1294 Commits

Author SHA1 Message Date
Fabian Greffrath
1f71c6f784 adjust stats widget menu item 2022-09-23 06:45:20 +02:00
Fabian Greffrath
da5cf4483a remove STS prefix from the level stats widget 2022-09-22 22:05:51 +02:00
ceski
fbe47570e9
Adjust native MIDI volume slider curve to match midiOutSetVolume (#744) 2022-09-22 09:56:13 +02:00
Fabian Greffrath
a777d0c8a6
Update CHANGELOG.md 2022-09-21 08:14:18 +02:00
Julia Nechaevskaya
147e57c3b6
Apply bluegreenbrownred brightmap to COMPUTE1 texture (#742)
* Apply bluegreenbrownred brightmap to COMPUTE1 texture

* Replace spaces with tabs
2022-09-20 21:12:01 +02:00
Fabian Greffrath
c2b307ecb0
Update CHANGELOG.md 2022-09-20 12:33:30 +02:00
Roman Fomin
1b92f59a5f don't interpolate if both offsets 0 2022-09-20 00:48:15 +07:00
Roman Fomin
9339d95891
fix interpolation of accelerated scrollers, add floor and ceiling types (#739)
* fix accelerated sidesrcollers interpolation

* fix displacement scrollers, add sc_floor and sc_ceiling types
2022-09-19 14:36:24 +02:00
Roman Fomin
a9f8514593
don't interpolate accelerated sidescrollers (#738) 2022-09-19 11:16:23 +02:00
Fabian Greffrath
4174eb93ed update CHANGELOG 2022-09-19 11:12:04 +02:00
ceski
cda1560d31
Undo music volume slider changes (#737) 2022-09-19 07:11:17 +02:00
Roman Fomin
669d23ed04
synchronize animated flats (#736) 2022-09-18 16:15:19 +02:00
ceski
ed837b6c9b
Adjust music volume slider to match vanilla Doom (#735)
* Adjust music volume slider to match vanilla Doom

* Remove unnecessary float usage
2022-09-16 12:08:52 +02:00
Roman Fomin
f260e255be
rebuild sidescrollers on save load (#733)
* rebuild `sidescrollers` on save load

* add only `sc_side` type of scrollers
2022-09-14 13:00:08 +02:00
Fabian Greffrath
347e430c71
add smooth texture scrolling from Crispy Doom (#731)
* add smooth texture scrolling from Crispy Doom

* add forgotten baserowoffset initialization

Good catch, eagle eye 😉 @kraflab

* iterate through a list of scrollers separate from the thinker list

* add forgotten parenthesis

* fix another typo (yes, this is a blind lunch break coding session)

* consider friendly suggestions

* Implement a clean interface for cleaning the side scrollers list (@kraflab)
* Allocate scrollers in chunks of 32 (VANILLA limit is 64) (@rfomin)

Thanks!
2022-09-13 18:54:44 +02:00
Fabian Greffrath
a24c5955c9 condense flashing keyed door logic in AM_drawWalls() 2022-09-13 08:41:50 +02:00
Fabian Greffrath
9b9450b86e let exit lines blink if blinking keyed doors are enabled 2022-09-12 21:19:49 +02:00
Fabian Greffrath
efcf56308a
make the entire code base clang-15 compatible (#728)
* make cheat codes clang-15 compatible

* make the entire code base clang-15 compatible

* hopefully silence MSVC compiler warnings

* name arguments

* cosmetic line break

* cosmetic spacing

* convert actionf_t into a union of function pointers

* convert some forgotten code pointers

* remove support for non-existant two-arg action pointers

* apparently MSVC makes a difference between func() and func(void), wow!

* back to the original two-arg PSPR function pointers
2022-09-12 18:55:05 +02:00
Fabian Greffrath
4bbb448f64
go the unin of function pointers way for m_cheat.c (#730) 2022-09-12 18:52:50 +02:00
Fabian Greffrath
6f0e47fde3 simplify matters again a bit in m_cheat.c 2022-09-12 16:47:40 +02:00
Fabian Greffrath
719e2c31a6 let widescreen rendering require aspect ratio correction 2022-09-11 18:43:41 +02:00
Fabian Greffrath
d6bc3b9a22
make cheat codes clang-15 compatible (#726)
* make cheat codes clang-15 compatible

* hopefully silence MSVC compiler warnings

* name arguments
2022-09-11 09:15:18 +02:00
Fabian Greffrath
4418590510
require a C99 capable compiler (#727)
* require a C99 capable compiler

* explicitly initialize the 200 extra sounds of DEHEXTRA

* replace Long64 and ULong64 by their stdint counterparts
2022-09-11 09:09:04 +02:00
Fabian Greffrath
b12fa74d13 fix memory leak in S_Init() and deduplicate MAX_CHANNELS
Thanks @kraflab!
2022-09-10 15:25:01 +02:00
Fabian Greffrath
6bd051d503 increase a string buffer size to silence a compiler warning 2022-09-10 14:42:40 +02:00
Roman Fomin
cd9b649b80
add reverb/chorus settings for native MIDI (#724)
* add reverb/chorus settings for native MIDI

