David Rose
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9d62ca9f98
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
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David Rose
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2475878a70
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temp_context
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2010-05-04 19:34:32 +00:00 |
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David Rose
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24c91f85f3
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x_error_count, etc
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2010-05-04 19:33:27 +00:00 |
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David Rose
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42a456b2db
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protect against gcc compiler bugs in general
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2010-05-04 17:07:15 +00:00 |
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Arkady Trestman
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062c2acf8e
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added addtional maya conversion
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2010-05-04 02:37:13 +00:00 |
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Gyedo Jeon
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314afbab10
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Added StartupError definition template
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2010-05-04 01:31:13 +00:00 |
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Gyedo Jeon
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2bef5c7c49
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Mader MayaConveter more generic
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2010-05-04 00:11:27 +00:00 |
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Gyedo Jeon
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140d0ab80b
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Fixed a bug of overriding objDef.anims with wrong animDict values
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2010-05-04 00:10:36 +00:00 |
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David Rose
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b4f0247419
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add -p pidfile
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2010-05-03 21:28:50 +00:00 |
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Mike Christel
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ad30e4c71f
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Overload improved (not optimal, but better than list of string arguments) to set_shader_auto to allow any of normal, glow, gloss, ramp, shadow to be turned on or off via bitmask
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2010-05-03 16:41:16 +00:00 |
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David Rose
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6a7580ca45
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TextFont::make_copy()
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2010-05-03 03:51:15 +00:00 |
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David Rose
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62889f3fa6
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fix release_font issue
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2010-05-03 03:21:22 +00:00 |
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David Rose
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5e09cff612
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Thread::is_simple_threads()
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2010-05-01 19:21:58 +00:00 |
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David Rose
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0b9016ab01
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OS_SIMPLE_THREADS
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2010-05-01 16:19:25 +00:00 |
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David Rose
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5e8d539f1f
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move OS_SIMPLE_THREADS to dtool_config.h
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2010-05-01 16:10:54 +00:00 |
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David Rose
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aa7c806ff4
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fix dxgsg9 shader support with new PandaSE stuff
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2010-05-01 01:29:51 +00:00 |
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Zachary Pavlov
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fba184180e
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prevent a nasty gl/panda issue with buffers getting thrown off the card
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2010-05-01 00:40:51 +00:00 |
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Gyedo Jeon
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6284b965fb
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Added updateModelFunction to ObjectBase model list could be updated dynamically
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2010-05-01 00:40:23 +00:00 |
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Gyedo Jeon
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cb769c21ac
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Added flattening call hook up
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2010-05-01 00:38:46 +00:00 |
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Gyedo Jeon
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2ff1f376fa
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Fixed a bug in show panda object feature
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2010-05-01 00:37:55 +00:00 |
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Gyedo Jeon
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3da573803f
|
Removed forgotten breakpoint
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2010-04-30 21:53:27 +00:00 |
|
Arkady Trestman
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1710254709
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initial commit
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2010-04-30 02:02:36 +00:00 |
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David Rose
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26cde69b5c
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use OS_SIMPLE_THREADS, and add posix threads support
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2010-04-29 18:45:43 +00:00 |
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David Rose
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1be766620e
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define OS_SIMPLE_THREADS
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2010-04-29 18:42:58 +00:00 |
|
Ken Patel
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07e9aa1811
|
Rope.getPoints returns points correctly spaced for curves whose knot values are outside of the range 0 to 1
|
2010-04-29 18:06:00 +00:00 |
|
Mike Christel
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5dfa504370
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Texture arrays added to Texture class, passed to shader through setShaderInput(name, texture). A new Cg type sampler2DArray has been added to the panda3d Shader Class.
|
2010-04-29 14:48:44 +00:00 |
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Gyedo Jeon
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ecfa584a26
|
Made additional geometry for visual aid doesn't inherit object color and sceneGraph label updated after changing model
|
2010-04-29 01:29:58 +00:00 |
|
Darren Ranalli
|
9462d332dc
|
upload client stack dump to event logs
|
2010-04-29 01:25:11 +00:00 |
|
David Rose
|
93583d77bc
|
work around compiler bug
|
2010-04-28 22:55:33 +00:00 |
|
Ken Patel
|
ff599cf9ab
|
bpdb - fix bpgroup static=1 behavior for when bpdb is disabled
|
2010-04-28 21:16:25 +00:00 |
|
David Rose
|
c489fbeefc
|
is_true_threads() on win32 case
|
2010-04-28 18:22:46 +00:00 |
|
Ken Patel
|
2b855884a0
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bpdb - fix argument overrides for bpGroup
|
2010-04-28 17:54:22 +00:00 |
|
Mark Wojtowicz
|
3255e51f1d
|
Bring in some lines from the DX9 gsg to fix textures getting swapped to their simple form but not getting reloaded.
|
2010-04-28 16:25:09 +00:00 |
|
rdb
|
0be6d7ae10
|
Fix some pdeploy issues
|
2010-04-28 15:42:27 +00:00 |
|
rdb
|
eed74662e8
|
Fix Interrogate parser issues on FreeBSD
|
2010-04-28 07:44:16 +00:00 |
|
Zachary Pavlov
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f1cb508349
|
using a hexy to keep the segment non-axis-aligned
|
2010-04-28 01:57:32 +00:00 |
|
David Rose
|
eabeb00298
|
avoid hangup when installing packages
|
2010-04-28 01:09:59 +00:00 |
|
David Rose
|
e5751db70a
|
mac build error
|
2010-04-27 22:47:41 +00:00 |
|
David Rose
|
dbf690e844
|
whoops, lost _offset assignment
|
2010-04-27 22:37:24 +00:00 |
|
Zachary Pavlov
|
4930c9a6f2
|
collision segment that does not extend to an infinite bounding volume
|
2010-04-27 22:16:41 +00:00 |
|
David Rose
|
c3eace229e
|
add vfs::mount_loop()
|
2010-04-27 21:45:00 +00:00 |
|
David Rose
|
15d98ead96
|
experiment with WIN_THREAD_CONTEXT
|
2010-04-27 21:30:08 +00:00 |
|
Mike Christel
|
33276672f3
|
Max script that creates a CF and CS type for any selected object so egger can apply a collision tag of that type based on the script's rollouts
|
2010-04-27 17:33:05 +00:00 |
|
Mike Christel
|
cb9504b1bc
|
Copy *.ms as well as *.mel from \plugins
|
2010-04-27 17:30:08 +00:00 |
|
Mike Christel
|
8b41e6b1f8
|
Collision is now done through User Defined Properties (via maxscript). By default a plane without a standard material gets UV's as well as any object without a texture but with a standard material. Point objects are now supported as "locators" for a point in space within the egg.
|
2010-04-27 16:02:26 +00:00 |
|
Mike Christel
|
15f728ad08
|
simplified; functionality moved out to maxscript
|
2010-04-27 16:01:44 +00:00 |
|
rdb
|
2c47ebfe5b
|
Fix bug where invalid .debs are generated
|
2010-04-27 10:10:39 +00:00 |
|
Gyedo Jeon
|
6790b4ce26
|
Made object with animDict property be animated when created
|
2010-04-27 02:35:37 +00:00 |
|
Chris Brunner
|
4b2eab9c77
|
test for 64-bit compiling support
|
2010-04-27 00:58:39 +00:00 |
|
Gyedo Jeon
|
ac015a2484
|
Added some icons for LevelEditor
|
2010-04-26 18:17:11 +00:00 |
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