UnknownShadow200
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7c9490116a
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workflow fixes
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2025-09-16 17:14:16 +10:00 |
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UnknownShadow200
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20890533d5
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Merge pull request #1436 from TheComputerGuy96/saturn-ds-build-fix
Saturn/NDS build fixes
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2025-09-16 17:04:57 +10:00 |
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Echo J
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c0bb55a83b
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Saturn/NDS: Make ELF artifacts appear in Actions build
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2025-09-16 09:15:36 +03:00 |
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Echo J
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a6398b12fa
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Saturn: Remove the problematic dependency fetch
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2025-09-16 09:06:48 +03:00 |
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Echo J
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d606a2c7d3
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Saturn: Update the yaul image version
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2025-09-16 09:06:48 +03:00 |
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Echo J
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19f625947b
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NDS: Fix level of header include paths
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2025-09-16 09:06:33 +03:00 |
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Echo J
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fab5b4a5aa
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NDS: Update the old Makefile paths
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2025-09-16 08:59:57 +03:00 |
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UnknownShadow200
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9283b69c00
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Xbox: Keep generated vs/ps ASM files
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2025-09-16 07:34:35 +10:00 |
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UnknownShadow200
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c6fada2c1f
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3DS: Refactor vblank handling
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2025-09-14 07:39:15 +10:00 |
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UnknownShadow200
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4003ff7d6b
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3DS: Send less commands per draw
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2025-09-13 08:18:52 +10:00 |
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UnknownShadow200
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94768aa089
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3DS: Make vertex shaders slightly more efficient (save one instruction, share uniforms across programs)
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2025-09-12 21:54:43 +10:00 |
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UnknownShadow200
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34c1766007
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Wii U: Less reliance on GX2R
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2025-09-11 20:45:08 +10:00 |
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UnknownShadow200
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34ad75f2c9
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Make L default to Place block control everywhere
Switch: Also detect ZL/ZR
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2025-09-11 06:36:03 +10:00 |
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UnknownShadow200
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2b342b55bd
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PS2/Xbox/Xbox 360: Change L to place and R to delete for consistency with console editions
NDS: B+L/R also move hotbar too
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2025-09-10 22:02:29 +10:00 |
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UnknownShadow200
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71991c2275
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Gamecube: Change dpad to just be fly up/down hotbar left/right
Also make it possible for other platforms to override
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2025-09-10 21:43:33 +10:00 |
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UnknownShadow200
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d2a0a597b9
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GameCube/Wii: For gamecube controller, make B+Dpad L/R to hotbar L/R
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2025-09-10 07:51:30 +10:00 |
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UnknownShadow200
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18a1f45ee4
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Xbox: Try to fix texture warping
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2025-09-09 21:29:14 +10:00 |
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UnknownShadow200
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39c266af1b
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Xbox: Fix log output on Xemu
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2025-09-09 20:28:35 +10:00 |
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UnknownShadow200
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f7dbe57966
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PS3: More manual GPU commands
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2025-09-08 20:37:39 +10:00 |
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UnknownShadow200
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cefb338e02
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PS3: Write more GPU commands directly
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2025-09-08 06:48:14 +10:00 |
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UnknownShadow200
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0d4b271fed
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Fix crashing on some 32 bit x86 systems
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2025-09-07 19:40:47 +10:00 |
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UnknownShadow200
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f4cf292899
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Disable processor specific enhancements when compiling BearSSL with win9x build
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2025-09-07 13:41:28 +10:00 |
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UnknownShadow200
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da0b7c8484
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NDS: Fix compiling and use own folder
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2025-09-07 12:40:09 +10:00 |
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UnknownShadow200
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f68f7ffaf0
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PS3: WIP on writing GPU commands directly
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2025-09-07 12:15:57 +10:00 |
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UnknownShadow200
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8c4d2db9d1
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Alter dos makefile so that windows and dos executables can exist side by side
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2025-09-06 22:28:39 +10:00 |
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UnknownShadow200
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df692aeaba
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Xbox: Use slightly more memory efficient way of performing draw calls
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2025-09-04 07:54:05 +10:00 |
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UnknownShadow200
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06da3877db
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Xbox: Fix going in-game with splitscreen, going back, then going in-game with singleplayer, leaving draw region messed up
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2025-09-04 07:09:11 +10:00 |
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UnknownShadow200
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e88058ed37
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Xbox: Prefer writing raw GPU commands directly
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2025-09-03 18:49:12 +10:00 |
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UnknownShadow200
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26dc506d53
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Xbox: Clouds now move
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2025-09-02 21:28:36 +10:00 |
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UnknownShadow200
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04df26a574
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Xbox: Avoid uploading shader repeatedly, just change run address
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2025-09-02 21:15:52 +10:00 |
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UnknownShadow200
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f5541e7518
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Xbox: Simplify clearing slightly
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2025-09-02 20:51:26 +10:00 |
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UnknownShadow200
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f701f9a9cb
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Xbox: Start tidying up NV2A code
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2025-09-02 19:50:50 +10:00 |
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UnknownShadow200
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5cd4d7854a
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Make sapling physics more accurate (thanks Beyond5D)
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2025-09-01 19:02:48 +10:00 |
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UnknownShadow200
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8a8df0bfa4
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Convert unicode to code page 437 for JSON output, partially addresses #1428
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2025-08-31 07:50:26 +10:00 |
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UnknownShadow200
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d826461573
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PS4: Bring makefile up to date
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2025-08-29 19:51:13 +10:00 |
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UnknownShadow200
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53973d3505
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Add missing UWP port files
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2025-08-29 16:30:35 +10:00 |
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UnknownShadow200
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70b1d1a87a
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Provide common null/stub platform socket and threading backends
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2025-08-27 22:13:23 +10:00 |
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UnknownShadow200
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359643af24
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And don't forget memcmp
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2025-08-27 18:02:39 +10:00 |
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UnknownShadow200
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3a66c9b359
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BearSSL: Support relying on classicube's builtin mem functions when compiling in NO_STDLIB mode
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2025-08-27 07:42:53 +10:00 |
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UnknownShadow200
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980a27427d
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Xbox 360: Try to fix clear colour 2
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2025-08-26 07:02:31 +10:00 |
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UnknownShadow200
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edc2e32b3f
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Xbox 360: Try to fix clear colour
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2025-08-26 06:28:18 +10:00 |
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UnknownShadow200
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e49446df61
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Xbox 360: Try disabling some functionality
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2025-08-25 21:30:00 +10:00 |
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UnknownShadow200
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5e4443a1f9
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Amiga: WIP vbcc support
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2025-08-24 18:05:28 +10:00 |
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UnknownShadow200
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afdfa29547
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Atari ST: In-game technically renders
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2025-08-24 15:50:08 +10:00 |
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UnknownShadow200
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28ef8faaa1
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Atari ST: Launcher graphics render
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2025-08-24 07:08:07 +10:00 |
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UnknownShadow200
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aabc23348b
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WIP Atari ST port
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2025-08-23 23:34:37 +10:00 |
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UnknownShadow200
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dfb014d4a8
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Mac classic: Use softmin GPU backend for 68k build
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2025-08-23 13:38:58 +10:00 |
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UnknownShadow200
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aa175c75ac
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Fix platforms without networking support not compiling
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2025-08-23 12:40:12 +10:00 |
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UnknownShadow200
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a3e54ebcf3
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Avoid calling strlen with BearSSL
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2025-08-23 12:22:54 +10:00 |
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UnknownShadow200
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7bb3943467
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BearSSL: Remove some unneeded defines
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2025-08-22 07:20:51 +10:00 |
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