David Rose
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1e87ce30c8
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better output when one NodePath is empty
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2005-09-30 00:30:58 +00:00 |
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David Rose
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bc355b45bc
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darn those texture coordinate calculations
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2005-09-30 00:30:14 +00:00 |
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Jason Yeung
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d39c090557
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(Darren): better error detection
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2005-09-29 23:10:10 +00:00 |
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David Rose
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6a788dd958
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fix crash when using DrawMaskAttrib to hide an object with decals
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2005-09-29 22:25:55 +00:00 |
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David Rose
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be0edea190
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fix crash with multiple GSG's
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2005-09-29 21:28:39 +00:00 |
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Josh Yelon
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26f187350d
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fix an elif
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2005-09-29 19:22:32 +00:00 |
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Josh Yelon
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0aac3653f2
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added third-party memory managers
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2005-09-29 18:27:26 +00:00 |
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David Rose
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3bbf12072f
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add <Tag> syntax
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2005-09-29 15:35:03 +00:00 |
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David Rose
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37f874c746
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add DrawMaskAttrib
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2005-09-29 01:27:03 +00:00 |
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Joe Shochet
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99db9e480e
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bigger range on debug messages
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2005-09-29 01:26:06 +00:00 |
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Darren Ranalli
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5c5faf6bbd
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removed support for pre-OTP server
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2005-09-29 00:47:00 +00:00 |
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David Rose
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e90bc3f1c6
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include EGG_SUFFIX in maya rules
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2005-09-28 22:49:37 +00:00 |
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Dave Schuyler
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dbfde1699f
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changed statticmethod
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2005-09-28 22:31:27 +00:00 |
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Josh Wilson
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479e3d39c5
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Updated to better handle failed source loads for the spriteParticleRenderer.
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2005-09-28 22:23:44 +00:00 |
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Josh Wilson
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fa89b32ba1
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Better handling of failed loading of source textures and nodes.
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2005-09-28 22:21:22 +00:00 |
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Josh Wilson
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ebdc7937c1
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Now using new setTextureFromFile() rather than setTexture() in order to store the texture's source information.
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2005-09-28 22:18:57 +00:00 |
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Josh Wilson
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e660f53c6d
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Added anim source info update on setTexture(). Added check for successful texture addition before updating the most recently added textures info.
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2005-09-28 22:15:37 +00:00 |
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David Rose
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6ffd095fdf
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pass true bools to ColorMask
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2005-09-28 15:38:25 +00:00 |
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David Rose
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fd71491bc6
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individual control of channels in ColorWriteAttrib
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2005-09-28 14:09:35 +00:00 |
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David Rose
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c87dce1190
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bit rot
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2005-09-27 23:33:56 +00:00 |
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David Rose
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d02ebe4d88
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bug fixes in framebuffer_copy_to_ram
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2005-09-27 23:33:16 +00:00 |
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David Rose
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2c09d3b95a
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fix crash
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2005-09-27 22:43:57 +00:00 |
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Josh Yelon
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283ce4edb2
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Working on macrocomposite stuff
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2005-09-27 22:10:09 +00:00 |
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Josh Yelon
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9729541f63
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Added macrocomposites
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2005-09-27 22:05:52 +00:00 |
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David Rose
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e7605b2893
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support border_color
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2005-09-27 20:53:32 +00:00 |
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David Rose
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dc7c34db33
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fix texture state cleanup between scenes
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2005-09-27 20:19:30 +00:00 |
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Josh Wilson
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2218f79963
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Added better handling of situations where textures or models are not found on model path.
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2005-09-27 19:20:28 +00:00 |
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Josh Wilson
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20b99f6332
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Added return values to test success of texture or model load.
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2005-09-27 19:19:25 +00:00 |
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David Rose
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5465571963
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SequenceNode inherits from AnimInterface
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2005-09-27 17:52:39 +00:00 |
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Josh Yelon
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0e236030be
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Added pmake ability
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2005-09-27 16:44:27 +00:00 |
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Darren Ranalli
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acddbc1997
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added channel range check before deallocation of channel--fixed Pirates tutorial crash
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2005-09-27 00:34:57 +00:00 |
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David Rose
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2b6af7a68f
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preserve transform of input geom/image
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2005-09-26 23:29:43 +00:00 |
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David Rose
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2d5ecf1cab
|
fix bug with losing the color in certain normal/color combinations
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2005-09-26 19:02:49 +00:00 |
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David Rose
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97c877ad3b
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don't bother to write doc strings for constructors
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2005-09-26 18:22:39 +00:00 |
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David Rose
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d9360ffc26
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squelch warnings on gcc
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2005-09-26 17:41:51 +00:00 |
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David Rose
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e51b471570
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remove _current_texture, etc.
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2005-09-25 18:02:11 +00:00 |
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David Rose
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deb254eba7
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add missing files
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2005-09-25 16:11:32 +00:00 |
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David Rose
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242e0f8c88
|
add missing files
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2005-09-25 16:02:28 +00:00 |
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David Rose
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8e1d1a92dd
|
TextureStage stores non-const InternalNames
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2005-09-25 15:50:04 +00:00 |
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David Rose
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3813de7e91
|
store non-const InternalNames
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2005-09-25 15:21:08 +00:00 |
|
David Rose
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89ba79e0ba
|
remove references to shaderMode.*
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2005-09-25 14:42:06 +00:00 |
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David Rose
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264f6cde14
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remove references to shader.*
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2005-09-25 14:41:50 +00:00 |
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Josh Yelon
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2095d8c44f
|
New shader system
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2005-09-25 04:06:31 +00:00 |
|
Darren Ranalli
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1dee0208ee
|
Toontown on OTP server
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2005-09-24 04:42:28 +00:00 |
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David Rose
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6124f56514
|
remove old code
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2005-09-24 01:53:38 +00:00 |
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David Rose
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5b17fbd0d9
|
cube maps and avi textures in bam files
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2005-09-23 21:31:31 +00:00 |
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Jason Yeung
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d8d1a0a561
|
- Fixed a minor bug in destroy
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2005-09-23 19:57:20 +00:00 |
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David Rose
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60d2c8e349
|
integrate HashFilename with Filename via Filename::set_pattern()
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2005-09-23 17:23:30 +00:00 |
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Dave Schuyler
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c0bc0d4d32
|
changed include to double quotes
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2005-09-23 02:01:10 +00:00 |
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David Rose
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c4fa1563fd
|
aspect2d needs to have depth test 0
|
2005-09-22 23:28:22 +00:00 |
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