1420 Commits

Author SHA1 Message Date
Roman Fomin
6137fb4143
fix of hanging decoration disappearing (#690) 2022-08-03 15:27:21 +07:00
Roman Fomin
304d3622e8
remove beta assets, add umapdef for BETALEVL.WAD (#689)
* remove beta assets, add umapdef for BETALEVL.WAD

* remove support for DCK editor
2022-08-03 15:26:16 +07:00
Roman Fomin
5c0c7a2a82 fix strict complevel vanilla translucency 2022-08-03 09:22:08 +07:00
Roman Fomin
6f701609b3
call D_TryFindWADByName for zip files (#688) 2022-08-02 21:18:46 +07:00
Roman Fomin
67cdb5c22a
fix drawing patches with offsets in STlib_drawNum (#684)
* fix drawing patches with offsets in STlib_drawNum

* draw only if necessary
2022-08-02 17:27:10 +07:00
Roman Fomin
27be0716c2
implement -recordfromto parameter (#682)
* implement -recordfromto parameter

* fix "Demo recording" message
2022-08-01 10:06:05 +07:00
Roman Fomin
d40a211043
Merge pull request #683 from rfomin/notarget
implement NOTARGET cheat
2022-07-31 10:11:33 +07:00
Roman Fomin
d8527b281c implement NOTARGET cheat 2022-07-30 22:04:41 +07:00
Roman Fomin
23f93db25d fix D_DehChangePredefinedTranslucency call 2022-07-30 20:47:01 +07:00
Roman Fomin
0f49d69a16
don't crash if wrong input for command -recordfrom, strict arguments checking (#680) 2022-07-30 20:46:12 +07:00
Roman Fomin
e1ab6d938d rename "Reload Level"->"Restart Level/Demo", cosmetic fixes 2022-07-30 00:03:00 +07:00
Roman Fomin
c7c3876486 fix forced savegame load 2022-07-29 23:58:10 +07:00
Roman Fomin
1178f50fa3 replace fullcolormap with colormaps[0] in anti-aliasing precalculation
Fixes a crash when loading a saved game with the automap open.
2022-07-29 23:53:18 +07:00
Roman Fomin
6ffda6c393
initial implementation of demo join (#679)
* initial implementation of demo join

* fix demo name when using join command

* don't save ".lmp" extension twice

* now the demo join command works in netgame

* remove redunant string copy
2022-07-29 23:52:32 +07:00
Roman Fomin
097f6915f6 fix "Bits" and "MBF21 Bits" dehacked fields
Regression after deh_procThing reformat
2022-07-29 22:45:39 +07:00
Roman Fomin
632e4a7e69
implement padlook (#678)
* add missed static const

* implement padlook
2022-07-28 17:39:30 +07:00
Roman Fomin
32bb27cdf4 rename "Translucency for some things"->"Enable predefined translucency" 2022-07-25 14:13:11 +07:00
Roman Fomin
1141ef1792 move "Demo recording" message to G_InitNew
This message did not appear after reloading a level.
2022-07-25 14:10:00 +07:00
Roman Fomin
0169bdd4d9 remove redundant check 2022-07-25 14:09:07 +07:00
Roman Fomin
7ee7ffd156
fix reload after death in single player (#676) 2022-07-23 21:32:18 +07:00
Roman Fomin
f835be4aa6
implement translucency for some things option (#677)
* implement translucency for some things option

* don't change the TRANSLUCENT flag for things that have been redefined in DEHACKED

* comment out "historic" cheat

* rename general_translucency->translucency

* enable translucency by default

* restore dprintf

* set deh_set_translucency if TRANSLUCENCY is disabled in dehacked

* rename D_SetTranslucency->D_SetPredefinedTranslucency, remove check in deh_ProcThing

* refactor D_SetPredefinedTranslucency

* reformatting in deh_procThing
2022-07-23 21:31:56 +07:00
Roman Fomin
76b716b2c7
fix suppress savegame in G_ReadDemoTiccmd (#675) 2022-07-22 12:16:24 +07:00
Roman Fomin
6b6b3f7ff2
don't allow strafe and turn at the same time with gamepad (prevent easy SR50) (#674) 2022-07-22 00:36:37 +07:00
Roman Fomin
dc93bd6b54
enable colored_blood in strictmode, but don't change vanilla monsters (#673)
* Revert "de-hardcode colored blood values (#450)"

This reverts commit 50075358ee35804bb7c67fa3944a9747df189889.

