yairm210
c011a254d9
Fixed translations
2024-12-03 22:25:37 +02:00
Rob Loach
199eacfe17
hexarealm: Fix Snow Lake edge name ( #12562 )
2024-12-03 22:03:01 +02:00
yairm210
12a8944510
4.14.12-patch2
4.14.12-patch2
2024-12-03 14:42:51 +00:00
Yair Morgenstern
f1bb01f9c5
Fixed icons ( #12560 )
2024-12-03 16:42:40 +02:00
yairm210
a981c48dc1
4.14.12-patch1
4.14.12-patch1
2024-12-03 14:33:18 +00:00
Yair Morgenstern
2de549b8b3
Resolved #12555 - Fixed city names disappearing ( #12559 )
2024-12-03 16:33:09 +02:00
yairm210
1c0ba1f20b
4.14.12
4.14.12
2024-12-02 20:15:31 +02:00
Yair Morgenstern
cadcab41e8
Version rollout ( #12551 )
...
* Bump version and create initial changelog entry
* Update Brazilian_Portuguese.properties (#12549 )
* Update Brazilian_Portuguese.properties
* Update Brazilian_Portuguese.properties
Typo
* Update Ukrainian translations (#12547 )
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
* Update Latin translation (#12543 )
* Update Latin translation
* Update translation
* Update Croatian translation (#12535 )
* minor corrections
* Partial translation of city names
* Partial translation of tutorial 2
* Minor corrections and partial tutorials translation
* Finalize translation of tutorials and civilopedia
* English cities and difficult words
* French, Russian, German and Spanish city names
* Religion names and Greek, Ottoman, Persian and Danish cities
* names and Roman, Swedish and Byzantium cities
* minors corrections 2
* Babylonian, Egyptian and Japanese cities
* Indian cities and difficult words
* Ethiopian cites
* Chinese cities and corrections
* minor corrections
* City names corrections for vanilla Unciv and grammar corrections
* City names correction for GNK
* Update Spanish.properties (#12534 )
* Update Spanish.properties
Translated two new lines.
* Fix spelling mistake
* fix tests
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: gabrielseven <72280913+gabrielseven@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
Co-authored-by: sls1005 <90055573+sls1005@users.noreply.github.com>
Co-authored-by: metablaster <44481081+metablaster@users.noreply.github.com>
Co-authored-by: U+1F596 <101731484+JTech-Labs@users.noreply.github.com>
2024-12-02 20:11:34 +02:00
yairm210
cff67ddb5b
Resolved #12546 - Spies assigned to cities moved to other civs are returned to hideout
2024-12-02 19:18:08 +02:00
Md. Touhidur Rahman
b1f1998f11
Add LinkAction ( #12542 )
...
* Add LinkAction
* fix generated stuff (tested in desktop)
2024-12-02 18:20:31 +02:00
yairm210
8a376de6c3
Resolved #12544 - multiline unique descriptions hidden in doc
2024-12-02 18:19:56 +02:00
yairm210
eb3d8c9c01
Better text: the religion we spread may not be ours
2024-12-02 14:51:07 +02:00
yairm210
16d11c660e
chore: detekt lint
2024-12-02 14:46:07 +02:00
yairm210
0150076f18
Removed 'please' from Civ demands to make them more demand-y
2024-12-02 14:39:30 +02:00
yairm210
bda9524f2c
perf(memory): Single-init strings for CapitalConnectionsFinder
2024-12-01 19:45:54 +02:00
yairm210
ef78cd95f9
perf(memory): Don't clone units when cloning tiles for 'alternative history' checks
2024-12-01 19:42:58 +02:00
yairm210
b1fe404222
perf(minor)
2024-12-01 19:30:46 +02:00
yairm210
935d0ff1e2
detekt lint fix
2024-12-01 19:28:55 +02:00
yairm210
4edf8a7c9e
perf(memory): Reuse conditional states
2024-12-01 19:27:42 +02:00
yairm210
6751739f39
perf(memory): Reuse conditional states
2024-12-01 19:26:32 +02:00
yairm210
b1a3a4d89d
perf(memory): Don't create a resource counter if we know we don't need it
2024-12-01 19:18:52 +02:00
yairm210
f62919b666
perf(rendering): Added class NonTransformGroup:Group for draw() performance
2024-12-01 18:55:25 +02:00
yairm210
ba7c9def64
ANR: Disable input while building crash screen
2024-12-01 12:48:23 +02:00
yairm210
e5c20f78dd
chore: isRemovable(terrain) returns if the tile improvement is actually buildable
2024-12-01 12:30:26 +02:00
SeventhM
4f5d550e7b
Fix promotion uniques being ignored if it didn't match a promotion names ( #12539 )
2024-11-29 14:23:15 +02:00
yairm210
2a8536b60e
Resolved #12540 - automated workers don't remove terrain features without the proper tech
2024-11-29 14:22:07 +02:00
yairm210
2c47d791ed
Allow unit triggers to be used in unit-triggered events
2024-11-28 21:54:47 +02:00
yairm210
df2a56a0e5
Add statusMap as lookup-performant alternative to status list - not yet source of truth
2024-11-28 21:29:32 +02:00
yairm210
306907568d
4.14.11
4.14.11
2024-11-27 23:22:35 +02:00
Yair Morgenstern
3d1bd65c09
Version rollout ( #12533 )
...
