tobspr
8dfef99915
Fix swizzle masks on vector types
2016-02-07 19:45:01 +01:00
rdb
40739c6b5f
Fix link issues and crashes with Android build
2016-02-06 11:46:56 +01:00
rdb
ffaa7419ec
Fix Android compile on Windows
2016-02-05 23:21:23 +01:00
rdb
30fc995a2d
Fix OpenGL ES luminance formats (which aren't deprecated in GLES)
2016-02-03 14:07:59 +01:00
rdb
98a86bf43a
Merge branch 'release/1.9.x'
2016-02-03 13:39:14 +01:00
rdb
ef623aa0e2
pview should use clamp wrap mode when loading image as model
2016-02-03 13:37:23 +01:00
rdb
623d81db6b
Support various kinds of BMP headers (incl reading bmp with alpha)
2016-02-03 13:36:38 +01:00
rdb
03c8d4c009
Fix use of many builtins
2016-02-02 13:41:20 +01:00
rdb
090e912ce6
Cleanup of comments and whitespace
2016-02-01 22:30:43 +01:00
rdb
2c61260c5f
Generated API reference fixes
2016-02-01 14:49:09 +01:00
rdb
9a38a6b075
Handle bool expressions separately in cppparser
2016-01-31 17:47:25 +01:00
rdb
0d1394fa23
Add makepanda instructions to compile motion trail, by user request
2016-01-30 19:15:40 +01:00
rdb
af9fe8275a
Merge pull request #72 from assertivist/master
...
Allow setting width and numLines of DirectEntry without clearing text
2016-01-30 13:31:06 +01:00
rdb
ffac45ce2b
Fix OpenGL ES compilation
2016-01-28 13:54:54 +01:00
rdb
17ad8f254d
Support BC4/BC5 compression, more texture formats, DX10 DDS files, rgba16/32 DDS files
2016-01-28 13:16:53 +01:00
rdb
c855049f24
Fix glstuff compilation error
2016-01-27 17:14:32 +01:00
rdb
0a366e987f
Merge branch 'release/1.9.x'
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Conflicts:
panda/src/glstuff/glGraphicsStateGuardian_src.cxx
panda/src/putil/bamReader.h
2016-01-26 11:45:04 +01:00
rdb
375baaaabd
Fix constant reloading of texture when using gl-ignore-mipmaps
2016-01-26 11:39:50 +01:00
rdb
d574dd4b0b
Fix texture format selection in FrameBufferProperties
2016-01-26 11:39:19 +01:00
rdb
ea368dd559
Bam reader robustness; allow threaded bam reading from Python
2016-01-26 11:35:04 +01:00
rdb
a55d915aea
Add missing CDistributedSmoothNodeBase import
2016-01-26 11:17:57 +01:00
rdb
47de3542f6
Apply tobspr's texture memory calculation fixes to 1.9 branch
2016-01-26 11:15:22 +01:00
rdb
8a205ac100
MAKE_PROPERTY should ignore setter overloads that take the wrong number of arguments
2016-01-25 17:02:25 +01:00
tobspr
8d6ad30c07
Fix reported memory usage when using immutable texture storage storage
2016-01-20 19:33:16 +01:00
tobspr
570d630316
Use r11_g11_b10 in the FrameBufferProperties
2016-01-20 18:55:25 +01:00
assertivist
e567cb1dba
Allow setting width and numLines of DirectEntry without clearing text
2016-01-18 11:29:36 -07:00
rdb
bb85b261f8
Expose more properties to Python
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Rename "from" to "from_solid" to avoid clashing with Python keyword
2016-01-13 21:29:34 +01:00
rdb
6eb460c359
Add ability to cache compiled GLSL shaders, remove unused ShaderUtilization
2016-01-13 19:58:11 +01:00
David Rose
bc58335214
Merge branch 'master' of https://github.com/panda3d/panda3d
2016-01-11 13:27:24 -08:00
David Rose
ea07322b1d
PNMImage::indirect_1d_lookup()
2016-01-11 13:27:18 -08:00
David Rose
059c929b79
store_mask() with a range limit
2016-01-11 13:27:02 -08:00
rdb
ebbdb6fac5
Fix bug reading roughness from .bam material
2016-01-11 19:18:53 +01:00
rdb
becd0aa416
Return diffuse color for get_base_color if neither base color nor metallic have been specified
2016-01-11 18:23:52 +01:00
rdb
41fad59ae8
bam 6.40: support writing NodePaths, allows instanced lights and clip planes
2016-01-11 15:04:06 +01:00
rdb
9b4ce5ec0a
Fix crash when culling compute nodes in state-sorted bin
2016-01-10 21:04:53 +01:00
rdb
22fb9dec65
Add baser/baseg/baseb/basea and ior scalars to egg <Material>
2016-01-09 17:15:41 +01:00
rdb
3393454582
Metalness workflow PBR stuff, support light color temperatures, make light specular color tied to light color by default
2016-01-09 16:08:33 +01:00
tobspr
817a002ac6
Fix texture::estimate_texture_memory
2016-01-04 18:30:44 +01:00
tobspr
a9e18f9d24
Improve Vector implementations: - Remove unecessary assignment operators - Add normalize() method - Use properties for certain swizzle masks - Add constexpr where appropriate
2016-01-03 22:02:00 +01:00
rdb
83ed206551
Support implicitly generated copy constructor and default constructor in interrogate
2016-01-03 21:55:50 +01:00
rdb
9e38ba9f9c
Clean up CollisionBox interface a bit; add properties to collide classes
2016-01-03 20:24:45 +01:00
rdb
aa3f3ab51b
Merge remote-tracking branch 'origin/release/1.9.x'
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Conflicts:
panda/src/glstuff/glShaderContext_src.cxx
2016-01-03 20:11:04 +01:00
rdb
8564dbedce
Backport workaround for NVidia 361.43 driver bug to 1.9
2016-01-03 20:09:24 +01:00
rdb
be60303502
Support =default and =delete methods in Interrogate
2016-01-03 19:56:20 +01:00
rdb
84e15316cc
remove conflicting loop property on Interval
2016-01-03 17:40:13 +01:00
Dennis Brakhane
9cb6903690
workaround for NVidia 361.43 driver bug
...
This driver returns internal/synthetic uniform shaders when
asked for the list of active uniforms. They all start with
"_main_" and have names like "_main_0_gp5fp[0]". We need to
ignore these, otherwise, Panda will later crash with failed
assertions when trying to set this unknown uniform.
2016-01-03 16:44:25 +01:00
rdb
6a2e1a438c
Clamp shininess to 0 to avoid a GL error when negative shininess was entered
2016-01-02 21:48:25 +01:00
Mitchell Stokes
1df9be6fc0
Assimp: Support skeletons with unconnected bones
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We needed to detect islands of bones and create anims and parts for them.
2016-01-01 19:36:03 -08:00
rdb
ad238ad995
Replace crash in assimp with assertion
2016-01-02 01:00:03 +01:00
Mitchell Stokes
e2c5214f39
Assimp: Add initial support for skeletal mesh animations
2016-01-01 15:21:35 -08:00