9477 Commits

Author SHA1 Message Date
Zachary Pavlov
565cce77e5 Added a function for creating a non repeating random list of number. 2005-07-15 21:28:54 +00:00
Josh Wilson
d8bb04a3f8 Updated the output .ptf function. 2005-07-15 19:36:37 +00:00
Josh Yelon
34cfab741e Finished: Meshes, Bones, Materials, Skin, Tex Matrix. Unfinished: Anim 2005-07-15 04:29:12 +00:00
Josh Wilson
372672b220 Clean up 2005-07-15 00:57:59 +00:00
Josh Wilson
7e9a871491 Comments and clean up 2005-07-15 00:55:45 +00:00
David Rose
682fa4af45 fix gui buttons some more 2005-07-15 00:38:31 +00:00
David Rose
ba139578e0 replace explicit crossbar with last_saved_result interface; integrate with DX8 2005-07-14 22:46:01 +00:00
Justin Butler
c568c06881 Fix for parlor game/tutorial teleporting. 2005-07-14 21:13:00 +00:00
David Rose
d1841736bf support TextureStage::M_combine in DX8 2005-07-14 20:26:36 +00:00
Joe Shochet
c1f09f53ee removed spammy print statement 2005-07-14 18:35:30 +00:00
Josh Wilson
16e9cebc31 Updated to handle animated SpriteParticleRenderer. 2005-07-14 18:25:32 +00:00
Josh Wilson
acdba7e61b Added animated and multiple sprites capability. 2005-07-14 18:22:01 +00:00
Josh Wilson
5ece0deebf Updated to use new 'index' field of BaseParticle. 2005-07-14 18:19:13 +00:00
Josh Wilson
8c4ba1acd2 Added 'int index' member to be used for sprite rendering. 2005-07-14 18:16:40 +00:00
Josh Wilson
2219a758e4 Change lifespan constructor parameter type from int to float to match its declared type. 2005-07-14 18:14:27 +00:00
Josh Yelon
a7e77e739f Added code to load textures 2005-07-14 04:11:56 +00:00
Dave Schuyler
5f3c52e8b3 formatting 2005-07-14 02:54:24 +00:00
Dave Schuyler
ecad7a5693 *** empty log message *** 2005-07-14 02:53:57 +00:00
David Rose
1d72ba0f7e support unicode types transparently 2005-07-13 23:05:35 +00:00
David Rose
9c433e2013 compile on Irix 2005-07-13 22:21:08 +00:00
David Rose
2cabc6c034 compile on Irix 2005-07-13 22:09:04 +00:00
David Rose
824a1d947c add more 2005-07-13 21:08:14 +00:00
David Rose
86ce5ebba1 build on Irix 2005-07-13 19:33:07 +00:00
David Rose
00eb9b8bd2 need to include eggData.h for interrogate 2005-07-13 18:29:48 +00:00
David Rose
a16bce7a37 prebuild-bison 2005-07-13 17:10:56 +00:00
David Rose
1f94eb12b4 build on irix 2005-07-13 17:07:25 +00:00
David Rose
d5418c8ff4 dos2unix 2005-07-13 16:50:58 +00:00
David Rose
b531ece1b4 fix interrogate on Linux 2005-07-13 16:48:56 +00:00
David Rose
d6a54c5adf move some inline functions to .cxx for debugging 2005-07-13 16:27:09 +00:00
David Rose
01c82da5df interrogate supports wstring 2005-07-13 15:37:56 +00:00
Dave Schuyler
ebfc35f0de removed want global managers variable 2005-07-13 04:19:28 +00:00
Dave Schuyler
971b51d562 removed want global managers variable 2005-07-13 04:12:49 +00:00
Dave Schuyler
a5be208188 global init 2005-07-13 02:36:06 +00:00
Dave Schuyler
cfba7a8f55 *** empty log message *** 2005-07-13 02:31:08 +00:00
David Rose
effdbb24af better fix for crash 2005-07-13 00:32:39 +00:00
David Rose
e7857739d5 element might be NULL 2005-07-13 00:16:39 +00:00
Dave Schuyler
3b31e5f567 added want global managers 2005-07-12 22:05:12 +00:00
Dave Schuyler
afe219dcd0 added want global managers 2005-07-12 21:55:08 +00:00
Dave Schuyler
143d4b5d0c testing without generate global object 2005-07-12 21:54:41 +00:00
Dave Schuyler
c312904694 sendUpdate changes 2005-07-12 21:53:49 +00:00
Josh Yelon
b34260896c Finished: Meshes & Bones. Unfinished: Materials, Skin Mod, Tex Matrix, Anim. 2005-07-12 20:48:25 +00:00
Josh Yelon
261a820d63 Removed bad file 2005-07-12 20:35:52 +00:00
Roger Hughston
0c95520ee4 Added Anounce Generate to Locally Generated Object ( Pets In toontown) 2005-07-12 19:27:49 +00:00
Darren Ranalli
e225c565b2 added POD.copyTo 2005-07-12 18:49:51 +00:00
David Rose
efaa58b52f add TextureStage::CS_crossbar_stage 2005-07-12 18:14:40 +00:00
Josh Yelon
e266b1246a MaxScript importer replaced with C++ importer 2005-07-12 13:35:28 +00:00
Josh Yelon
2582d400d4 Added rule for max egg importer 2005-07-12 13:05:05 +00:00
Josh Yelon
bcc27ad182 New Max Egg Importer 2005-07-12 13:04:17 +00:00
David Rose
512acd4adf add set_priority() to Light, PlaneNode 2005-07-12 01:08:02 +00:00
David Rose
4589c7da34 use new ClipPlane interface 2005-07-12 01:07:21 +00:00