6616 Commits

Author SHA1 Message Date
David Rose
f87b67df13 build on mac 2008-09-12 19:09:20 +00:00
David Rose
1b37ee8b9c composite build 2008-09-12 18:47:42 +00:00
David Rose
601b0d45c8 remove obnoxious #defines for X, Y, Z, and W. 2008-09-12 18:31:49 +00:00
David Rose
6fe61ef5c1 whoops, we still need to write out an empty table 2008-09-12 00:49:52 +00:00
David Rose
95ce87293d mark dirty on read() 2008-09-11 23:17:35 +00:00
David Rose
efad95a5ea bring ffmpeg, opencv into new interface 2008-09-11 23:16:15 +00:00
David Rose
3bd0d132b3 better thread-handling in textures 2008-09-11 22:47:31 +00:00
David Rose
7e2c036927 fix from forum user peciScx 2008-09-11 17:11:06 +00:00
David Rose
75b5e032f0 rename SIMPLE_THREADS_NO_IMPLICIT_YIELD 2008-09-11 01:37:12 +00:00
David Rose
d71d7a0fdb avoid async texload race condition 2008-09-11 01:02:11 +00:00
David Rose
f57d2b07da fix paste error in wrap mode 2008-09-10 19:07:17 +00:00
rdb
db77e3e4ca Fix for bug in texture_type 2008-09-10 18:37:16 +00:00
David Rose
8214dca456 async-load-delay for textures too 2008-09-10 02:17:26 +00:00
David Rose
964c76f2e0 pandaFileStream 2008-09-09 00:06:47 +00:00
David Rose
c5957be27b pseudo-threaded network reads and writes 2008-09-08 19:39:43 +00:00
David Rose
f1e618f02c fix bug in alpha blending on vertex colors 2008-09-05 23:09:35 +00:00
David Rose
7f90ceebfb don't crash 2008-09-05 21:20:57 +00:00
David Rose
9bc056eac3 normalize light direction 2008-09-05 18:00:16 +00:00
David Rose
dfd8c1c7f2 revert accidental checkin 2008-09-05 01:28:24 +00:00
David Rose
9dbf584092 fix thrashing bug 2008-09-05 01:12:04 +00:00
David Rose
c0b1f01a70 integrate with new adaptive lru 2008-09-05 00:35:06 +00:00
David Rose
bd4486aadf revert accidental checkin of debug stuff 2008-09-05 00:27:57 +00:00
David Rose
cc3c4aac5c remove debug, oops 2008-09-04 22:18:39 +00:00
David Rose
d6eef63f61 update_texture() 2008-09-04 22:16:02 +00:00
David Rose
e499287e8c RescaleNormalAttrib 2008-09-04 22:12:38 +00:00
David Rose
79050b0db3 avoid assert 2008-09-04 21:45:21 +00:00
David Rose
9c1361f02a missing include 2008-09-04 21:29:56 +00:00
David Rose
684810cbdd AdaptiveLru 2008-09-04 21:26:38 +00:00
rdb
b41cebe1b5 Fixed bug with normals 2008-09-04 14:22:15 +00:00
aignacio_sf
f508157c52 Add "glgsg->update_texture(tc, true);" for new cubemap only case. 2008-09-04 01:44:25 +00:00
aignacio_sf
34c5c69ede Optimize cubemap render to texture.
Calling glFramebufferTexture2D is very slow.
So, pre-create an fbo for each cubemap face and just bind the fbo when a cubemap face is selected.
2008-09-04 01:26:47 +00:00
David Rose
b48a493323 consistent use of gl-debug-buffers 2008-09-03 23:08:43 +00:00
David Rose
34253520dd fix bug with transform on GeomNode 2008-09-03 20:00:41 +00:00
David Rose
b515eea911 animation optimization 2008-09-03 20:00:21 +00:00
rdb
9bd12f0201 A fix for 64-bits 2008-09-03 14:39:09 +00:00
David Rose
d6f8308127 fix bugs with shaders and with pre-compressed textures 2008-09-02 21:48:13 +00:00
David Rose
f723924399 draw_set_shader_parameters pstats 2008-09-01 22:30:37 +00:00
David Rose
4473ebfdbe animation structure 2008-08-30 19:02:26 +00:00
David Rose
a8ec068c05 graphics-memory-limit 2008-08-29 23:03:53 +00:00
Chris Brunner
d9b8296fc8 handle an empty vector more gracefully 2008-08-29 21:54:47 +00:00
David Rose
844591b17c set_orig_file_size 2008-08-29 17:33:15 +00:00
David Rose
2fdbde7d3e compiler warning 2008-08-29 12:53:20 +00:00
David Rose
6718f4c9df oops, don't use vista-only function 2008-08-28 22:33:12 +00:00
David Rose
11ae34e109 apply_texture_colors() 2008-08-28 00:46:30 +00:00
David Rose
5050c994e0 create texture property in copy_to_texture 2008-08-28 00:45:30 +00:00
David Rose
515c6cd83a TexturePeeker 2008-08-27 01:38:08 +00:00
David Rose
7cb642fc2f more fixes from update_texture() changes 2008-08-26 18:12:00 +00:00
David Rose
9033b72aa5 directx update_texture() 2008-08-26 17:00:37 +00:00
rdb
09d15ccbcc Support for setParentWindow 2008-08-26 07:48:27 +00:00
David Rose
8c2e657f15 Add gsg::update_texture() 2008-08-25 22:58:58 +00:00