Roman Fomin
29e1e9e1b5
bring back extras.wad autoload, support for chex3v.wad IWAD ( #2086 )
...
* add "-noextras"
2024-12-12 14:12:16 +07:00
Roman Fomin
78491e0340
add "no texture" marker to prevent SKYDEFS crash with empty texture name
2024-12-12 11:57:35 +07:00
Roman Fomin
f16bbb7877
add 2px right offset for widgets with "Digits" font
2024-12-12 11:37:16 +07:00
Fabian Greffrath
7cd76828c5
mostly cosmetic fixes to fuzz column drawing functions ( #2084 )
2024-12-09 10:15:07 +01:00
Roman Fomin
2dbf92db08
add Crispy HUD ( #2077 )
...
* unlimited number of statusbars
2024-12-08 20:29:44 +07:00
Fabian Greffrath
913c0688b3
allow to toggle "Organize save files" at runtime ( #2082 )
...
* allow to toggle "Organize save files" at runtime
* create savegame directory only when saving the game
* put free/reassign into a macro
2024-12-08 13:19:58 +01:00
Roman Fomin
84a56a26f0
add "refraction" and "shadow" fuzz modes ( #2043 )
...
* use Ceski's naming
* add simple "Shadow" mode
* add little noise using formula from Nugget Doom
* don't allow in netgame
2024-12-08 10:22:54 +07:00
gendlin
458c61ae2d
Fix potential overflow in FixedDiv, re-add gcc asm implementation ( #1832 )
...
* Revert "remove GCC variant of `div64_32` (#1818 )"
This reverts commit fac7cf789fd9063b523d85dc17b8e6ac701459ae.
* Remove asm multi-constraint
clang generates poor code otherwise:
https://stackoverflow.com/questions/16850309/clang-llvm-inline-assembly-multiple-constraints-with-useless-spills-reload
* Fix potential FixedDiv overflow when passed INT_MIN as first arg
2024-12-07 20:21:34 +07:00
Jon Daniel
89aae9c789
Add Clang Vector Extension and swich to xyzw quat ( #2025 )
...
* Add Clang Vector Extension and switch to xyzw quat
* Formatting
---------
Co-authored-by: Jon Daniel <jopadan@mailfence.com>
Co-authored-by: ceski <56656010+ceski-1@users.noreply.github.com>
2024-12-07 20:05:52 +07:00
Fabian Greffrath
b674af945d
Update README.md
2024-12-07 13:40:50 +01:00
Roman Fomin
fc01df7d29
update minimum CMake version ( #2081 )
2024-12-07 01:08:34 +07:00
Fabian Greffrath
0fd910107c
actually fix ouch face again ( #2080 )
2024-12-06 13:47:16 +01:00
Fabian Greffrath
087e113356
This is Woof! 15.0.1
woof_15.0.1
2024-12-06 10:50:19 +01:00
Roman Fomin
b9797c19af
update CHANGELOG.md ( #2079 )
...
* remove mention of "Chex Quest 3: Vanilla Edition"
2024-12-06 16:45:00 +07:00
Roman Fomin
bef20d03b7
restore old chat code ( #2076 )
2024-12-05 22:03:01 +07:00
Roman Fomin
f88fe30ba5
remove "-noextras" from params.h
2024-12-05 19:46:28 +07:00
Roman Fomin
82eb547b96
ignore excessive number of openings ( #2070 )
...
* remove limit on openings and fix from ZDOOM1.14a
* Revert "remove limit on openings and fix from ZDOOM1.14a"
* apply Fabian's patch
2024-12-05 19:38:56 +07:00
Roman Fomin
99c6bdba55
remove autoloading of extras.wad ( #2075 )
2024-12-05 19:37:42 +07:00
Roman Fomin
c7feec0a60
fix carousel switching duration ( #2071 )
...
* apply Ceski patch
2024-12-04 22:15:19 +07:00
Roman Fomin
d11167d26f
rename sbw_secret->sbw_announce, announce level in central message ( #2064 )
...
* secret message is always gold
2024-12-03 19:02:38 +07:00
Roman Fomin
ffd59bd61a
update README.md ( #2065 )
2024-12-02 22:19:56 +07:00
Fabian Greffrath
a2b8f11ba0
update pffft.c again from the upstream master branch
2024-12-02 12:35:01 +01:00
Roman Fomin
6d9bdb8d25
fix speedometer
2024-12-02 17:39:29 +07:00
Roman Fomin
c4b806523e
reset message widget at level transition
2024-12-02 11:16:32 +07:00
Roman Fomin
658f06b83a
eat keys in chat "macro" mode, fix backspace ( #2063 )
...
