9926 Commits

Author SHA1 Message Date
rdb
745b51f10f ShaderGenerator: fix M_blend to match fixed-function pipeline
See panda3d/panda3d#178
2017-11-01 20:20:38 +01:00
rdb
c17db98aec Merge branch 'pr-pview-adjust-camera-clip' of git://github.com/eswartz/panda3d 2017-10-31 20:15:38 +01:00
rdb
4cd826e63a Merge branch 'fix-audio-distance-factor' of github.com:nikolmiv/panda3d
Closes: #13
2017-10-31 19:31:27 +01:00
frainfreeze
f22c0cdd83 Add README.md files for various directories
Closes: #10
2017-10-31 19:20:24 +01:00
rdb
0c0f9adab9 Support coroutines and async/await in the task manager and loader 2017-10-31 18:56:41 +01:00
rdb
51090ccf12 pgraph: fix LightLensNode assert due to bad refcount in LightAttrib::compose 2017-10-20 20:12:25 +02:00
rdb
407c8e8712 bullet: add interface to access BulletTriangleMesh vertices/triangles 2017-10-20 19:53:02 +02:00
rdb
8a35f360bd Fix build error 2017-10-18 12:29:44 +02:00
rdb
7d721a33a6 Restore setShaderInput overload taking 4 numbers, but deprecate it 2017-10-18 11:26:20 +02:00
rdb
410049fd4b Improvements for ShaderGenerator-based programs:
* Disable state munger, which isn't needed
 * Reflect updates to TextureStage properties (Fixes #178)
 * Also respect combine mode and rgb scale changes
 * Allow rehashing and clearing generated shader cache

State munger is now disabled whenever any shader is applied.  Panda assumes that any custom shader will apply color scale by itself.
2017-10-18 11:16:29 +02:00
rdb
6ecfcb1fd3 Store munged states more efficiently, without weak key maps 2017-10-17 23:21:38 +02:00
rdb
8078fa2b38 More efficiently store SimpleHashMap with empty values 2017-10-17 23:04:16 +02:00
rdb
bb60e8c373 display: fix segfault when output is removed during render
Fixes: #176
2017-10-15 18:48:53 +02:00
rdb
0db3d27247 ShaderGenerator: fix updating color of combine stages with CS_constant
This also changes the function of TextureStage::uses_color(), which no longer incorporate TextureStage::involves_color_scale()

Fixes: #177
2017-10-15 17:06:59 +02:00
rdb
51d948a7fa Support compilation for Python 3.7 2017-10-13 12:40:47 +02:00
Eric Klawitter
5758fdf8f5 Fix 'of of' doc typos 2017-10-09 14:56:40 -05:00
rdb
bf190f7306 interrogate: support MAKE_MAP_PROPERTY 2017-10-09 00:02:46 +02:00
rdb
0e2b14cf4c pgraph: custom binding for set_shader_input()
Should be faster and more reliable at PTA handling
We no longer need the interrogate perf hack for the first-arg InternalName

Fixes: #161
2017-10-08 17:50:28 +02:00
rdb
8ed85c80c8 linmath: permit single-argument/fill value for UnalignedLVecBase4 2017-10-06 23:59:17 +02:00
rdb
dfa47e55ce express: fix PTA get_data in Python 3, fix CPTA construction
Fixes: #173
2017-10-06 18:24:32 +02:00
rdb
be8f4de337 display: add_render_texture should set correct texture format 2017-10-05 17:35:31 +02:00
rdb
85a9cdd052 Add a way to get access to OpenGL texture index 2017-10-05 17:34:26 +02:00
Younguk Kim
b71ee446e3 Add has_hook functions taking function pointer or callback data in EventHandler 2017-09-24 02:46:00 +09:00
rdb
019df482d6 windisplay: fix origin not changing upon window being dragged 2017-09-19 19:16:48 +02:00
rdb
35349b6224 Expose DatagramOutputFile to Python, add props to DatagramSink 2017-09-17 01:38:59 +02:00
rdb
82eec0302b ShaderGenerator: fix point light shadow regression
Fixes: #167
2017-09-04 13:03:37 +02:00
kamgha
f09d767c6e pnmimagetypes: introduce png-compression-level PRC variable 2017-08-31 13:03:17 +02:00
rdb
a925e0bcd9 x11: fix loading 24-bpp ico/cur image alpha with width 24 2017-08-29 23:51:15 +02:00
rdb
bbdc5d2341 pnmimage: mark many heavy methods as BLOCKING to release GIL 2017-08-22 20:04:59 +02:00
rdb
4fae81947e Fix regression (since 6f8b379) causing crash in flattening edge case 2017-08-07 23:00:28 +02:00
rdb
e3d8123940 glsl: fix broken shadowMatrix as member of named light input
Fixes: #157
2017-08-07 22:58:02 +02:00
rdb
d1c34c3360 interrogate: support static properties 2017-08-07 22:04:56 +02:00
rdb
65ae1e16bc ShaderGenerator: support multiple normal maps
Uses Reoriented Normal Mapping to blend additional normal maps.

Fixes #156
2017-07-15 20:17:29 +02:00
rdb
f79fbf25c3 ShaderGenerator: big overhaul, don't generate more shaders than needed 2017-07-10 21:55:27 +02:00
rdb
1b690e528f vfs: don't crash if copy_file can't open output file (LP 1687283) 2017-07-10 21:13:57 +02:00
rdb
8b3ad7348e cocoa: fix broken mouse events in fullscreen on macOS (LP 1500026) 2017-07-10 19:53:53 +02:00
rdb
925ce854d0 general: make DO_MEMORY_USAGE setting not change ABI compatibility 2017-07-10 19:50:09 +02:00
rdb
5fffbbce47 express: error if Windows-style path is used (LP 1429241) 2017-07-10 14:25:41 +02:00
rdb
2e5051ac04 bullet: fix crash when adding non-indexed GeomTriangles to trimesh 2017-07-10 01:54:37 +02:00
rdb
9a40febdb9 shadows: fix light buffer not being destructed after light removal
Fixes LP 1672089
2017-07-09 20:36:13 +02:00
rdb
1fd8af5acd express: add C++11 methods to ordered_vector 2017-07-09 19:56:56 +02:00
rdb
84520ce21c display: prefer 24-bit depth buffer on Intel over 16-bit 2017-07-09 19:53:23 +02:00
rdb
a866f9fbcb audio: fix case of get_speaker_setup/set_speaker_setup methods 2017-07-09 15:47:09 +02:00
rdb
e45af355cc glgsg: fix multisample FBO regression (on Intel Windows driver) 2017-07-09 15:32:13 +02:00
Younguk Kim
e07e5d0203 Fix assert macros that cause a crash in non-debug 2017-07-05 19:49:46 +09:00
The Cheaterman
86cbdddd76 Fix float precision issues in bulletHeightfieldShape
Closes: #152
2017-07-03 22:36:22 +02:00
rdb
fa1c480508 general: clean up use of override keyword 2017-07-03 12:56:23 +02:00
rdb
48c811e112 cull: remove GeomMunger stored on CullableObject 2017-07-03 11:47:59 +02:00
rdb
f57a3f9cde Hack to remove build warning on MSVC 2010
Fixes LP #1700329
2017-07-03 11:13:02 +02:00
rdb
9c4151cb0f ShaderGenerator: fix TextureAttrib assertion
This was caused by af57c829d2c15530f72395895353c004a7440a35 and was triggered by a change in TextureStage sort.
2017-06-22 13:36:47 +02:00