55:50 +01:00
rdb
9e38ba9f9c
Clean up CollisionBox interface a bit; add properties to collide classes
2016-01-03 20:24:45 +01:00
rdb
aa3f3ab51b
Merge remote-tracking branch 'origin/release/1.9.x'
...
Conflicts:
panda/src/glstuff/glShaderContext_src.cxx
2016-01-03 20:11:04 +01:00
rdb
8564dbedce
Backport workaround for NVidia 361.43 driver bug to 1.9
2016-01-03 20:09:24 +01:00
rdb
be60303502
Support =default and =delete methods in Interrogate
2016-01-03 19:56:20 +01:00
rdb
84e15316cc
remove conflicting loop property on Interval
2016-01-03 17:40:13 +01:00
Dennis Brakhane
9cb6903690
workaround for NVidia 361.43 driver bug
...
This driver returns internal/synthetic uniform shaders when
asked for the list of active uniforms. They all start with
"_main_" and have names like "_main_0_gp5fp[0]". We need to
ignore these, otherwise, Panda will later crash with failed
assertions when trying to set this unknown uniform.
2016-01-03 16:44:25 +01:00
rdb
6a2e1a438c
Clamp shininess to 0 to avoid a GL error when negative shininess was entered
2016-01-02 21:48:25 +01:00
Mitchell Stokes
1df9be6fc0
Assimp: Support skeletons with unconnected bones
...
We needed to detect islands of bones and create anims and parts for them.
2016-01-01 19:36:03 -08:00
rdb
ad238ad995
Replace crash in assimp with assertion
2016-01-02 01:00:03 +01:00
Mitchell Stokes
e2c5214f39
Assimp: Add initial support for skeletal mesh animations
2016-01-01 15:21:35 -08:00
rdb
1d098b0099
Add roughness and metallic to p3d_Material struct
2016-01-01 11:36:09 +01:00
rdb
f4f7df9949
Add signed-distance-field text rendering to DynamicTextFont and egg-mkfont
2015-12-31 22:00:37 +01:00
rdb
0ba3bd659e
Add normal/depth information to box-box test to make it work with the pusher
2015-12-31 21:08:11 +01:00
rdb
b1dcd9be46
Merge remote-tracking branch 'origin/release/1.9.x'
2015-12-31 21:03:38 +01:00
rdb
8eab20a6c1
gl-texture-max-lod false should not inhibit the setting of GL_TEXTURE_MAX_LEVEL
2015-12-31 20:43:30 +01:00
rdb
6035a9613d
Fix issues in box-sphere interaction
2015-12-31 20:39:20 +01:00
rdb
86a898b40a
Tack on combining diacritics for static fonts if font doesn't specify modified letters
2015-12-31 12:48:02 +01:00
rdb
bccddaf4e8
TextNode properties, fix setters that return error bool
2015-12-29 18:46:37 +01:00
rdb
ffabf6925c
Add roughness and metallic material parameters for PBR
2015-12-27 23:44:35 +01:00
rdb
9e14c16e1a
Collect supported shader binary formats
2015-12-26 20:07:28 +01:00
rdb
dafe48a6bc
Begin to add snake_case/property interfaces to important direct classes
2015-12-26 17:00:51 +01:00
rdb
cdc8d7d4d9
Interrogate should pick up definitions in all files explicitly named
2015-12-26 15:24:19 +01:00
rdb
46fe58a87a
Merge remote-tracking branch 'origin/release/1.9.x'
...
Conflicts:
panda/src/gobj/geomVertexData.cxx
2015-12-26 15:22:32 +01:00
rdb
86faaae9f8
Add variant of transform_vertices that accepts a SparseArray
2015-12-26 13:54:53 +01:00
rdb
62cdb5cac5
Remove temp-hpr-fix
2015-12-26 13:26:10 +01:00
rdb
f12e2b5f68
Merge branch 'release/1.9.x'
2015-12-25 17:02:56 +01:00
tobspr
7d9b5d61f9
Fix crash when unpacking aligned textures
2015-12-25 17:02:34 +01:00
rdb
2f7c8e8e97
Fix typo in error message
2015-12-25 17:00:40 +01:00
rdb
bad0a7321a
Change by liuzhengcai to fix compile error on 32-bit MSVC 2010
2015-12-24 17:03:40 +01:00
rdb
5406fab702
Merge branch 'release/1.9.x'
2015-12-24 16:18:22 +01:00
rdb
e4857a58bb
Add many more Python properties
2015-12-24 16:17:34 +01:00
rdb
86eef29974
Error instead of crash if no spawn templates are present (with thanks to tobspr)
2015-12-24 16:11:16 +01:00
rdb
db6f0342cc
Add properties with has/clear (interrogatedb v3.1)
2015-12-24 14:25:45 +01:00
rdb
07d2b64d74
Restore missing function from GLGSG
2015-12-23 23:15:09 +01:00
rdb
a0f5465ad4
Add ShaderAttrib::make(shader, priority)
2015-12-22 20:25:41 +01:00
rdb
08c29313b2
Reduce redundant state changes, add gl-fixed-vertex-attrib-locations
2015-12-22 20:22:24 +01:00
rdb
927a5bd48b
More efficiently manage which vertex arrays are enabled/disabled
2015-12-21 21:23:20 +01:00