* enable colored_blood in strictmode, but don't change vanilla monsters

Some WADs (Judgment.wad) set "Blood color" dehacked field, for these WADs we
shouldn't alter blood color in strictmode

* make colored_blood option only for non dehacked things

* implement deh_mobjinfo elements enum, fix disabling colored_blood menu item

* move check from V_BloodColor to d_deh.c

* error out if wrong input
2022-07-22 00:35:58 +07:00
Roman Fomin
f9ebfefd3b
add FluidSynth gain setting to config (#672)
* add FluidSynth gain setting to config

* use percent like PrBoom+

* set minimum value to 10%
2022-07-21 13:13:12 +07:00
Fabian Greffrath
f948c5709c
extend palette_changes feature to also cover invulnerability colormap effect (#670) 2022-07-20 08:54:28 +02:00
Roman Fomin
ec4866814f Revert "initialize the monsec widget's y coordinate with dummy values"
This reverts commit 108467e3c87b55a11aac2582a2b97f2ad325a94a.
Fixes #669
2022-07-19 20:09:36 +07:00
Roman Fomin
54cd8b9ca9
implement G_GetCurrentComplevelName function (#668)
* implement G_GetCurrentComplevelName function

* move gameversions to doomstat.h

* include GNUInstallDirs

* fix cmake doc dir
2022-07-18 22:23:43 +07:00
Roman Fomin
000bcd5e72
implement M_getenv for compatibility with non-Latin paths on Windows (#667)
* implement M_getenv for compatibility with non-Latin paths on Windows

* use regular wcslen

SDL_wcslen is undocumented

* fix memory leak

* cache the `wenv == NULL` case
2022-07-18 21:07:33 +07:00
Fabian Greffrath
197571942b Honor PKGMANDIR on install
Co-authored-by: Michael Bäuerle <micha@NetBSD.org>
2022-07-18 16:03:44 +02:00
Fabian Greffrath
760e947633 release Woof! 10.1.0 woof_10.1.0 2022-07-18 09:37:39 +02:00
Roman Fomin
4ba13959fb use plaintext_output for -help command 2022-07-18 11:54:25 +07:00
Roman Fomin
820ffac6a0 rename "Palette changes" to "Pain/pickup/radsuit flashes", update CHANGELOG.md 2022-07-17 23:52:35 +07:00
Roman Fomin
79be960539 rename "load last save" to "load save"
"load last save" doesn't fit into 4:3 screen
2022-07-17 22:57:56 +07:00
Roman Fomin
2dca9a673d update CHANGELOG.md 2022-07-17 22:57:24 +07:00
Roman Fomin
2697592235 rename ConvertToUtf8->ConvertUtf8ToWide 2022-07-17 22:18:13 +07:00
Roman Fomin
ea312e47e5 fix checking command line with loose files 2022-07-17 22:16:17 +07:00
Roman Fomin
9ccbc20fa4 win midi: proper fix for malformed MIDI files without non-meta events
Fixes MAYhem19.wad MAP03
2022-07-16 10:00:28 +07:00
Roman Fomin
e29a90f4eb win midi: report function name in error messages 2022-07-16 09:59:11 +07:00
Roman Fomin
b434b147ce
simplify groups in general menu (#666)
* simplify groups in general menu

* silent SDL_Mixer update (probably linking fix)
2022-07-15 22:46:02 +02:00
Fabian Greffrath
d08155d00e
wait, we are in lores regime 2022-07-15 20:24:49 +02:00
Fabian Greffrath
6f6921f5de prevent frame buffer overflows for extremely wide status bar graphics 2022-07-15 11:19:56 +02:00
Roman Fomin
a3e141ffaf Revert "we don't need new macro"
This reverts commit cf52753a1f437366bf3a5ea238650f3fc8b1772a.
2022-07-15 15:42:13 +07:00
Roman Fomin
cf52753a1f we don't need new macro
I'm confused about my own macros.
2022-07-15 15:23:51 +07:00
Fabian Greffrath
7856dac3bb
boom autoswitch: don't replace pending weapon choice (#665)
Thanks @kraflab
2022-07-15 10:15:17 +02:00
Roman Fomin
6b37797a53
implement palette_changes and screen_melt options (#664)
* implement palette_changes and screen_melt options

* disable strict and complevel menu items if command line options are present

* add NOTSTRICTMODE macro
2022-07-15 10:15:05 +02:00
Roman Fomin
c312901a14
allow automap panning in overlay mode (#663)
* remove meaningless line

* allow automap panning in overlay mode, whitesapce fix

* instantly turn off panning if follow mode is enabled
2022-07-15 08:30:26 +02:00
Roman Fomin
1ccd1d14d2
reduce verbosity (#662)
* reduce verbosity

* add --help, document -nogui

* fix -nogui documentation

* missed warning

* -dehout allows "-" parameter for stdout printing

* always update MSYS2, there doesn't seem to be much difference in speed.

* less verbose logging

* formatting

* cosmetic changes

* more cosmetic fixes
2022-07-15 08:30:04 +02:00
Roman Fomin
26475462e6
alter cppcheck command line (#661) 2022-07-14 10:33:30 +02:00
Roman Fomin
3589bc16e4
antialiased automap lines from Crispy Doom (#660) 2022-07-14 10:33:06 +02:00