UnknownShadow200
04ce3daeac
mine exporter: Don't forget to convert CPE blocks to their fallbacks
2022-11-13 12:01:23 +11:00
UnknownShadow200
680d739e6b
Add default file extension for zenity file dialog result if none is provided, also reduce width of save map input field so that it fits better on vertical phone orientation
2022-11-13 10:23:42 +11:00
UnknownShadow200
69090c8bae
Android: WIP on save file dialog support
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Also fix .mine importer to convert blocks > stone brick to Stone
2022-11-12 23:17:01 +11:00
UnknownShadow200
75f00743ff
iOS: Implement saving map to external provider (e.g. iCloud)
2022-11-12 18:13:47 +11:00
UnknownShadow200
0e916bfeed
Now write a spawn position to .mine files, also redesign webclient map downloading to be more consistent with other platforms and not rely on special CC_BUILD_WEB only code
2022-11-12 12:17:46 +11:00
UnknownShadow200
813fb533f9
Use more verbose error messages for 404/403/401 texture pack download errors
2022-11-11 22:51:01 +11:00
UnknownShadow200
8bc07b308a
Rewrite packet sending functions to avoid depending on global temp array
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Also change X11 backend to log visual ID of created window
2022-11-11 21:40:58 +11:00
UnknownShadow200
6aec5e83f2
Also allow saving maps as .mine that can be imported by minecraft classic, still a WIP though
2022-11-10 23:08:12 +11:00
UnknownShadow200
70258163f1
Add haiku, Linux, macOS cocoa save file dialog support
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Also fix haiku OS makefile
2022-11-10 21:14:40 +11:00
UnknownShadow200
1a2f6f838d
Align 'save file' to bottom instead, fix webclient compiling
2022-11-10 07:53:06 +11:00
UnknownShadow200
2bd5ed28d6
WIP on save file dialog support, that allows saving a map to anywhere on disc as either a .cw or a .schematic
2022-11-09 23:05:23 +11:00
UnknownShadow200
273d2901a5
BSD: Add register defines for ARM/PPC/MIPS in Logger.c, completely untested though
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Also add register defines for SPARC for Solaris
2022-11-07 20:28:28 +11:00
abb128
a2549da76a
Make update text more clear
2022-11-06 12:29:28 +02:00
abb128
8e846102cd
Flatpak: re-enable update label
2022-11-06 12:10:04 +02:00
abb128
c6ac286662
Merge branch 'UnknownShadow200:master' into flatpak
2022-11-06 12:06:17 +02:00
UnknownShadow200
6743b3574f
Simplify compiling with icon for macOS and Linux
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Technically would also benefit BSD too
2022-11-06 13:51:51 +11:00
abb128
02c088d66a
Flatpak: disable update UI and resources
2022-11-04 10:43:18 +02:00
UnknownShadow200
c1219ffef4
Move inventory menu description text widget 2 pixels down
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Also move description text logic out of TableWidget
2022-11-02 20:04:32 +11:00
UnknownShadow200
18ab062c68
Show clearer error messages when trying to play audio files that don't use a supported codec
2022-11-01 15:20:49 +11:00
UnknownShadow200
47867b7778
un-un-un-un-un-un-un-un-un-un-re-enable ModernGL build
2022-11-01 14:23:30 +11:00
UnknownShadow200
28f9697713
Release 1.3.4
1.3.4
2022-11-01 13:19:11 +11:00
UnknownShadow200
923d18d51c
un-un-un-un-un-un-un-un-un-re-enable ModernGL build
2022-11-01 13:03:41 +11:00
UnknownShadow200
d8a491ea7a
Fix not compiling with gcc/clang whoops
2022-10-31 23:51:35 +11:00
UnknownShadow200
b714af1fe0
Haiku: Fix default build
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Minorly simplify OpenGL context code too
2022-10-31 23:42:57 +11:00
UnknownShadow200
25a783dd27
Merge pull request #974 from UnknownShadow200/TeleportChanges
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Add ExtEntityTeleport CPE
2022-10-31 07:39:00 +11:00
Goodlyay
262c6c0610
Ext should be prefixed instead of suffixed to extension name
