Roman Fomin
34892f73b7
move removal of temporary directories to I_Quit()
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Don't leave garbage in the temporary directory on errors.
2023-02-11 09:57:03 +07:00
Fabian Greffrath
afcaf9415c
fix a minor discrepancy between Boom and Crispy HUD
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Thanks @rfomin, I hope this fixes what you meant lately
2023-02-11 00:40:53 +01:00
Fabian Greffrath
914a4ccf12
first attempt at dynamic HUD widget positioning ( #890 )
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* factor out HUD widget generation from HU_Drawer() into HU_Ticker()
* removed unused dead code
* remove obsolete comment
* fix typo
* first attempt at dynamic HUD widget positioning
* fix build error
* proper alignment
* minor fixes
* be a bit more careful when calculating string lengths
* determine font height from the 'A' letter
* reset color range in the w_keys
* some clean-up
* replace coord widgets with a single widget, add fps widget
* git rid of separate K/I/S and time widgets
* add back STRICTMODE
* move HU_top() closer to HU_widget_build_keys()
* separate config keys for stats/time widgets on automap, hud, status bar
* add config key to choose HUD font
* no need for a separate setting for widgets above status bar
* factor out HU_ResetWidgets() and call it after rearranging HUD
* improve color scheme for the monsec widget
* fix ammo widget rendering bug with no ammo
* improve color scheme for the time widget
* some macros
* rearrange HU_Start()
* rearrange HU_Ticker()
* fix build
* add parser
* rename HU_ResetWidgetWidths() back to HU_ResetWidgets()
* working inplementation!
* init hud variable
* fix direct positioning for secret message widget
* move coord widget to the topright corner
* get rid of hud_distributed, iterate through HUD by hud_active
* fix Crispy HUD "off" state
* don't leave "empty" HUD completely empty actually
2023-02-10 12:37:23 +01:00
Fabian Greffrath
4d5adaf346
bump miniz to 3.0.2
2023-02-09 14:09:56 +01:00
Fabian Greffrath
76ad131d43
Merge branch 'master' of https://github.com/fabiangreffrath/woof
2023-02-08 14:25:19 +01:00
Fabian Greffrath
7ecfd34845
improve color scheme for the time widget
2023-02-08 14:19:59 +01:00
Fabian Greffrath
492f6d665c
improve color scheme for the monsec widget
2023-02-08 14:19:53 +01:00
Roman Fomin
6efba9ba48
fix typo in u_scanner.c
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Found it with clang_tidy.
2023-02-07 16:14:15 +07:00
Fabian Greffrath
e1d0b663e5
add PrBoom+ comment to previous fix
2023-02-07 08:23:47 +01:00
Fabian Greffrath
c8a479a1aa
fix always gray percent / always red mismatch ( #898 )
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Fixes #897
2023-02-07 08:20:10 +01:00
Fabian Greffrath
5e75b0faea
fix two-sidedness detection in EV_DoDonut()
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That is, explicitly revert to the original faulty check
2023-02-06 16:30:01 +01:00
Fabian Greffrath
bf27bfe512
clip interpolated psprites
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Thanks @mikeday0
2023-02-06 12:04:08 +01:00
Fabian Greffrath
e76c6561d2
fix colorized player names in network chats ( #896 )
2023-02-04 08:51:07 +01:00
Fabian Greffrath
4be6a0de42
reset color range in the w_keys widgets
2023-02-03 13:49:22 +01:00
Fabian Greffrath
21aeefee24
prepare for variable HUD widget font ( #895 )
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* prepare for variable HUD widget font
* regular HUD font is not meant to change
2023-02-03 09:08:43 +01:00
Fabian Greffrath
682b00798a
fix stutter in custom weapon switch animations
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Fixes #893 , thanks again @MrAlaux
2023-02-03 08:35:57 +01:00
Fabian Greffrath
cd3768ef44
grammar fix: past participle of teach = taught
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Thanks @MrAlaux
2023-02-03 08:31:08 +01:00
Fabian Greffrath
45f3bf4855
non-zero mouse sensitivity default values
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Fixes #891
2023-02-03 08:03:44 +01:00
Fabian Greffrath
75a328513f
get rid of the separate widget for the graphical keys ( #894 )
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* get rid of the separate widget for the graphical keys
* fix checks that prevented key drawing
2023-02-03 08:00:59 +01:00
Fabian Greffrath
2b08e04955
simplify HU_Init()
2023-02-02 15:13:10 +01:00
Fabian Greffrath
122f1d493a
fix type of the player_s.oldviewz element
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Thanks @ceski-1
2023-02-02 08:55:37 +01:00
Fabian Greffrath
3934a303ef
factor out HUD widget generation from HU_Drawer() into HU_Ticker() ( #886 )
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* factor out HUD widget generation from HU_Drawer() into HU_Ticker()
* removed unused dead code
* remove obsolete comment
* fix typo
* avoid using redundant string buffers
2023-02-01 08:24:41 +01:00
Fabian Greffrath
0b6e3d2362
remove some unused functions from HUlib, declare some others as static
2023-01-31 07:44:06 +01:00
Fabian Greffrath
1465287840
rename plr->centermessage to plr->secretmessage ( #889 )
2023-01-30 17:13:23 +01:00
Fabian Greffrath
335d478928
add "linear" resampling mode and make it the default instead of "default" ( #888 )
2023-01-30 17:13:07 +01:00
Fabian Greffrath
1d7cb3072f
remove another part of my previous commit, sigh
2023-01-27 21:44:44 +01:00
Fabian Greffrath
876c6a3d3b
fix monsec/sttime widgets on screen bezel
2023-01-27 21:36:22 +01:00
Fabian Greffrath
193c257503
remove copy-pasted line
2023-01-27 20:23:40 +01:00
Fabian Greffrath
7209583ceb
fix color picker showing up in automap text color selection
2023-01-27 11:35:52 +01:00
Fabian Greffrath
c2401c33ee
introduce HUlib_drawTextLineAt() and use it consistently for w_monsec and w_sttime ( #879 )
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Draw to temporary position instead of changing widget coordinates back and forth.