* Bump version and create initial changelog entry
* Update Indonesian.properties (#12530 )
* Update Indonesian.properties
* Update Indonesian.properties
* Update Indonesian.properties
* Update Croatian translation (#12526 )
* Translate technologies and terrains
* Translate tile improvements, tile resources, unit promotions, units, unit types, victory types and beliefs
* Translate Gods & Kings
* Partial translation of tutorials
* check and fix grammar
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
Co-authored-by: metablaster <44481081+metablaster@users.noreply.github.com>
2024-11-27 23:14:40 +02:00
yairm210
5e87950bf2
Allow loading games where a buildings' "replaces" has been removed
2024-11-27 23:06:31 +02:00
yairm210
a5a2157bc6
Allow loading games with natural wonders that have been removed from mods
2024-11-27 22:46:47 +02:00
yairm210
ed16fb9a3f
Added lake-land edge tiles - by @legacymtgsalvationuser69544
2024-11-27 20:19:26 +02:00
yairm210
44ab57e33b
Added Github icon+link on main menu
...
Removed "community" submenu
2024-11-27 17:31:46 +02:00
yairm210
a7f69adfbb
Added Discord icon+link on main menu
2024-11-27 16:55:54 +02:00
yairm210
6524a5157a
Re-allow long-tile swapping - resolves #12527 , relevant to #12522
2024-11-27 14:16:36 +02:00
SeventhM
5a204eb929
Move Capital building function from city to civ ( #12529 )
2024-11-27 13:00:08 +02:00
yairm210
e150cc102a
Resolved #12528 - city construction progress is reset when puppeting, not when annexing
2024-11-27 12:59:17 +02:00
yairm210
6b64bc6f1a
Resolved #12524 - only add city ruins improvements if they exist in the ruleset
2024-11-26 14:06:08 +02:00
yairm210
62480c5d92
4.14.10
4.14.10
2024-11-26 08:54:57 +02:00
Yair Morgenstern
45e86fef5d
Version rollout ( #12525 )
...
* Bump version and create initial changelog entry
* Update Latin translation (#12520 )
* Update translation
* Update translation
* Fix translation
* Update translation
* Update Brazilian_Portuguese.properties (#12518 )
* Update German translation (#12515 )
* Update Croatian.properties (#12513 )
* Update Croatian.properties
* fix invalid placeholder
* Update Croatian translation
* revisited existing translation
* Update 2 Croatian translation
* Update 3 Croatian translation
* check grammar and consistency of existing translation
* Update 4 Croatian translation
* Update 5 Croatian translation
* fix invalid placeholders
* fix missing placeholder
* Update 6 Croatian translation
* Update 7 Croatian translation
* fix invalid placeholders
* Update 8 Croatian translation
* Translate buildings, difficulties and eras
* check word usage consistency of existing translation
* Partial translation of nations
* Partial translation of nations 2
* finish translation of nations
* fix typos and grammar for translation of nations
* Translate policies, quests, ruins and specialists
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: sls1005 <90055573+sls1005@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: mape6 <mape6@posteo.de>
Co-authored-by: metablaster <44481081+metablaster@users.noreply.github.com>
2024-11-26 08:49:10 +02:00
yairm210
7fbdfd13e5
More #12522 edge case
2024-11-26 08:32:05 +02:00
yairm210
72329aec94
Revert "Resolved #12467 - Nat wonders land->water conversion no longer causes rivers on water tiles"
...
This reverts commit 914b9e2f037ab8476cfe980521ae5d5c8e0de767.
2024-11-26 08:21:25 +02:00
yairm210
e4025afb4c
Resolved #12522 - fixed crash when swapping while retreating
2024-11-26 08:18:15 +02:00
yairm210
d91319b792
Resolved #12506 - debug option to show tile image locations
2024-11-25 17:00:48 +02:00
yairm210
9dc1d5b4f1
console: Don't allow adding cities to spectator/barbarian (will crash)
2024-11-24 11:59:42 +02:00
yairm210
d816b50cd9
Resolved #12437 - Worker units do not try and swap with non-adjacent tiles
2024-11-24 11:14:24 +02:00
yairm210
b09b6c92f7
Allow MP updates to catch Throwable, which includes OutOfMemoryError
2024-11-24 10:39:01 +02:00
yairm210
11fb47484a
Resolved MP update task concurrent modification exception
2024-11-24 10:28:32 +02:00
yairm210
59bd7d200b
Resolved crashes due to incorrect music state - no idea what's actually causing it, but the entire music track handling needs a revamp anyway
2024-11-24 10:26:04 +02:00