2022-10-30 04:49:18 -07:00
UnknownShadow200
186cb2d5c4
Vorbis: Make imdct ~40% faster to calculate
2022-10-30 21:50:25 +11:00
Goodlyay
5f096be3e5
Add EntityTeleportExt as a cpe extension
2022-10-30 02:18:47 -07:00
Goodlyay
97a71537ed
Oops
2022-10-30 01:46:57 -07:00
Goodlyay
b5bba6f276
Change 4-mode preset to more dynamic flags
2022-10-30 01:45:18 -07:00
Goodlyay
b3796ca605
Add entity teleport ext packet
2022-10-30 00:03:10 -07:00
UnknownShadow200
d16ecb6b02
Fix network interpolation whoops
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That took may too much time to spot
2022-10-29 20:13:16 +11:00
UnknownShadow200
72694b5bdf
WIP on interpolation flags rewrite, breaks network interpolation though
2022-10-29 20:05:35 +11:00
UnknownShadow200
ceaf0658fc
Move prev/next state from interpolation component to Entity struct
2022-10-29 17:53:45 +11:00
UnknownShadow200
58da6a1e87
Temp fix for terrain.png not loading in android/iOS clients (Thanks MaxGamez)
2022-10-27 00:02:47 +11:00
UnknownShadow200
729457086b
Fix when running in enhanced mode and joining a server that only supported classic blocks, that an extra empty row would appear in the inventory
2022-10-24 21:28:41 +11:00
UnknownShadow200
3112d607dc
iOS: Attempt to add app icons
2022-10-23 21:52:05 +11:00
UnknownShadow200
2532940c49
Refactor texture pack entry extraction to be more uniform
2022-10-23 12:44:24 +11:00
UnknownShadow200
1bec4922f9
Further simplify LocationUpdate by also integrating interpolation flag
2022-10-23 08:46:52 +11:00
UnknownShadow200
183acf7b0f
Mobile webclient: Try to fix issue where webclient would end up stuck as unfocused, and pressing 'Back to Game' did nothing (e.g. after clicking OK to the 'ran out of memory' dialog in chrome on android)
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You can still force focus to be regained by switching to another tab or triggering the on-screen keyboard somehow by e.g. trying to change an option - although that was pretty unintuitive
2022-10-22 22:23:05 +11:00
UnknownShadow200
d3a0ba8808
Simplify LocationUpdate related code
2022-10-22 20:06:48 +11:00
UnknownShadow200
ba6d8fd738
Make Makefile more standard and update copyright year
2022-10-20 19:15:35 +11:00
UnknownShadow200
c32ce5761f
Cocoa: Make it easier to compile on 10.3 SDK
2022-10-19 23:30:17 +11:00
UnknownShadow200
94ab244eeb
Add unfinished SerenityOS port
2022-10-18 21:27:16 +11:00
UnknownShadow200
6593ad50ab
Android: Store cached textures in dedicated Cache folder in external storage
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This means that from now on in Settings -> Apps, the user can accurately see how much of ClassiCube's data usage on disc comes from caching textures, and can clear the cached data if they choose to
2022-10-16 20:47:04 +11:00
UnknownShadow200
37abd39163
Android: WIP load file support
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No filetype filtering and is pretty terribly implemented, but seems to work
2022-10-16 15:11:04 +11:00
UnknownShadow200
0fae97ff00
Android: Fix not compiling in Android Studio
2022-10-16 14:00:01 +11:00
UnknownShadow200
f9fde77e12
iOS: Store most things in documents instead of application support folder for greater visibility to the user, and store all cached textures inside Application Storage/Cache folder instead so that iOS doesn't back them up and will remove them when running low on disk space if required
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See https://developer.apple.com/library/archive/documentation/FileManagement/Conceptual/FileSystemProgrammingGuide/FileSystemOverview/FileSystemOverview.html for more details
2022-10-15 21:57:00 +11:00
UnknownShadow200
a0536fc460
Launcher: Colour background of 'missing resources' menu based on current theme background colour
2022-10-15 19:02:50 +11:00
UnknownShadow200
46ccf99c67
iOS: Add app icons
2022-10-15 16:42:54 +11:00