UnknownShadow200
c666ee3ab9
Fix the 'initialising fonts cache' dialog getting shown 13 times when font cache has no entries and no system fonts are able to be loaded
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This typically happened when porting the game to a new operating system
2023-03-23 08:56:44 +11:00
UnknownShadow200
e618c21b26
Merge pull request #977 from abb128/flatpak
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Add Flatpak build option
2023-03-23 08:37:19 +11:00
UnknownShadow200
3bbaf16b4d
Add ARM and ARM64 platform configurations to Visual Studio project and solution
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See https://pete.akeo.ie/2017/05/compiling-desktop-arm-applications-with.html
2023-03-12 10:18:54 +11:00
UnknownShadow200
316ede2c09
iOS: Also show software name in server list
2023-02-25 13:29:20 +11:00
UnknownShadow200
538e7208af
Fix can drag name column to resize it in Launcher (thanks SB)
2023-02-06 23:23:12 +11:00
UnknownShadow200
66dfef319d
Get PSP support a little further along
2023-02-04 14:15:51 +11:00
UnknownShadow200
008262acac
Merge pull request #990 from yeti0904/master
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make the generator not plant flowers when game functionality is below version 0.0.23a
2023-01-22 00:03:43 +11:00
UnknownShadow200
90e7cb1184
un-un-un-un-un-un-un-un-un-un-un-un-re-enable ModernGL build
2023-01-18 00:07:20 +11:00
UnknownShadow200
9eb115c991
Tidy up plugin compiling instructions, especially for mingw-w64
2023-01-17 20:46:25 +11:00
UnknownShadow200
8077a9f5cf
Temp download from resource server over https
2023-01-14 07:44:51 +11:00
yeti0904
1f4850158d
i forgor the mush rooms
2023-01-08 19:56:48 +00:00
yeti0904
a491276cba
make the generator not plant flowers when game functionality is below version 0.0.23a
2023-01-08 19:54:27 +00:00
UnknownShadow200
ed547fdb1e
Release 1.3.5
1.3.5
2023-01-06 12:24:02 +11:00
UnknownShadow200
57a96e71bc
un-un-un-un-un-un-un-un-un-un-un-re-enable ModernGL build
2023-01-06 12:05:16 +11:00
UnknownShadow200
3f1969ed24
Change direct skin URL to new cdn
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People should normally use https://www.classicube.net/skins/[name].png though, that way don't have to care about the actual backing CDN
2023-01-04 09:06:59 +11:00
UnknownShadow200
02dda83fde
Make protocol version a bit less secret
2023-01-01 15:37:32 +11:00
UnknownShadow200
d6d5ebe01d
Merge pull request #989 from UnknownShadow200/SocketsRewrite
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Rewrite sockets API to be a bit simpler
2023-01-01 14:31:11 +11:00
UnknownShadow200
0dc30ca77f
Fix not compiling anymore
2023-01-01 14:08:19 +11:00
UnknownShadow200
99895e990a
Merge branch 'master' into SocketsRewrite
2022-12-31 23:56:22 +11:00
UnknownShadow200
f4fa88beaf
Fix protcol version 5 or less mode getting stuck at connecting with some server software
2022-12-31 23:43:22 +11:00
UnknownShadow200
35583b4187
Redesign socket reading to not depend on checking for data available (ioctl(FIONREAD)) or select/poll readability anymore
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This commit should not make the client socket any more quick to disconnect than it did before - I tested unplugging and reconnecting an ethernet cable, and the game survived the brief dropout and remained connected to the server
2022-12-31 23:26:55 +11:00
UnknownShadow200
46621a2438
Rename 'use CPE' nostalgia option to 'non-classic features', and also make turning it off completely remove CPEblocks instead of just hiding them from inventory
2022-12-31 13:17:31 +11:00
UnknownShadow200
ccf201b691
Split up nostalgia options into appearance and functionality
2022-12-31 12:56:46 +11:00
UnknownShadow200
b02bce3357
Add multiline argument to OpenKeyboardArgs struct
2022-12-24 20:55:15 +11:00
UnknownShadow200
30406de3eb
Simplify socket API a bit
2022-12-22 17:21:29 +11:00
UnknownShadow200
85bb75e1a6
Try to workaround issue where some android devices cleared the android managed cache directory whenever you switched away from the ClassiCube app, which was annoying for those users since the game would constantly redownload textures into texturecache folder.. which would promptly get deleted