2023-01-27 09:09:47 +01:00
Fabian Greffrath
0b65b314e9
remove redundant declaration of player_t *plr
2023-01-27 08:04:33 +01:00
ceski
411d43b37b
winmidi: Send "reset all controllers" when song loops ( #878 )
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* winmidi: Fix songs with missing "hold pedal off" events
* Revert "winmidi: Fix songs with missing "hold pedal off" events"
This reverts commit a12e8e6a5a7c06236bc3f0e4d9abc03c19758f1e.
* Send "reset all controllers" when song loops
* Use consistent int type
2023-01-26 10:36:19 +07:00
Roman Fomin
77b5a3f6ef
bmaps: don't error out on unknown sprite
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Fix kdikdizd.zip loading
2023-01-26 10:28:43 +07:00
Fabian Greffrath
009f9a4b45
fix misleading indentation in level title initialization
2023-01-25 07:45:57 +01:00
Fabian Greffrath
b67f73a1b4
fix parentheses in some ternaries
2023-01-25 07:44:00 +01:00
Fabian Greffrath
2e54f67ce3
let w_wad.h include z_zone.h and clarify role of "tag" parameter
2023-01-20 10:32:12 +01:00
Fabian Greffrath
191fb2576b
rearrange some crosshair code
2023-01-20 08:40:24 +01:00
Roman Fomin
c5518cdd3f
move triplets to cmake directory
2023-01-17 01:14:42 +07:00
Roman Fomin
a98de6d71f
textscreen updates ( #872 )
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* Resizable textscreen windows.
* Increase the default window size to 800x600.
* Correct aspect ratio in textscreen windows.
* Remove aspect ratio correction.
2023-01-13 19:21:09 +07:00
Fabian Greffrath
c950a3b014
fix some automap rotate/follow/overlay inconsistencies ( #874 )
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Fixes #804
2023-01-13 12:13:31 +01:00
Fabian Greffrath
69b82e1a02
some more startup messages cosmetics
2023-01-13 10:02:37 +01:00
Fabian Greffrath
32e7b145fc
rearrange the startup messages ( #873 )
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* print port's name and version in the startup messages
* re-arrange some more startup messages
2023-01-13 09:27:45 +01:00
Fabian Greffrath
fa228559f7
do not ignore repeated signals, it's not going to get any better
2023-01-13 09:12:27 +01:00
Fabian Greffrath
c2df5a2894
improve DEH lump souce logging in ProcessDehFile()
2023-01-13 08:13:12 +01:00
Roman Fomin
b1609270f2
do not update vcpkg (it is regularly updated in the windows-2022 image)
2023-01-12 20:27:35 +07:00
Fabian Greffrath
3a775d0605
ensure that the new buffer length is a multiple of sample size
2023-01-12 09:58:23 +01:00
Roman Fomin
7be859730a
clean up in build system ( #869 )
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* Restore FindSDL2* modules, use CMAKE_FIND_PACKAGE_PREFER_CONFIG
* Rename FluidSynth::FluidSynth->FluidSynth::libfluidsynth for compatibility
with provided config
* Don't use SDL2_MAIN_LIBRARY variable
2023-01-12 08:32:17 +07:00
Fabian Greffrath
658982d210
factor out pitch shifting into a separate function ( #868 )
2023-01-11 20:37:51 +01:00
Fabian Greffrath
3e30111ad0
support multi-channel samples by converting them to mono first ( #867 )
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* support multi-channel samples by converting them to mono first
* add forgotten semicolons (dammit Python!)
* fix potential memory leak on error
2023-01-11 20:16:51 +01:00
Fabian Greffrath
21ceb5cf41
Merge branch 'master' of https://github.com/fabiangreffrath/woof
2023-01-11 15:45:30 +01:00