rdb
fa1ff3d489
movies: fix for loading unseekable Opus files
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Same fix as 00b3fbdb1ab9b9dce6ca8a88287563a7be687c9d but for Opus files.
2019-04-29 11:41:13 +02:00
rdb
2c55663472
movies: allow seeking compressed Ogg Vorbis file to beginning
2019-04-29 11:39:30 +02:00
rdb
a726592244
movies: support looping compressed .wav files
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Any kind of skipping is supported on any kind of stream, actually, but some uses may require reopening the file and skipping some number of bytes, so a warning will be displayed in some cases.
I figure this feature is particularly interesting for .wav files since they are (1) often used for short samples, where skipping bytes is not really a big deal, and (2) aren't inherently compressed so would benefit particularly from zlib compression.
2019-04-29 10:48:04 +02:00
rdb
00b5faca2d
ode: add OdeBody.joints property
2019-04-29 01:06:44 +02:00
Rishabh Tewari
bfb50ab7ff
device: don't crash on Linux if no devices are found
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Fixes #634
Closes #635
2019-04-29 00:32:34 +02:00
rdb
00b3fbdb1a
movies: fix for loading unseekable ogg vorbis files
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Now, compressed/encrypted ogg files will properly be detected as unseekable, and will still be able to be played.
2019-04-28 22:57:06 +02:00
rdb
ca5b4e7b54
ode: fix OdeJoint.attach with None parameters
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Fixes #633
2019-04-28 22:29:29 +02:00
rdb
186d8feef4
movies: properly detect extension of pz/gz audio/video files
2019-04-28 21:49:23 +02:00
Sam Edwards
be247e1be9
makepanda: Remove config entry for defunct HAVE_SOFTIMAGE
2019-04-15 16:46:14 -06:00
Sam Edwards
df9640454f
cocoadisplay: Add missing EXPCL_PANDA_COCOADISPLAY
2019-04-15 15:57:57 -06:00
rdb
daa57733cb
Merge branch 'release/1.10.x'
2019-04-14 23:11:03 +02:00
hecris
2288ffca8b
tests: add bullet heightfield test
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Closes #619
2019-04-14 23:10:54 +02:00
rdb
6df700939a
glsl: make ParamVecBase4 and ParamVecBase4i work with ptr inputs
2019-04-14 23:08:02 +02:00
rdb
239dc40032
device: fix crash when unplugging certain devices on macOS
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Fixes #621
2019-04-14 22:11:20 +02:00
rdb
5530074945
cocoa: fix crash when typing with RIME as input method
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Fixes #620
2019-04-14 22:10:32 +02:00
rdb
5d3499dc64
x11display: fix crash when starting in fullscreen on Linux/X11
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Fixes #618
2019-04-14 18:01:55 +02:00
rdb
6464327e6f
tests: add more thorough unit test for SparseArray::clear_range
2019-04-14 17:59:55 +02:00
Epihaius
83723d38a5
tests: Create test_sparsearray.py
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Closes #590
2019-04-14 17:59:29 +02:00
rdb
98227daaa5
putil: fix SparseArray::clear_range et al
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Fixes #588
2019-04-14 17:11:42 +02:00
rdb
3ca3dfd13a
interrogate: fix in-place or (|=) operators (see #588 )
2019-04-14 17:10:52 +02:00
Jerome
66ea0471a0
tests: Add unit test for CollisionRay into CollisionBox
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Closes #613
2019-04-09 13:50:04 +02:00
hecris
ac451d79ef
tests: add more collision unit tests
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Closes #609
2019-04-09 13:44:20 +02:00
rdb
552916efea
Merge branch 'release/1.10.x'
2019-04-09 13:31:51 +02:00
rdb
8b79fb75b9
glgsg: allow multisampling on FBO even if host has no multisamples
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Fixes #601
2019-04-09 13:24:52 +02:00
rdb
d89da168bb
PythonUtil: fix use of types.InstanceType in Python 3 in itype()
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Really, though, don't use this function. It does not consider new-style classes, is not consistent in its return values and it seems to do nothing that repr(type(x)) doesn't do.
