David Rose
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9ca106399c
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regularize projection transform and near plane correction
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2004-03-04 18:43:25 +00:00 |
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David Rose
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0e084fe310
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make multipass work (sort of) on dx8
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2004-03-04 15:48:19 +00:00 |
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David Rose
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9f57cfa1b2
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add fill_ratio
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2004-02-26 18:46:44 +00:00 |
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David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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David Rose
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6df1adfa90
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support invert_uvs
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2003-01-23 23:36:20 +00:00 |
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David Rose
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ca32144537
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respect switch nodes
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2002-09-05 14:52:58 +00:00 |
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David Rose
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99413ba1b3
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use NodePath interface
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2002-06-13 21:11:16 +00:00 |
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David Rose
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1557ea2481
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make NonlinearImager work with new scene graph
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2002-06-12 23:50:59 +00:00 |
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David Rose
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a23a7572a2
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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David Rose
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a38e063667
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
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David Rose
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019e33ad8a
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automatically regenerate mesh in nli when screen regenerated
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2001-12-14 22:03:49 +00:00 |
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David Rose
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4a5d763b17
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refinements to nonlinearImager
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2001-12-14 21:45:43 +00:00 |
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David Rose
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a1a47f8669
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don't invert flat mesh Z
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2001-12-13 02:07:45 +00:00 |
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David Rose
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98d11f914d
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add make_flat_mesh
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2001-12-12 23:08:02 +00:00 |
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David Rose
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c5ec803f6f
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new distort library, separate out pandafx
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2001-12-12 19:49:15 +00:00 |
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