David Rose
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ded6cbdc4e
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don't use deprecated interface
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2005-07-22 17:25:00 +00:00 |
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David Rose
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71c62f17fa
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oops, broke offscreen render in general
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2005-07-22 17:16:05 +00:00 |
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David Rose
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630558c993
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check gsg capabilities a little better
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2005-07-22 13:35:09 +00:00 |
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David Rose
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9ec064c400
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reflect limits properly
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2005-07-22 12:09:50 +00:00 |
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Josh Yelon
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3c62e7f803
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Max egg import stuff
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2005-07-22 04:54:46 +00:00 |
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Josh Yelon
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aa83a7b3a0
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Adding notifier support (not quite working yet)
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2005-07-22 04:53:21 +00:00 |
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Dave Schuyler
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be15ba4750
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removed extra ;
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2005-07-22 01:53:49 +00:00 |
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Dave Schuyler
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8997069d51
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changed getLocation to parentId and zoneId
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2005-07-22 01:52:22 +00:00 |
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Dave Schuyler
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ffe2195d2a
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formatting
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2005-07-22 01:50:59 +00:00 |
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David Rose
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65458d9edd
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introduce 2-d TransformStates
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2005-07-21 23:46:15 +00:00 |
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Dave Schuyler
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d4faa62ea5
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formatting
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2005-07-21 22:17:18 +00:00 |
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David Rose
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37bd636290
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show-buffers is more useful with cube map
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2005-07-21 20:32:27 +00:00 |
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David Rose
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314630126f
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regularize cube map coordinate systems
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2005-07-21 18:09:30 +00:00 |
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David Rose
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828307a431
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fixes for dx8 cube maps
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2005-07-21 01:05:49 +00:00 |
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Mark Mine
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06fa04a9c8
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group leftover stuff under ATR node
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2005-07-20 23:49:49 +00:00 |
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David Rose
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923a4086d8
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disambiguate get_transform2d() and get_transform3d()
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2005-07-20 23:37:10 +00:00 |
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Mark Mine
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201213e3d5
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make street more even in length and auto add streets
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2005-07-20 23:27:33 +00:00 |
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David Rose
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5f53420a10
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use transform_2d
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2005-07-20 23:13:30 +00:00 |
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David Rose
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f3e3f6d1be
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use new 3d-aware egg constructs
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2005-07-20 23:05:06 +00:00 |
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David Rose
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3975c45b2b
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write mat3, not mat4
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2005-07-20 23:00:55 +00:00 |
|
David Rose
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227e0a03fc
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fix matrix3 grammar
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2005-07-20 23:00:41 +00:00 |
|
David Rose
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5003fb5342
|
oopsy
|
2005-07-20 22:47:11 +00:00 |
|
Mark Mine
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4906263a0e
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Added command to make really long street
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2005-07-20 22:33:03 +00:00 |
|
David Rose
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ae4051cef8
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add 3-d texture coordinates to egg syntax
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2005-07-20 21:54:24 +00:00 |
|
Greg Wiatroski
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47ca9df31c
|
Changed some logic to enable logging into Toontown
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2005-07-20 21:50:30 +00:00 |
|
David Rose
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d439425648
|
more reliably check for Mesa
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2005-07-20 16:59:30 +00:00 |
|
David Rose
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af49897d5e
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fix dx resize crash some more; first pass at dx cube map support
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2005-07-20 12:45:44 +00:00 |
|
Dave Schuyler
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0b8f6c1f3f
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fix for create new avatar
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2005-07-20 02:51:24 +00:00 |
|
Joe Shochet
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0037bf99c2
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fixed for Skyler
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2005-07-20 02:08:57 +00:00 |
|
Dave Schuyler
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e9c5b8c8bc
|
changed get location
|
2005-07-20 01:23:51 +00:00 |
|
Dave Schuyler
|
d240df33f6
|
is valid location tuple
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2005-07-20 01:20:44 +00:00 |
|
Dave Schuyler
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447ab1f557
|
removing stuff from do tables
|
2005-07-20 01:19:38 +00:00 |
|
Darren Ranalli
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f882f5a715
|
more rotation friction
|
2005-07-19 22:27:50 +00:00 |
|
Darren Ranalli
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969ca0205b
|
fixed boat controls, reduced forward/backward friction
|
2005-07-19 21:59:01 +00:00 |
|
David Rose
|
0bfd8ed6f9
|
fix gl crash
|
2005-07-18 23:18:49 +00:00 |
|
David Rose
|
9e75c3dfd9
|
PyUnicodeUCS4_FromWideChar
|
2005-07-18 22:06:51 +00:00 |
|
David Rose
|
3937f92912
|
report a few more error places
|
2005-07-18 21:50:55 +00:00 |
|
Justin Butler
|
2af2fbb30f
|
Fix for trigger sphere minimum size (wasnt working for small islands in Pirates).
|
2005-07-18 21:16:50 +00:00 |
|
Joe Shochet
|
051e017d0a
|
wasd controls
|
2005-07-18 06:04:34 +00:00 |
|
Dave Schuyler
|
f3b95a09b2
|
removed comments
|
2005-07-16 01:12:00 +00:00 |
|
Zachary Pavlov
|
6eba4d2f75
|
added import time
|
2005-07-15 21:47:47 +00:00 |
|
Zachary Pavlov
|
565cce77e5
|
Added a function for creating a non repeating random list of number.
|
2005-07-15 21:28:54 +00:00 |
|
Josh Wilson
|
d8bb04a3f8
|
Updated the output .ptf function.
|
2005-07-15 19:36:37 +00:00 |
|
Josh Yelon
|
34cfab741e
|
Finished: Meshes, Bones, Materials, Skin, Tex Matrix. Unfinished: Anim
|
2005-07-15 04:29:12 +00:00 |
|
Josh Wilson
|
372672b220
|
Clean up
|
2005-07-15 00:57:59 +00:00 |
|
Josh Wilson
|
7e9a871491
|
Comments and clean up
|
2005-07-15 00:55:45 +00:00 |
|
David Rose
|
682fa4af45
|
fix gui buttons some more
|
2005-07-15 00:38:31 +00:00 |
|
David Rose
|
ba139578e0
|
replace explicit crossbar with last_saved_result interface; integrate with DX8
|
2005-07-14 22:46:01 +00:00 |
|
Justin Butler
|
c568c06881
|
Fix for parlor game/tutorial teleporting.
|
2005-07-14 21:13:00 +00:00 |
|
David Rose
|
d1841736bf
|
support TextureStage::M_combine in DX8
|
2005-07-14 20:26:36 +00:00 |
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