2019-04-09 12:53:13 +02:00
rdb
9f9665e090
direct: don't use types.InstanceType in Messenger.detailedRepr
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Fixes #591
2019-04-09 12:42:06 +02:00
rdb
77d6a9f5c9
ffmpeg: add "FFmpeg" tag to PandaSystem
2019-04-09 12:09:21 +02:00
Daniel Stokes
19b67c3674
samples: Fix "Toon Shader" string in firefly demo
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Closes #606
2019-04-04 10:06:07 +02:00
rdb
bf8a959d60
direct: remove multi-line strings with unrunnable test code
2019-04-02 22:45:25 +02:00
rdb
fa43591f7a
makepanda: show warning when attempting to build with Python 2.7
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See #602
2019-04-02 22:41:09 +02:00
Mitchell Stokes
017b4b5835
samples: various improvements to Roaming Ralph sample:
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- add a skybox color (required making boundary around environment transparent)
- use CollisionHandlerPusher and spheres to detect collisions with obstacles
- add ability to walk backwards
- increase minimum distance between follow camera and terrain, to avoid clipping through
- make Ralph run slightly less ridiculously fast
Closes #565
Co-authored-by: rdb <git@rdb.name>
2019-04-02 22:22:25 +02:00
Hitesh Saini
fff422fab7
tests: add unit tests for ClockObject
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Closes #593
2019-04-02 21:34:13 +02:00
DrEuler
aad1bc9aa2
audio: change include guard naming to be more consistent
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Closes #592
Closes #595
2019-04-02 21:32:22 +02:00
DrEuler
073923e5ca
makepanda: switch to using OpenAL by default on macOS
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Closes #596
2019-04-02 21:28:51 +02:00
rdb
57b0be8647
tests: skip auto-shader tests if Cg shaders are not supported
2019-04-02 21:27:08 +02:00
rdb
fa53e013cb
gobj: add margin to float comparison in lens.project()
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Fixes unit tests in double-precision build.
2019-04-02 21:27:08 +02:00
rdb
1a9867ae2e
device: remove executable permissions from inputDeviceSet.*
2019-04-02 02:08:47 +02:00
rdb
eda709bbfc
deploy-ng: work around Python 2 crash with logging in GUI apps
2019-04-02 01:31:57 +02:00
rdb
e0d6e07a93
tests: add capsule-into-sphere and segment-into-sphere tests
2019-03-29 13:45:06 +01:00
rdb
e98fbc7633
Merge branch 'release/1.10.x'
2019-03-29 13:44:50 +01:00
rdb
3ea562d404
collide: handle degenerate case for into-sphere test more robustly
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This case happens, for example, when colliding a capsule with identical begin and end points into a sphere.
2019-03-29 13:29:14 +01:00
rdb
63a764a61b
display: fix missed cases in 364d5d82fe4b33acd8679a66ecf8f9f55eeb00c8
2019-03-29 13:28:12 +01:00
rdb
5a8a8dd550
tests: add unit tests for lens extrude and project operations
2019-03-29 12:20:01 +01:00
Christopher Snow
b06b5791ca
Task: Couple two clauses which execute the same logic.
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Closes #589
2019-03-29 12:18:37 +01:00
hecris
2d9079713b
tests: add collision tests
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Closes #583
2019-03-29 12:15:08 +01:00
rdb
364d5d82fe
display: don't apply color-scale-via-lighting to shader inputs
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This isn't working properly at the moment, since the state gets set for the *next* object, causing significant artifacts. I wasn't entirely sure whether to restore the "proper" behavior or not, since applications may be relying on one or the other behavior, but enabling this feature for shaders is a minefield and it's a lot better to just tell people to use p3d_ColorScale instead.
2019-03-26 23:12:41 +01:00
rdb
9fd8870766
Merge branch 'release/1.10.x'
2019-03-21 12:44:24 +01:00
rdb
b0a5cceafd
glgsg: fix support for matrix arrays in vertex data
2019-03-21 12:35:53 +01:00
Sam Edwards
c63562088b
device: Fix missing include
2019-03-18 04:10:35 -06:00
Sam Edwards
ff06135412
win-stats: Define WIN32_LEAN_AND_MEAN before including windows.h
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This prevents pulling in winsock 1, which will cause compiler
errors when p3net later tries to pull in winsock 2.
2019-03-18 01:53:36 -06:00