psi29a
fa290956c8
Merge branch 'spellgc' into 'master'
...
Add Player Gold Counter to Spell Creation Window(Updated)
See merge request OpenMW/openmw!4737
2025-08-03 10:51:25 +00:00
Evil Eye
ccb4ca49ca
Merge branch 'fix_lua_examples' into 'master'
...
Fix lua doc example errors and typos
See merge request OpenMW/openmw!4823
2025-08-03 08:56:50 +00:00
SkyHasACat
7c4ed3c11d
Fixing XML?
2025-08-02 15:19:49 -07:00
SkyHasACat
ae9c42e0a0
Merge remote-tracking branch 'origin/master' into spellgc
2025-08-02 15:08:25 -07:00
psi29a
cc68316f72
Merge branch 'lua-jail-skills' into 'master'
...
Bring jail time skill changes over to lua
Closes #8399
See merge request OpenMW/openmw!4593
2025-08-02 08:39:14 +00:00
Mads Buvik Sandvei
978d8668f4
Bring jail time skill changes over to lua
2025-08-02 08:39:13 +00:00
Alexei Kotov
4c4d6078d8
Training menu fixes ( #8584 )
...
Rework the layout
Use "OK" instead of "Cancel" for the OK button
Add gp to the price
Use entry spacing consistent with other service menus
2025-08-02 03:47:22 +03:00
SkyHasACat
6464e2a11b
remove N
2025-08-01 16:11:32 -07:00
SkyHasACat
5e64015aa9
Fix typo, remove change
2025-08-01 15:57:31 -07:00
SkyHasACat
929a65126a
Fix docs
2025-08-01 08:25:02 -07:00
Andrei Kortunov
645eb81133
Run onUpdate when the game is paused
2025-08-01 04:18:03 +03:00
Mads Buvik Sandvei
34eb3d485d
[Lua] Partially dehardcode onHit
2025-07-30 20:21:15 +00:00
Evil Eye
395f6811c9
Remove minimum duration from continuous effects and add clarification to the docs
2025-07-28 18:59:23 +02:00
Alexei Kotov
0a8373987d
Merge branch 'aiwander' into 'master'
...
Build checkpoints based path for wandering actors (#8433 )
Closes #8433
See merge request OpenMW/openmw!4652
2025-07-28 00:48:17 +03:00
psi29a
d3309e0a8d
Merge branch 'vfxdocs' into 'master'
...
Fix useAmbientLight references in docs
See merge request OpenMW/openmw!4803
2025-07-27 16:33:22 +00:00
elsid
4433e3c2de
Build path over navmesh for wandering actors
...
Using a path over pathgrid as checkpoints.
This allows to avoid having paths going through obstacles if they are
placed over pathgrid points.
2025-07-27 11:17:17 +02:00
Sebastian Fieber
534d6b3ae9
typo
2025-07-26 13:39:37 +02:00
Sebastian Fieber
95fc66bccd
adjusments to weatherbindings
...
- return nil for not existing effects
- also use currectTexturePath for cloud texture
- corrections for docs
2025-07-25 23:22:33 +02:00
Sebastian Fieber
a560aceb2a
correct sunDiscSunsetColor type
2025-07-25 20:37:05 +02:00
Sebastian Fieber
cbb96e0fc2
colors should use Misc::Color
2025-07-25 20:10:21 +02:00
Sebastian Fieber
b8fec360c3
typo
2025-07-25 02:20:26 +02:00
Sebastian Fieber
d20a56517b
add getCurrentSunLightDirection
2025-07-25 00:52:56 +02:00
Sebastian Fieber
6be96da6a4
lua - add weatherbindings to core
2025-07-25 00:43:39 +02:00
Alexei Kotov
5dddf9153d
Fix useAmbientLight references in docs
2025-07-24 00:25:26 +03:00
AnyOldName3
125bbdc118
Merge branch 'long-specular' into 'master'
...
Elongated specular highlight for water
See merge request OpenMW/openmw!4726
2025-07-22 13:04:03 +00:00
Evil Eye
183652e51d
Expose path grids to Lua
2025-07-16 20:18:17 +02:00
Dave Corley
9dd028b260
FEAT(CS): Replace selection markers with a real one ( #8139 )
2025-07-14 23:18:45 +03:00
elsid
eb7af832e4
Remove trailing spaces
2025-07-12 12:31:15 +02:00
Alexei Kotov
f4ff683905
Merge branch 'terrain_normals_fix' into 'master'
...
Fix terrain normal map handedness
Closes #8610
See merge request OpenMW/openmw!4775
2025-07-12 11:50:00 +03:00
wareya
869881d227
fix terrain normal map handedness
2025-07-11 12:23:22 -04:00
psi29a
f5de0d1c40
Merge branch 'quickkeysmenu' into 'master'
...
Quick keys menu fixes (#8359 )
Closes #8359
See merge request OpenMW/openmw!4546
2025-07-11 07:41:55 +00:00
Andrei Kortunov
dca83c2500
Add resolution hints to launcher
2025-07-10 10:24:39 +04:00
Petr Mikheev
10dba7cda7
Initial support of ESM4 sounds; play opening sound of ESM4 doors.
2025-07-08 11:14:13 +02:00
Alexei Kotov
eb9096baf4
Merge branch 'eventful' into 'master'
...
[Lua] Some event handlers.
See merge request OpenMW/openmw!4738
2025-07-06 22:20:27 +03:00
psi29a
86d81af199
Merge branch 'hairwidthcrosshair' into 'master'
...
Make the crosshair smaller
See merge request OpenMW/openmw!4608
2025-07-06 10:20:16 +00:00
psi29a
3405d5017e
Merge branch 'birthsigntooltip' into 'master'
...
Revise birthsign tooltip layout (#6792 )
Closes #6792
See merge request OpenMW/openmw!4558
2025-07-06 10:18:52 +00:00
Mads Buvik Sandvei
c7e3f9b0cf
Add some events from the dehardcode spellcasting MR, that do not need to be specific to that MR.
2025-07-05 21:30:51 +02:00
Alexei Kotov
4bf43665c4
Revise birthsign tooltip layout ( #6792 )
...
Make all description bits distinct widgets to allow proper padding
Use spaces instead of line breaks to separate spells
Enable word-wrapping for description text
Make the tooltip wider and increase padding
2025-07-04 20:03:55 +00:00
SkyHasACat
3504e85051
More whitespace
2025-07-04 14:33:15 -05:00
SkyHasACat
ed8b9742ae
Add name
2025-07-04 14:22:01 -05:00
SkyHasACat
b3105e9382
Fix other changes
2025-07-04 14:22:01 -05:00
Garrett
fce73395e5
Update file openmw_enchanting_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
284be88b95
Update file openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
937c020e58
Update file openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
0ac0c62091
Replace openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Mads Buvik Sandvei
ec3357ff3f
Bump UI interface version number
2025-07-04 20:30:31 +02:00
Mads Buvik Sandvei
b1f32c8cee
isWindowVisible must handle replaced windows' visibility
2025-07-03 22:11:21 +02:00
Mads Buvik Sandvei
7f34e52a11
lua interface for window visibility
2025-07-03 22:10:56 +02:00
Alexei Kotov
a0e0b3c65b
Some quick key menu layout fixes
2025-07-03 08:30:50 +03:00
Alexei Kotov
982962c608
Don't center quick keys menu instructions
2025-07-03 08:10:59 +03:00