13843 Commits

Author SHA1 Message Date
Josh Yelon
7a9db0efd7 More improvements: fixed the egg mesh, faster tex handling 2008-08-21 03:51:41 +00:00
Josh Yelon
1c54bdc2ed Overhauled texture handling 2008-08-21 03:40:04 +00:00
Josh Wilson
265130ae80 adding removeAIInterest() and _sendRemoveAIInterest() to allow client to close interests opened by the AI 2008-08-21 02:50:49 +00:00
David Rose
481e53fd77 small dds optimization 2008-08-21 01:21:38 +00:00
David Rose
cd69554707 fix dx8 compressed textures; dx8 vs. dx9 cleanup 2008-08-20 23:21:57 +00:00
David Rose
7db5f2c148 fix dxt rgba setting 2008-08-20 23:21:02 +00:00
David Rose
790e3f5f97 properly invert dxt textures 2008-08-20 20:14:44 +00:00
David Rose
6b15f348b3 simple dds fixes (still inverted) 2008-08-20 00:43:52 +00:00
David Rose
c76a53486f read dds files 2008-08-20 00:06:04 +00:00
David Rose
aa6fa559c4 fix license-script truncation 2008-08-19 17:06:21 +00:00
Josh Yelon
6282dfa357 Ready for advanced texturing 2008-08-19 04:49:33 +00:00
Josh Yelon
fd277ca768 Removed more dead code and dead commentary 2008-08-19 04:38:36 +00:00
Josh Yelon
5750b34631 More rationalization 2008-08-19 04:24:07 +00:00
Josh Yelon
c9c32af2ab Deleting dead code 2008-08-19 04:18:23 +00:00
Josh Yelon
c035bc7665 New exporter on trunk 2008-08-19 04:07:24 +00:00
David Rose
0a0bf8e38f better handling for non-blending case 2008-08-18 23:11:16 +00:00
David Rose
9e9e1eeef7 don't cache noncompressed textures inappropriately 2008-08-18 22:51:40 +00:00
David Rose
62466b266f fix another preload case 2008-08-18 17:57:59 +00:00
David Rose
4ebbd72ab1 more robust driver protection 2008-08-18 17:18:01 +00:00
David Rose
c8ba67210f #endif comment 2008-08-17 06:12:45 +00:00
David Rose
140e1145d2 ensure no static init race condition on lock-to-one-cpu 2008-08-17 06:11:36 +00:00
David Rose
17f898413e uniquify cache temp filename by thread 2008-08-16 01:22:18 +00:00
David Rose
33b54effd2 work around egregious driver bug 2008-08-16 00:23:15 +00:00
David Rose
0423cdd69d fix caching issues 2008-08-15 20:37:06 +00:00
David Rose
4576b6286f publish enums 2008-08-15 20:32:53 +00:00
David Rose
8183a3f8ca typo in comment 2008-08-14 23:51:36 +00:00
David Rose
617a769ef7 more work towards asynchronous texture loads: auto-caching compressed texture versions 2008-08-14 23:50:17 +00:00
Justin Butler
c7177a828f NPC/ship Telemetry smoothing fixes for Pirates. 2008-08-14 21:44:54 +00:00
David Rose
93cef9c3bf async texture loading support for dx8,9 2008-08-14 00:25:34 +00:00
Josh Wilson
f6b0191067 returning at least 1 for grid size in getGridSizeFromSphere() 2008-08-13 22:23:30 +00:00
David Rose
07c2787a39 fix for inverted screenshot 2008-08-13 18:27:33 +00:00
David Rose
75de7a30c9 pstats tracking async loads 2008-08-13 16:10:28 +00:00
David Rose
07f89fbfc2 support async texture loads 2008-08-13 16:10:03 +00:00
David Rose
311273c22f less flickery lod fading 2008-08-13 06:22:58 +00:00
David Rose
d7e6603118 work-in-progress: asynchronous texture loads 2008-08-13 01:13:09 +00:00
David Rose
b83c917981 prefer-parasite-buffer 2008-08-12 04:26:35 +00:00
David Rose
7e5c276403 more robust copy-to-texture 2008-08-11 22:19:26 +00:00
Darren Ranalli
91a6f3f413 added isFinished() method 2008-08-11 20:27:59 +00:00
David Rose
9a817b27c6 fix nan in scissor region 2008-08-11 17:54:40 +00:00
David Rose
6e72268787 fix RTM_bind_or_copy 2008-08-10 17:00:17 +00:00
David Rose
58c54ef085 more tinybuffer tweaks 2008-08-09 04:00:41 +00:00
David Rose
fbc2b2b213 tinybuffer for linux 2008-08-09 03:57:23 +00:00
David Rose
12cc20f675 wip 2008-08-09 03:21:45 +00:00
David Rose
ab486404e5 wip: tinybuffer 2008-08-09 03:21:18 +00:00
David Rose
641295f884 whoops 2008-08-08 23:59:46 +00:00
David Rose
53df81cafa fix flip 2008-08-08 22:21:37 +00:00
David Rose
ba38195f19 auto-downscale parasite buffers 2008-08-08 20:54:45 +00:00
David Rose
251416cd5c fix roundoff errors in zbuffer size 2008-08-08 20:21:12 +00:00
David Rose
098fdd44e1 fix minor bug with lighting 2008-08-08 19:32:02 +00:00
David Rose
15f44d52b1 don't need all that hashtable output 2008-08-08 19:31:37 +00:00