* filter special keys in GetTypedChar
2024-12-01 18:20:23 +07:00
Roman Fomin
b6cffcad06
fix berserk auto switch
2024-12-01 14:28:15 +07:00
Roman Fomin
bda6e9684f
add support for "graphics" sub directory
2024-11-30 22:01:13 +07:00
Roman Fomin
4c9da401a2
fix save confirmation
2024-11-30 13:55:22 +07:00
Roman Fomin
3ba6c84663
load stcfnt even without SBARDEF
2024-11-30 13:04:26 +07:00
Roman Fomin
6abbfdf997
remove 2px offset for message/title/chat widgets
2024-11-30 12:55:00 +07:00
Fabian Greffrath
34b1291dff
quote PWAD file names in response file ( #2057 )
...
Fixes #2048
2024-11-28 10:28:39 +01:00
Roman Fomin
e48e8c2cb8
fix ouch face when health increases significantly ( #2055 )
...
* restore old CalcPainOffset function
2024-11-28 10:16:50 +07:00
Roman Fomin
ac5ec75838
process TRAKINFO in IWADs, introduce process_wad_t flags ( #2053 )
...
* add PROCESS_ALL
2024-11-27 18:49:21 +07:00
Roman Fomin
71bb824efa
fix chat not working in multiplayer ( #2050 )
2024-11-26 18:13:09 +07:00
Fabian Greffrath
67d3c45b7d
Update README.md
2024-11-26 10:45:09 +01:00
Fabian Greffrath
efe7653583
update pffft.c from the upstream master branch
2024-11-26 10:37:44 +01:00
Fabian Greffrath
980ec8a0da
Merge branch 'master' of github.com:fabiangreffrath/woof
2024-11-26 08:28:58 +01:00
Fabian Greffrath
a78246d8cb
fix copyright information in README.md
2024-11-26 08:27:50 +01:00
Roman Fomin
446fe81af5
fix conditions checking for id24 interlevel
2024-11-26 14:20:09 +07:00
Fabian Greffrath
47d0bb5d30
update Appstream metainfo
2024-11-26 08:08:12 +01:00
Roman Fomin
7ab1fa9995
fix background erase for carousel and and various widgets ( #2047 )
...
* call ST_Drawer only once
2024-11-25 14:57:48 +07:00
Roman Fomin
b85fde8e7c
fix ESC key during chat input ( #2045 )
2024-11-25 12:34:05 +07:00
Fabian Greffrath
6cf2f260d1
This is Woof! 15.0.0
woof_15.0.0
2024-11-23 23:14:32 +01:00
Roman Fomin
0c2cf54f54
update CHANGELOG.md ( #2026 )
...
* update CHANGELOG.md
* Revision
* Fix `TRAKINFO` being listed as ID24 feature
* Update CHANGELOG.md
* Update CHANGELOG.md
* add "Regressions" section, mention "Weapon Carousel"
* mention native keyboard input
---------
Co-authored-by: Alaux <73968015+MrAlaux@users.noreply.github.com>
Co-authored-by: ceski <56656010+ceski-1@users.noreply.github.com>
2024-11-23 20:31:09 +07:00
Roman Fomin
e62cb98ce8
fix HU_FONTSIZE checks ( #2044 )
2024-11-23 18:29:34 +07:00
Roman Fomin
0fd37165ff
fix id24 interlevel animation for 1-3 episodes of Doom 1 ( #2036 )
...
* fix double duration for first frame
* refactoring
2024-11-23 17:13:43 +07:00
Roman Fomin
86f56d2b52
support for native keyboard input (from Chocolate Doom) ( #2030 )
...
* matching Chocolate Doom behaviour with cheat codes
* implement `ev_text` event
2024-11-23 17:12:49 +07:00
Roman Fomin
dd46dfb108
attempt to fix nextweapon autoswitch issue ( #2037 )
2024-11-22 15:14:52 +07:00
jpernst
2809231f00
Keep next/prev weapon state synchronized with manual weapon switch ( #2042 )
2024-11-22 15:14:27 +07:00
gendlin
54068a57b0
Clean up and match Chocolate ( #2041 )
2024-11-22 08:58:55 +01:00