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Also fix 'failed to connect' error message showing off server port when connecting to IPv6 server address
2022-12-10 23:25:04 +11:00
UnknownShadow200
837b9e427a
Add unfinished PSP backend that is now being abandoned
2022-12-10 21:18:35 +11:00
UnknownShadow200
2b93ccb12b
Make glyph creation a tiny bit faster
2022-12-08 22:38:40 +11:00
UnknownShadow200
383c3a6cb7
Fix window titlebar showing path instead of username when autoloading maps in singleplayer
2022-12-05 22:13:18 +11:00
UnknownShadow200
e52b670b6e
Move UTF8 encoding out of Platform and into String module
2022-12-04 16:27:46 +11:00
UnknownShadow200
59d7d8f5a7
GUI: Add classic inventory option in Nostalgia Options
2022-12-03 22:38:00 +11:00
UnknownShadow200
474c9232fa
Direct3D11: use DXGI_FORMAT_B8G8R8A8_UNORM instead for backbuffer format so that screenshots have correct colour channels (i.e. red and blue aren't swapped)
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Tested on nvidia GPU, intel GPU, intel laptop GPU, AMD laptop GPU, and no difference in performance was observed on any of them
2022-12-03 16:46:41 +11:00
UnknownShadow200
8deb8044e9
Fix when starting the game via dropping a map file onto it, your in-game player used file path for name/skin instead of default username (Thanks Neonium)
2022-12-02 20:50:00 +11:00
UnknownShadow200
6755047052
Show error details when using libcurl as http backend
2022-12-02 07:53:03 +11:00
UnknownShadow200
af18fae4f7
Use HttpRequest_Free instead of directly freeing data of http request
2022-12-01 22:30:33 +11:00
UnknownShadow200
93e1491564
Fix last commit not compiling with some compilers
2022-12-01 20:37:45 +11:00
UnknownShadow200
2d8fe376f2
Simplify http error handling in the launcher
2022-12-01 20:23:27 +11:00
UnknownShadow200
6761389db3
Make inventory menu in classic mode closer to original classic
2022-12-01 19:10:20 +11:00
UnknownShadow200
651812639f
Webclient: Be more consistent about error number usage
2022-11-28 21:25:07 +11:00
UnknownShadow200
04e5993bad
Merge pull request #986 from UnknownShadow200/AndroidContentProvider2
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Add proper android content:// provider
2022-11-20 15:27:26 +11:00
UnknownShadow200
57713d5c5d
Still use file:// urls for devices earlier than android 6.0
2022-11-20 14:53:13 +11:00
UnknownShadow200
2582f0a182
WIP on adding proper android content:// provider
2022-11-20 12:27:37 +11:00
UnknownShadow200
ef40f872e0
Webclient: Support downloading to .mine/.schematic maps by attempting to show a 'save as' dialog in supported browsers
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Currently this means chromium based browsers, and the page is https (as per the spec, it intentionally does not work for http pages)
2022-11-19 20:03:07 +11:00
abb128
fb8691a144
Merge branch 'UnknownShadow200:master' into flatpak
2022-11-16 03:24:09 +02:00
UnknownShadow200
2e04505df0
Save file dialog on Windows and Linux now also defaults to showing text entered in input save menu input field, also fallback to reading from /etc/machine-id for getting machine ID on Linux for e.g. Flatpaks
2022-11-15 22:30:49 +11:00
UnknownShadow200
9bbea3a4b7
Rename /rendertype normalfast to just fast, and include better help text
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normalfast continues to work for backwards compatibility though
2022-11-14 18:52:14 +11:00
UnknownShadow200
5d397f611c
Merge pull request #983 from cflip/serenity
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More support for SerenityOS
2022-11-14 17:57:17 +11:00
cflip
ca41fe5a82
Add resource and library paths for SerenityOS
2022-11-13 18:13:13 -07:00
cflip
e1ee492cc8
Implement missing PrintRegisters function for SerenityOS
2022-11-13 14:42:59 -07:00
UnknownShadow200
54ca9d47c3
Merge pull request #981 from UnknownShadow200/SaveDialogStuff
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Implement save file dialog for maps
2022-11-13 12:45:35 +11:00