* add _WIN32 guards

* reset MIDI device at initialization
2022-09-09 11:46:48 +02:00
Fabian Greffrath
e31b3d0bb0
keep a static copy of src/param.h instead of always regenerating it (#723)
* keep a static copy of src/param.h instead of always regenerating it

* add ENABLE_PARAMSGEN option
2022-09-09 07:39:49 +02:00
Fabian Greffrath
ad74f830b9 set deh_set_blood_color even if blood color is reset to zero by DEH 2022-09-09 07:26:13 +02:00
Fabian Greffrath
c5bcf935f0 move G_ReloadDefaults() after DEH processing
This makes sure the deh_set_blood_color variable can be properly
parsed in D_SetBloodColor().
2022-09-09 07:25:32 +02:00
Fabian Greffrath
a7f35f0d84 ignore empty lumps in W_ReadLump()
Do not even attempt to read empty lumps, because Windows' POSIX read()
implementation fails when passed a `NULL` buffer parameter, even though
the len parameter is also `0`.
2022-09-08 16:37:02 +02:00
Fabian Greffrath
f1dd74940a update CHANGELOG 2022-09-07 08:35:28 +02:00
Fabian Greffrath
2dc7f9a96e
add rudimentary support for REKKR: Sunken Land (#718)
Fixes #717
2022-09-07 08:13:03 +02:00
Roman Fomin
bc21a66ef9
fix timing demo (#720) 2022-09-07 13:09:53 +07:00
Fabian Greffrath
052275aedd update CHANGELOG 2022-09-06 09:23:49 +02:00
Fabian Greffrath
eae9ac8cb9 fix typo/stupido 2022-09-05 14:36:00 +02:00
Fabian Greffrath
204dbb774f D_DoomExeName() returns without extension 2022-09-05 12:59:13 +02:00
Roman Fomin
4bfe2d0e24
remove SDL version check for Windows 11 "freezing" issue (#714)
*  remove SDL version check
2022-09-04 16:52:22 +07:00
Fabian Greffrath
2cfbabb054
use M_BaseName()/M_DirName() more consistently (#713)
* use M_BaseName()/M_DirName() more consistently

* win32: search for colons if path contains no slashes

* do not search for colons in M_DirName()

* comment
2022-09-04 11:43:29 +02:00
Fabian Greffrath
8d4ccf9a52
avoid demo lump name collisions (#712)
* check if the demo file name gets truncated to a lump name that is already present

* only apply to demos loaded from the command line

* no need to copy string, lumpinfo[] isn't going to change anymore at this point

* lumps called DEMO* are considered safe

* correct order

* Update w_wad.c

* comments

* reverse search order
2022-09-03 13:15:29 +02:00
Fabian Greffrath
73ea00854b
disable missed backside emulation by default (#711)
* render two-sided segs without second sidedef just like one-sided segs

* disable missed backside emulation by default

* fix typo

* add restart level warning to menu item
2022-09-02 17:35:20 +02:00
Fabian Greffrath
a46f18e118
implement player view/weapon bobbing (off, full, 75%) (#710)
* implement player view/weapon bobbing (full, 75%, off)

* fix STRICTMODE typo

* rename cosmetic_bobfactor to bobfactor

* simplify matters, connect to the existing cosmetic_bobbing feature

* keep 1 the default value

* de-obfuscate cosmetic_bobbing == 2
2022-09-02 17:35:05 +02:00
Fabian Greffrath
d51fdc9fb2
changing emu_intercepts changes blockmapfix availability (#708) 2022-08-25 06:27:35 +02:00
Roman Fomin
e0ea3e3b49 simplify checks for disabling critical menu items 2022-08-22 11:50:37 +07:00
Roman Fomin
20a12dc049
blockmap bug fix by Terry Hearst (#705)
* blockmap bug fix by Terry Hearst

see https://github.com/fabiangreffrath/crispy-doom/pull/723

* add exception for crashers

* add exception for intercepts overflow

* don't overwrite config parameter with -pistolstart

* rename "Significant Game Mechanics Changes"->"Compatibility-breaking Features"

Also move ENDOOM to "Display options"
2022-08-22 08:53:11 +07:00
Roman Fomin
ab217bf2ab update SDL libraries 2022-08-21 20:06:23 +07:00
ceski
01b068e4e6
Fix Windows native MIDI level transitions (#706) 2022-08-21 10:47:26 +02:00
Roman Fomin
2ef303abb0 support Unity port from GOG 2022-08-20 14:35:57 +07:00
Roman Fomin
8837fc4bf7 add comments about mouse wheel binding 2022-08-20 14:30:46 +07:00
Roman Fomin
154dd45726
exclude movement from mouse wheel binding (#703)
* exclude movement from mouse wheel binding

* remove unnecessary resets to 0
2022-08-19 02:34:48 +07:00
Roman Fomin
383c0b4442
add new steam dirs for Unity IWAD and Final Doom (#702) 2022-08-18 23:05:37 +07:00