17875 Commits

Author SHA1 Message Date
David Rose
9d62ca9f98 one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
David Rose
2475878a70 temp_context 2010-05-04 19:34:32 +00:00
David Rose
24c91f85f3 x_error_count, etc 2010-05-04 19:33:27 +00:00
David Rose
42a456b2db protect against gcc compiler bugs in general 2010-05-04 17:07:15 +00:00
Arkady Trestman
062c2acf8e added addtional maya conversion 2010-05-04 02:37:13 +00:00
Gyedo Jeon
314afbab10 Added StartupError definition template 2010-05-04 01:31:13 +00:00
Gyedo Jeon
2bef5c7c49 Mader MayaConveter more generic 2010-05-04 00:11:27 +00:00
Gyedo Jeon
140d0ab80b Fixed a bug of overriding objDef.anims with wrong animDict values 2010-05-04 00:10:36 +00:00
David Rose
b4f0247419 add -p pidfile 2010-05-03 21:28:50 +00:00
Mike Christel
ad30e4c71f Overload improved (not optimal, but better than list of string arguments) to set_shader_auto to allow any of normal, glow, gloss, ramp, shadow to be turned on or off via bitmask 2010-05-03 16:41:16 +00:00
David Rose
6a7580ca45 TextFont::make_copy() 2010-05-03 03:51:15 +00:00
David Rose
62889f3fa6 fix release_font issue 2010-05-03 03:21:22 +00:00
David Rose
5e09cff612 Thread::is_simple_threads() 2010-05-01 19:21:58 +00:00
David Rose
0b9016ab01 OS_SIMPLE_THREADS 2010-05-01 16:19:25 +00:00
David Rose
5e8d539f1f move OS_SIMPLE_THREADS to dtool_config.h 2010-05-01 16:10:54 +00:00
David Rose
aa7c806ff4 fix dxgsg9 shader support with new PandaSE stuff 2010-05-01 01:29:51 +00:00
Zachary Pavlov
fba184180e prevent a nasty gl/panda issue with buffers getting thrown off the card 2010-05-01 00:40:51 +00:00
Gyedo Jeon
6284b965fb Added updateModelFunction to ObjectBase model list could be updated dynamically 2010-05-01 00:40:23 +00:00
Gyedo Jeon
cb769c21ac Added flattening call hook up 2010-05-01 00:38:46 +00:00
Gyedo Jeon
2ff1f376fa Fixed a bug in show panda object feature 2010-05-01 00:37:55 +00:00
Gyedo Jeon
3da573803f Removed forgotten breakpoint 2010-04-30 21:53:27 +00:00
Arkady Trestman
1710254709 initial commit 2010-04-30 02:02:36 +00:00
David Rose
26cde69b5c use OS_SIMPLE_THREADS, and add posix threads support 2010-04-29 18:45:43 +00:00
David Rose
1be766620e define OS_SIMPLE_THREADS 2010-04-29 18:42:58 +00:00
Ken Patel
07e9aa1811 Rope.getPoints returns points correctly spaced for curves whose knot values are outside of the range 0 to 1 2010-04-29 18:06:00 +00:00
Mike Christel
5dfa504370 Texture arrays added to Texture class, passed to shader through setShaderInput(name, texture). A new Cg type sampler2DArray has been added to the panda3d Shader Class. 2010-04-29 14:48:44 +00:00
Gyedo Jeon
ecfa584a26 Made additional geometry for visual aid doesn't inherit object color and sceneGraph label updated after changing model 2010-04-29 01:29:58 +00:00
Darren Ranalli
9462d332dc upload client stack dump to event logs 2010-04-29 01:25:11 +00:00
David Rose
93583d77bc work around compiler bug 2010-04-28 22:55:33 +00:00
Ken Patel
ff599cf9ab bpdb - fix bpgroup static=1 behavior for when bpdb is disabled 2010-04-28 21:16:25 +00:00
David Rose
c489fbeefc is_true_threads() on win32 case 2010-04-28 18:22:46 +00:00
Ken Patel
2b855884a0 bpdb - fix argument overrides for bpGroup 2010-04-28 17:54:22 +00:00
Mark Wojtowicz
3255e51f1d Bring in some lines from the DX9 gsg to fix textures getting swapped to their simple form but not getting reloaded. 2010-04-28 16:25:09 +00:00
rdb
0be6d7ae10 Fix some pdeploy issues 2010-04-28 15:42:27 +00:00
rdb
eed74662e8 Fix Interrogate parser issues on FreeBSD 2010-04-28 07:44:16 +00:00
Zachary Pavlov
f1cb508349 using a hexy to keep the segment non-axis-aligned 2010-04-28 01:57:32 +00:00
David Rose
eabeb00298 avoid hangup when installing packages 2010-04-28 01:09:59 +00:00
David Rose
e5751db70a mac build error 2010-04-27 22:47:41 +00:00
David Rose
dbf690e844 whoops, lost _offset assignment 2010-04-27 22:37:24 +00:00
Zachary Pavlov
4930c9a6f2 collision segment that does not extend to an infinite bounding volume 2010-04-27 22:16:41 +00:00
David Rose
c3eace229e add vfs::mount_loop() 2010-04-27 21:45:00 +00:00
David Rose
15d98ead96 experiment with WIN_THREAD_CONTEXT 2010-04-27 21:30:08 +00:00
Mike Christel
33276672f3 Max script that creates a CF and CS type for any selected object so egger can apply a collision tag of that type based on the script's rollouts 2010-04-27 17:33:05 +00:00
Mike Christel
cb9504b1bc Copy *.ms as well as *.mel from \plugins 2010-04-27 17:30:08 +00:00
Mike Christel
8b41e6b1f8 Collision is now done through User Defined Properties (via maxscript). By default a plane without a standard material gets UV's as well as any object without a texture but with a standard material. Point objects are now supported as "locators" for a point in space within the egg. 2010-04-27 16:02:26 +00:00
Mike Christel
15f728ad08 simplified; functionality moved out to maxscript 2010-04-27 16:01:44 +00:00
rdb
2c47ebfe5b Fix bug where invalid .debs are generated 2010-04-27 10:10:39 +00:00
Gyedo Jeon
6790b4ce26 Made object with animDict property be animated when created 2010-04-27 02:35:37 +00:00
Chris Brunner
4b2eab9c77 test for 64-bit compiling support 2010-04-27 00:58:39 +00:00
Gyedo Jeon
ac015a2484 Added some icons for LevelEditor 2010-04-26 18:17:11 +00:00